Status hay Jan 29, 2025
Finally wrote about why I don't like this game. This review has been in the making for ten years in some form or another.
PC (Microsoft Windows) · PlayStation 4 · Xbox One
4.14 from 5867 ratings · #228 top rated on Grouvee
13986 members have it in their collection · 823 playing now · 3833 backlogged · 1862 wish listed
How long? Main story 13h · with extras 17h · 100% 30h (from 149 logged playthroughs)
Status hay Jan 29, 2025
Finally wrote about why I don't like this game. This review has been in the making for ten years in some form or another.
Status ggwilliams9 Oct 7, 2024
Since I just finished playing Doom Eternal this game has been a breeze by comparison. It has been shocking how many differences exist between the two games. The power fantasy of being an unstoppable demon killing machine is much more palpable in this game. Enemies have weak stops and specific counters, but that game gives you the freedom to tackle …
Read moreSince I just finished playing Doom Eternal this game has been a breeze by comparison. It has been shocking how many differences exist between the two games. The power fantasy of being an unstoppable demon killing machine is much more palpable in this game. Enemies have weak stops and specific counters, but that game gives you the freedom to tackle it however you want. Its exciting to use all my different abilities and not a burden like in Eternal to save ammo to attack the weak spot of one specific enemy with one specific alternate fire. The games are going for different things and I think I just prefer the simpler design.
Read lessStatus SIGINT Sep 13, 2024
Replayed a few levels tonight. While I found this game got old well before the end back in 2016, it certainly doesn’t lack in its fundamental gameplay feel, especially on a harder difficulty (even if my FPS movement and aiming skills have deteriorated lately…). Frankly I have little interest in continuing after I get back to Hell—think I’d rather just …
Read moreReplayed a few levels tonight. While I found this game got old well before the end back in 2016, it certainly doesn’t lack in its fundamental gameplay feel, especially on a harder difficulty (even if my FPS movement and aiming skills have deteriorated lately…). Frankly I have little interest in continuing after I get back to Hell—think I’d rather just go finally play Doom II actually if I want to play Doom again—but it’s a nice game to dip back into for a bit. Even if I much prefer the sequel, this is easier to pick back up.
Read lessStatus deepdoop Jul 14, 2024
My Fave FPS, 30: Doom (2016)
Before I begin, thanks to the 8 of you who liked my post. That's already more traction than I ever got on FB for this stuff. It's appreciated, sincerely. And I hope that this attracts some conversation.
Doom isn't my type of shooter but I enjoy this. I'm just not absolutely in love with …
My Fave FPS, 30: Doom (2016)
Before I begin, thanks to the 8 of you who liked my post. That's already more traction than I ever got on FB for this stuff. It's appreciated, sincerely. And I hope that this attracts some conversation.
Doom isn't my type of shooter but I enjoy this. I'm just not absolutely in love with it. I acknowledge its greatness. It's fast-paced, gory and exciting. Its gameplay loop works perfectly with its systems, constantly rewarding you for being aggressive. Originally, I didn't have it on my list but decided to put it back on.
I'm not going to sit here and pretend that I know the lore of Doom, or if it's the same Doomguy or whatever. I played Doom on SNES many moons ago and have played this one and Eternal, but I am by no means a Doom fan. But I've felt a kinship with Doomguy ever since I read the lore that he's basically so angry at the demons because they killed Daisy. I know some people don't believe that's the main reason he's waging this war. If you look at my profile picture, you will see that it's a rabbit. So I choose to believe that Doomguy's just mad over his rabbit dying because if I was a superpowered soldier and someone killed my rabbit, I'd do the same thing. This is honestly the main reason this was put back on the list.
Status INF.1B406 May 12, 2024
One HELL of a good Doom game. The music is just plain fucking awesome, fits the feel of the game and essentially propels this game to one of the best (if not the best) in the series.
I played on PC (4k) on Ultra Violence, absolutely no issues. I had about a 30% completion of Steam achievements -- took 17.5 …
One HELL of a good Doom game. The music is just plain fucking awesome, fits the feel of the game and essentially propels this game to one of the best (if not the best) in the series.
I played on PC (4k) on Ultra Violence, absolutely no issues. I had about a 30% completion of Steam achievements -- took 17.5 hours in total. Can't wait to rock out with Doom Eternal and whatever the hell comes after that!
Status n3buresp1997 May 7, 2024
Historia: 3⭐
Jugabilidad: 4⭐
No se hace pesado: 3⭐
Status jackhnatejko Feb 28, 2023
28th of February 2023 - Journal Entry #3
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: approx. 16h
This will be my final update for Doom (2016). I have completed the campaign & along with all collectibles and challenges - I am not far off from earning the Platinum. Recently I have been playing custom maps and missions created by …
28th of February 2023 - Journal Entry #3
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: approx. 16h
This will be my final update for Doom (2016). I have completed the campaign & along with all collectibles and challenges - I am not far off from earning the Platinum. Recently I have been playing custom maps and missions created by other gamers as a part of my SnapMap playthrough - just trying to squeeze out the most from this iteration. Some of these maps are v. good, so I am enjoying that part very much.
Still to do:
Above are needed for the Platinum trophy. After that I will be able to put it down with clear conscience that I squeezed as much as I could from this game.
What an amazing, violent & fun trip to Hell and back... and to Hell again. Easily the best FPS that I played in recent times and one of the best I played... ever. That's how a reboot to a classic should be done. Amazing. Just amazing.
Status jackhnatejko Feb 13, 2023
13th of February 2023 - Journal Entry #2
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: approx. 9h
This post-weekend update is a good one. I've completed Foundry & Argent Facility/Tower levels (both very pleasing to the eye); I have been warped to Hell and back & conquered what is now a destroyed Argent Facility. I'm having a great run - …
13th of February 2023 - Journal Entry #2
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: approx. 9h
This post-weekend update is a good one. I've completed Foundry & Argent Facility/Tower levels (both very pleasing to the eye); I have been warped to Hell and back & conquered what is now a destroyed Argent Facility. I'm having a great run - had no issues finding the collectibles, power-ups & runes and have only missed a few mission challenges, which is okay - I can come back to those via mission select post-ending.
Time spent with Doom over the weekend just reaffirms my feelings towards it - it is a fantastic first person shooter with great visuals. One of the best I've played in fact. It's amazing in its simplicity - it doesn't try to be something else, it doesn't even pretend to be something else. Yes, id Software tried to tell the story here (which is very evident in optional codex entries - which I love) & some of it works, some of it doesn't, but apart from that it is still good, old Doom - with violence cranked up to 11 (on a 1-10 scale).
Pacing works well, new weapons & new enemies are introduced in perfect moments, therefore gameplay never feels stale and boring; surprisingly there is a lot of platforming outside of battles, jumping around, ledge-grabbing - not something I expected at all, but it seems to work so far.
It is a truth universally acknowledged that Doom reinvigorated the genre back in 2016, however I am quite surprised that up to this day there aren't many titles that can successfully replicate the gameplay of series' 2016 iteration, apart from its sequel I guess.
Anyway - I have been chasing creepy Olivia all over Mars, I have been to Hell and back & it finally feels like she's within my grasp - I am on cross-facility train on the way to Advanced Research Complex - my one & only stop before next destination - Lazarus Labs, where Olivia's office is located... it is also a place where the initial invasion of demons has began. The heart of it.
There's no turning back now...

Status jackhnatejko Feb 10, 2023
10th of February 2023 - Journal Entry #1
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: 2.5h
Started playing it again after almost 6 years (dropped it back then, early into Hell levels - wasn't in the right mindset & a different game grabbed my attention), because of an article I read in Edge - Jan '21 issue about Doom Eternal …
10th of February 2023 - Journal Entry #1
Version/Type: PS4/Digital
Playing on: PS5
Hours Played: 2.5h
Started playing it again after almost 6 years (dropped it back then, early into Hell levels - wasn't in the right mindset & a different game grabbed my attention), because of an article I read in Edge - Jan '21 issue about Doom Eternal and its Ancient Gods Part I & II DLCs. I am intending to go for full completion along with all collectibles & upgrades. Playing in the evenings, with headphones on, on my PS5 console.
I am 2.5hrs in and really enjoying the fast paced & brutal gameplay accompanied by a really good soundtrack - this game scratches an old itch that I didn't realise I had & does it perfectly. Feels like renaissance of my old shooter-filled PS1 gaming days.
I am already looking forward to the sequel after what I experienced with Doom (2016) so far & I'm almost sure I will jump on it straight away after this.
Status El_Diegote Jun 29, 2022
I came here after playing Eternal and I have to say that I really prefer that version over Doom 2016. Mostly because of the small things like automatically refilling your chainsaw gauge.
It also feels more strategic than its predecessor, not necessarily move and shoot but some thinking on when to switch weapons and when and where to hit.