Star Wars: Knights of the Old Republic (2003)

BioWare

Android · Mac · Nintendo Switch · PC (Microsoft Windows) · Xbox · iOS

4.41 from 4259 ratings · #53 top rated on Grouvee

10761 members have it in their collection · 351 playing now · 3930 backlogged · 925 wish listed

How long? Main story 35h · with extras 43h · 100% 52h (from 46 logged playthroughs)

Choose Your Path! Set 4,000 years before the Galactic Empire, you are the last hope for the Jedi Order and the Republic - can you master the ways of the Force to become their savior? Or will you fall to the dark side and achieve ultimate power? Hero, villain, peacekeeper, or chaos-bringer... you and your party will determine the fate … Read more
Choose Your Path! Set 4,000 years before the Galactic Empire, you are the last hope for the Jedi Order and the Republic - can you master the ways of the Force to become their savior? Or will you fall to the dark side and achieve ultimate power? Hero, villain, peacekeeper, or chaos-bringer... you and your party will determine the fate of the galaxy! Star Wars: Knights of the Old Republic is a role-playing video game. Players will be able to create their own characters and be able to choose what gender, appearance, class, skills, attributes, and feats they have throughout the game - no two characters will be the same! Read less
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Release dates

  • Jul 15, 2003 (North_America) Xbox
  • Sep 12, 2003 (Europe) Xbox
  • Nov 19, 2003 (North_America) PC (Microsoft Windows)
  • Dec 05, 2003 (Europe) PC (Microsoft Windows)
  • Sep 07, 2004 (Worldwide) Mac
  • Nov 02, 2004 (Europe) Mac
  • Sep 05, 2009 (Worldwide) PC (Microsoft Windows)
  • May 15, 2012 (Worldwide) Mac
  • May 30, 2013 (Worldwide) iOS
  • Dec 22, 2014 (Worldwide) Android
  • Nov 10, 2021 (Europe) Nintendo Switch
  • Nov 11, 2021 (Worldwide) Nintendo Switch

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Rating distribution

5 stars
2474
4 stars
1242
3 stars
400
2 stars
111
1 star
32
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Community All Reviews Statuses

plasmasnake

Review plasmasnake 3/5 · Jun 20, 2024

I bought this game on steam and android over a period of 10 or more years before finally playing through it on Switch.

The initial Taris section seemed overly long, but got better at ignoring side quests later.

Dialog everywhere seems long-winded.

Combat rarely felt satisfying but it got better towards end. There is the same issue with most Star …

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I bought this game on steam and android over a period of 10 or more years before finally playing through it on Switch.

The initial Taris section seemed overly long, but got better at ignoring side quests later.

Dialog everywhere seems long-winded.

Combat rarely felt satisfying but it got better towards end. There is the same issue with most Star Wars games with light sabers- what we see depicted should kill foes with one hit but just knocks a few hit points off.

Wasn't really sure how to develop characters so ended up highly specializing them all, the main character being given lots of persuade.

Got this in a two-pack with the sequel, will try that next after playing the new-to-nso Metroid Zero Mission.

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grok

Review grok 3/5 · Apr 18, 2022

Aged Classic that Still Has Some Promise

The core of this game is the story being told, and it remains pretty compelling. The root of seemingly every Star Wars story is the pull between the Light and the Dark Side, and that is central to the plot in Kotr too. This both hurts and helps it.

Grounding the game in this conflict helps create more drama, and …

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The core of this game is the story being told, and it remains pretty compelling. The root of seemingly every Star Wars story is the pull between the Light and the Dark Side, and that is central to the plot in Kotr too. This both hurts and helps it.

Grounding the game in this conflict helps create more drama, and gives a lot of fun as you get to choose where your character ends up. BUT, Star Wars as a whole takes a very odd stance of morale, redemption, and Light vs. Dark side, and this story is no different.

Many of the Dark Side choices feel like it's just being an absolute dick for no reason. But they also lead to some really interesting situations. In comparison every Light Side choice means bending over backwards for everyone. And in this game there is little to no benefit of going the middle ground. This is both a Bioware issues (many of Mass Effect renegade options are just 'be a jerk') but also a Star Wars problem.

That aside, the core story here is solid, and it's fun to pick your character's path. Having powers divided between Light and Dark side also gives some fun potential replay value.

The cast of party members is solid, a few stood out to me as absolutely interesting, while others were a bit flat but possible, and then one was my 100% favorite, HK-47 the Assassin droid, so cool! The rest of the characters are... meh, pretty flat, serving to deliver exposition and quests, but I never felt for them as characters. With the exception of Darth Malak, who is honestly a pretty solid, if one dimensional villain.

Visuals, for its age, hold up ok, but not amazing, but the audio is phenomenal, with really great voice acting in particularly.

Gameplay wise, this is a CRPG, it has all the good and bad things of CRPGs. I enjoy them, if you do, this will be fine. It isn't a standout, but it's fine.

I think two things held me back the most in this game. First pacing, this game struggles with it. The first planet, Tarsis, I feel like I was on FOREVER, and you don't get Jedi levels until afterwards, which meant most of the character development on Tarsis felt wasted. Once off Tarsis the game advances nicely, with some planets more exciting then others, and a few moments dragging, but overall pretty fun.

The second thing, is the way the combat is coded and written, I didn't feel like it allowed much in the way of strategy. I hated having to constantly tell my party members to use their attack feats (flurry, power attack, etc.) but then seeing them waste force points on useless targets! While the game has a pause, the flow of combat often just doesn't allow tactical thought beyond "spam best attack" or, "Do Kill to stun 1 enemy, then spam Death Field and Force Lightning".

The stealth system in the game is absolute garbage, with characters unable to stealth unless they have a belt equipped, which takes a vital equipment slot, AND they still need to allocate skill points to Stealth!!!

I missed the fun of picking when to use abilities like in Mass Effect, and having the range of targets and situations warranting trying different abilities. I think part of the reason it felt like this too is the non-Jedi characters just can't compare to the Jedi...

Overall, this game has some rough patches, it lacks the polish that I at least remember KOTR 2 having, but it still has a lot of potential if you can look past those flaws.

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Lewis.

Review Lewis. 4/5 · Mar 4, 2022

The rpg you should start with.

time: 50 hours

platform:steam

mods?: vanilla

starting note: this is my first rpg, as i'm guessing for many others, i feel most of my criticism with the game wouldn't really work if i had prior experience in another game that uses the D&D system, also i played throughout the game with a dex build.its more likely i would have a …

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time: 50 hours

platform:steam

mods?: vanilla

starting note: this is my first rpg, as i'm guessing for many others, i feel most of my criticism with the game wouldn't really work if i had prior experience in another game that uses the D&D system, also i played throughout the game with a dex build.its more likely i would have a different opinion if played differently.

i want to start this review on a slightly different note, that explains my feelings going into the game. To start i should say i am not a star wars fan, its more than likely because i wasn't alive for the prequel hype, and it never tickled my fancy.With all honesty i felt a huge annoyance for the way they'd use their characters within the universe. i always thought the jawa, bounty hunters/mandolorians and the sith were a lot more interesting than the focus being on the jedi. I know someone who loves star wars and while binging the films i didn't like the fact that the bounty hunters would be shown less than 10 minutes at a time. so to say i went into this without bias would be a huge understatement, but going on this journey was one of the best choices of my life. the game feels worthy of its appreciation among players, and a lot of its credit is very well deserved.If you are someone that doesn't like the rpg side of it than by all means turn the difficulty down and save scum as it is a very heavy story game with a huge amount of discovery involved.

As my title says this is a great rpg to get started with, in fact i liked the amount of choice within things like builds, i even made my own guide which i will link below the review. the amount of play style it offers is next level insane, and its that amount of choice which feels charming, one of my most favorite game; deus ex used the same game design, putting player choice in front of game play. games that make you feel able to play the game as you please are amazing.Now while reading through the review i find the game difficult to look at from a critical stand point. but i believe the game design should be mentioned first. for people who haven't played it, it is worth it although the biggest difficulty spike for a beginner is the amount of choice and understanding the combat system.When i went into this, i found it difficult to find anything useful, most Reddit forums were filled with the best builds in the game with a little amount of forums that actually explain why these builds work, the game isn't just big numbers = good, it offers too much variety to just be put down to that, and as a new beginner its rather difficult. The way i got around this was by restarting the game an hour or two into it, by doing this getting back to the same place will be a lot more efficient while also getting my mind used to the way the game works. for anyone interested i would recommend doing that along with a guide. now with more of a spoiler free review here i want to dig a little deeper into what makes the game so good.

spoilers ahead will be blurred

After leaving taris the game begins to shine especially the progression towards the light saber. in Jedi outcast they had you pick the blaster up for probably a hour or two within the story and this made receiving the light saber feel so much more cooler, it felt like a sense of progression of character development.another thing is the allowance of letting the player chose the approach is one that has felt missing from gaming for a long time, i believe this game proves creative limitation. instead of forcing you down a single route you have so much to chose, the light or dark side, the planet order, the bonds you make and the crew mates you ignore. All of that choice will make you play the game more than once, while i do think the dark side dialogue can be a bit cheesy, when i began i actually agreed with it, in the cynical depth inside of me lol. when you have someone moaning and talking to much, the game gives you the option to snap back, and it provides a variety of response's. With some rpg's i have trouble with what the repercussions are for saying something slightly rude. In quite a few rpgs you may be given the option to be a little rude but when you say it everybody around you wants to cut your throat. it escalates too rapidly, this breaks a lot of immersion for me. This game doesn't have that issue, the game doesn't break immersion, it just floats instead of sinking. and that is far past my expectations. the writing is very well done, I started the game thinking that carth was just whinny and insecure but then when you learn about his son and they have a reunion it felt so real. the way the voice actor acted surprised when carth has when told his son is alive felt insanely real and made me feel compassion for him, despite the fact he is clearly not real.

To move on from the writing and story i want to talk a little about the combat. i believe the combat in the game is great, the enemy scaling feels pretty smooth from troopers to jedi's and the math behind it makes anyone playing think a little more. Its a game that doesn't hold the players hand and just allows experimentation. When it comes to the statistics behind the game you will more than likely play through and realize you didn't optimize your character making you want to play again with all the knowledge you have now or taking a completely different approach.The only downside is that it can feel a little overwhelming.From trying to get into other games that use this type of combat like NWN and bulders gate you begin to realize its definitely one of the more simple games out there, and maybe that is another reason it is so highly rated. its a time strategy game where party planning and positioning works better then splitting up, i can see a few people not enjoying this style which is fine. On a whole though i feel you have to give the combat a good chance by letting the story carry you for the first hour or two, after that you might begin to like it more. I started the game hating the fact that i had to rely on other party members to actually play the game but seeing how they improved from starting by Armour,weapons and giving them certain skills made it so much easier to get into. so to round the combat up i would say give it a fair chance but if it isn't for you then that is fair enough.

lastly i want to wrap the review with a little few things i disagreed with Throughout the game. i have 2 two main issues. For this i will go in progressing order of the story and plot of the game.The first issue is the planet Kashyyyk. This is where the exploration didn't feel that great, and i found it a little pointless, mainly because you don't need to really do the main quest to collect the star map which i didn't like. its very out of place for the pacing of the game ,along with that there was no unique monster unlike Tatooine's kryt dragon and manaan's sea beast. while there is a unique monster it just felt out of place it wasn't necessary to move the plot. Another reason i didn't like the planet is the fact it was a swamp. i'm just not a fan of swamp levels within any games, they are what sewer levels are to fps players. it felt like you had the dunes of Tatooine, the open seas of manaan then you had leech infested water. it isn't really my thing. Now to move on a little later in the game, i want to discuss the star forge base. Now this started pretty well i had went through absolutely destroyed the droids and kept moving.. until... DECK 2. Now when looking up the re spawning enemies in the star forge online, you can see a lot of people talking about how annoying it can be and to this i completely agree.I just cant see from any type of game design view why this would work. The game goes from destroying everything around you to a call of duty zombies match. this part of the game is unfair by any means. if your planning on playing a persuasive talker, this and fighting Darth Malak completely stops you from beating the game. its almost as if the games positives are also its own downfall. i really do believe that this wasn't intended, like how a lot of game developers make enemies more spongy and call it "hard mode" it just felt really cheap. It didn't build suspension to the final confrontation just frustration and i really cant tell what they were thinking in doing this.To figure out how the enemies spawn i did some testing. I found out the game uses triggers, once walked over enemies spawn, to make it worse the triggers are all really close together and they can stack, so if one trigger gives 5 jedi apprentices and then you set another one off once you beat the 5 jed the game throws you another. Honestly this really ruined the games pacing from the hype massively. After completing the game i went to search for a mod that lowers the spawn rate but to my surprise that doesn't exist. if i was to present this game to another audience this is the one thing that i can see people having an issue with. Now while writing parts of the review i watched salt factory's guide for the game and found out his game had several bugs . Luckily i didn't encounter any bugs at all apart from one time one of my save files were corrupted but that's about it. its definitely risky playing the game and from what it seems it can be very random weather your pc can handle it. Clearly the game needs some maintaining to keep a new audience coming into the scene. i have heard of a remake but i haven't seen much information about it.

To end this review i want to say a few last words.This game was worth the money buying it for around 10$ and pumping 50 hours just proves that is the case, it shows that it may just be worth waiting for a 50$ game to go down in price and that is something that has been shown to me throughout trying older games. you are definitely getting your moneys worth because the amount of games i buy for around 50$ and only get about 12 hours of content is criminal.To end it here i feel this game deserves a 5 so bad but i believe it isn't a game that is simple enough for an average player, if you put this game into a child's hands i cant see them keeping their attention on it for too long, the game isn't mario simplistic, its quite on the math side of things another thing that knocks the game a peg is the star forge enemies re spawning its just a weird difficulty spike that ruined my end game experience. i can see people doing this part without an issue so this is all just from my play through from what iv heard people have had far more glitches but i'm guessing you have people on the other side of the scale who has had a great experience without any flaws. it is one of those games that if you call "overrated" you aren't wrong because it seems like the game is inconsistent with other players. it gives of the meme "every super Mario 64 copy is personalized". its obvious that if you play the game and encounter a lot of bugs its easy why you wouldn't like it. I'm guessing those issues are due to time and the bugs of playing it on a modern pc but as i said before i didn't have really anything too game breaking. So in my eyes the game is a high 4/5 its a game i will revisit unlike many other games i have played and it is worth checking out.

the guide. feel free to make a copy :) : https://docs.google.com/document/d/1_fzemVh2KhMPaqA2pjommjJun8HTdC0D7w5wh8UnVLc/edit?usp=sharing

EDIT: i forgot to blur the spoilers i apologies. i had this review on private, when i un-privated it, i noticed it didn't hit the home page of grouvee. i copy and pasted the review into another post which sorted the issue. i apologies for anybody who read this before the edit.

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Spiderfair

Review Spiderfair 5/5 · Feb 9, 2022

This is another game that gets massive nostalgia points. It was so good when it came out and it honestly holds up quite well now

lil_pushkins

Review lil_pushkins 4/5 · Aug 26, 2021

Que classique! Don't really think I have anything to say on this one retroactively. Merits like, a letsplay or something. idek girl

I love being darkside just to see them get ugly

El_Diegote

Review El_Diegote 4/5 · Apr 26, 2020

Solid 4 star game

Second time I start this game and first time I actually finish it. Good game overall, not too difficult and that still stands the test of time. Storywriting was kinda inconsistent (quite liked Carth character despite hating him, same with Bastila or the red robot. MVP Jolee too), but others, like Juhani or Canderous were really meh. Despite that, I …

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Second time I start this game and first time I actually finish it. Good game overall, not too difficult and that still stands the test of time. Storywriting was kinda inconsistent (quite liked Carth character despite hating him, same with Bastila or the red robot. MVP Jolee too), but others, like Juhani or Canderous were really meh. Despite that, I think that the game drives you to use a specific party for most of the combat areas, as most of the blaster guys just suck. So, even if I wanted to have the red robot with me, he was just a hindrance in the end.

A couple of clunky things as well: too much running back and forth (get the speed power ASAP) and shooting ties when flying on the hawk, mostly because there's not a sensor in the radar that shows the direction you're looking at, so radar becomes an obstacle rather than a help.

But in the end, and even with all of these things, it got me good. So much that, after getting the first ending as a light character, I had to go back just before the first fight with Bastila and betray everyone just to see what if. Quite good plot twist, too.

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SailorStar

Review SailorStar 5/5 · Oct 3, 2018

Despite its age, this is one of the greatest RPG's I've ever played. I got super into jedi and sith lore, and it's no exaggeration to say this game fundamentally changed the way I saw the universe and the sort of person I wanted to become.

Just wish I'd understood the DnD mechanics so I could have made better equipment …

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Despite its age, this is one of the greatest RPG's I've ever played. I got super into jedi and sith lore, and it's no exaggeration to say this game fundamentally changed the way I saw the universe and the sort of person I wanted to become.

Just wish I'd understood the DnD mechanics so I could have made better equipment choices! Ah well.

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GriffinRaynor

Review GriffinRaynor 5/5 · Aug 24, 2018

Knights of the Old Republic is my absolute favorite game overall, one I have a ridiculous amount of love and nostalgia for, and I'm enamored with the lore as well as the gameplay. As a lifelong Star Wars fan KotOR is perhaps my favorite chapter of the franchise. I own this game on original Xbox, PC, and my phone so …

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Knights of the Old Republic is my absolute favorite game overall, one I have a ridiculous amount of love and nostalgia for, and I'm enamored with the lore as well as the gameplay. As a lifelong Star Wars fan KotOR is perhaps my favorite chapter of the franchise. I own this game on original Xbox, PC, and my phone so that I can always have access to it. I've been playing it and engaging with it since I was about ten years old. This is a beautiful RPG with a great story that allows you to create your own iconic Star Wars character and play around in a galaxy far far away. I adore the characters, the music, the settings - everything. This is the love of mt gaming life.

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yigitkoparan

Review yigitkoparan 5/5 · Jul 8, 2017

10/10 Masterpiece

STORY : "A long time ago in a galaxy far far away." It's first thing that you when you get into a Star Wars game or a movie (It gives goosebumps every time). Our story begins
a long time ago before movies. It's the Old Republic Era. Our character is a soldier who has lost his memory. We found ourselves …

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STORY : "A long time ago in a galaxy far far away." It's first thing that you when you get into a Star Wars game or a movie (It gives goosebumps every time). Our story begins
a long time ago before movies. It's the Old Republic Era. Our character is a soldier who has lost his memory. We found ourselves on a spaceship named Endar Spire that has attacked and we try to escape from that damaged ship. After escaping that ship we had a vision about Bastilla Shan and we decide to save her.

I can easily say that game's character development and storyline is amazing. On our journey we meet awesome characters and enemies. We can add some of them in our party. And this game's main villian is one of the best villians ever i think. (It has a very clever plot twist too ;)

GAMEPLAY : Our game is "Turn-based Action RPG" If you played Dragon Age before it is very similiar. You can pause the during action and plan how to attack. At higher level enemies get harder of course. You can decide which side you are. Light Side or Dark Side. Your choices during the game defines that. It can be a con that you get your lightsaber very lately. But I think it worths. There are lots of planets like Tatooine , Dantooine , Kassyhk etc. and every planet feels different and full. You can find side quests to do and every side quest is unique.

SOUND : : Not much to say about that. Soundtracks are awesome. Every planet has different musics. and all of them is awesome.

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Revan1207

Review Revan1207 5/5 · May 30, 2016

One of my favorites of all time. Fantastic Star Wars RPG. Great story, gameplay, characters, voice acting, and music. A huge variety of side missions too. Most of my problems with this game are just minor nitpicks.

PlainSimpleGarak

Status PlainSimpleGarak Jan 27, 2016

Up to Manaan. At the moment my character is so light side shiny her butt is glowing.

Probably have to play through this again on the dark side.

Guran

Review Guran 4/5 · Jun 16, 2015

A classic Star Wars RPG

This review covers the PC version from Steam on a Win7 64bit system.
The game itself is 5 star worthy, even after all these years. It feels completely like Star Wars, even more so than The Old Republic MMO in some ways. The story is captivating and made me not bother much about the dated graphics. It seems that the …

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This review covers the PC version from Steam on a Win7 64bit system.
The game itself is 5 star worthy, even after all these years. It feels completely like Star Wars, even more so than The Old Republic MMO in some ways. The story is captivating and made me not bother much about the dated graphics. It seems that the PC version have problems running on modern systems though. Initially I couldnt get it to run and it only started properly after I disabled the movie sequences. Which is a shame, since they are very good. On my old XP system the game runs fine though.

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iliketoreadbro

Review iliketoreadbro 5/5 · Jun 3, 2014

I played the hell out of this game a few years ago. Great story, great characters, challenging and sensible gameplay, great graphics for the time. A must play.