Doom Eternal (2020)

id Software

Google Stadia · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.25 from 2264 ratings · #141 top rated on Grouvee

6579 members have it in their collection · 301 playing now · 2403 backlogged · 1289 wish listed

How long? Main story 18h · with extras 22h · 100% 31h (from 93 logged playthroughs)

Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, … Read more
Doom Eternal is a first-person shooter developed by id Software and the sequel to Doom (2016). Players control the Doom Slayer as he fights to end a demonic invasion of Earth. Combat is built around aggressive resource management, where health, armor, and ammo are gained by executing, igniting, or chainsawing enemies. The game introduces platforming segments, destructible enemy weak points, an expanded weapon arsenal, and a multiplayer mode called Battlemode, where one player-controlled Slayer fights two player-controlled demons. Read less
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Release dates

  • Mar 19, 2020 (Worldwide) PC (Microsoft Windows)
  • Mar 20, 2020 (Worldwide) Google Stadia, PlayStation 4, Xbox One
  • Dec 08, 2020 (Worldwide) Nintendo Switch
  • Jun 15, 2021 (Europe) Nintendo Switch
  • Jun 29, 2021 (Worldwide) PlayStation 5, Xbox Series X|S

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Rating distribution

5 stars
1060
4 stars
829
3 stars
281
2 stars
73
1 star
21
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Community All Reviews Statuses

DucksOnQuack

Status DucksOnQuack Nov 9, 2021

First try, I beat Mars Core Master Level on Ultra-Nightmare. That is a new record for myself. Fastest stage that I have ever beaten on Ultra-Nightmare by a long shot. enter image description here

DucksOnQuack

Status DucksOnQuack Nov 8, 2021

Got a 1440p monitor with 165hz and HDR, finally got DOOM Eternal to stop crashing by reverting drivers. After 7 years of PC gaming, I'm finally free from 60hz. Life's good.

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Yaru

Status Yaru Oct 28, 2021

Horde Mode is everything I needed in my life and I may not play another game ever again.

DucksOnQuack

Status DucksOnQuack Oct 26, 2021

UPDATE 6.66 IS OUT! You know what that means? Grouvee's DOOM Eternal connoisseur is here! enter image description here

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So far, I played Mars Core Master Level and the new Horde Mode on Nightmare. I haven't finished World Spear Master Level yet and I am going to tonight.

So far, Mars Core Master Level is in the middle interms of Master Level difficulty. It's …

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UPDATE 6.66 IS OUT! You know what that means? Grouvee's DOOM Eternal connoisseur is here! enter image description here

enter image description here

So far, I played Mars Core Master Level and the new Horde Mode on Nightmare. I haven't finished World Spear Master Level yet and I am going to tonight.

So far, Mars Core Master Level is in the middle interms of Master Level difficulty. It's pretty easy compared to Super Gore Nest and Taras Nabad, but I died more here than in Arc Complex and Cultist Base. I really liked some placements that trapped you. You're just about to leave the vents, but then Carcasses and an Archville spawn from afar. Then another Archville spawns from afar with a carcass afyerwards. I love this kind of BS. Get the yellow key and a Tyrant appears immediately around the corner. I played a bit of it on Classic mode and does it love to prove that Full Auto has been buffed. It feels smoother to switch between this and the Plasma Rifle that I was having a lot more fun with it than I did (which is still a lot). Do the same for sticky bombs for consistent PB + sticky combo, please? That combo is too much fun. So yeah. I didn't struggle like I did with Taras Nabad or SGN, but man, it is good to have a new master level. My gut tells me that UN will be done faster than the previous to ML's.

Horde Mode is a lot of fun and takes some ideas from proteh's mod like platforming bonus rounds in between. Definitely easier than the mod since there are extra lives per round and during bonus levels. The enemy setups aren't random, but I love the reward for really prioritizing on bounty enemies, giving quad damage and 4x score multiplier if you kill them early. Even though I prefer DOOM Eternal, I find myself leaning a bit more towards Ultrakill's Cybergrind. That game's mode is more immediate to get into, has procedurally generated enemy placements and layouts, and it is endless. But still, personal preferences aside, amazing job and I would highly recommend playing this update if you love DOOM Eternal like I do. I'm ready for the mods.

ALSO SO MANY CLASSIC SKINS!

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DucksOnQuack

Status DucksOnQuack Oct 6, 2021

Have you gotten to that point where you loved a game so much that you'd go as far to get figures and even a Figma of all things?

enter image description here Look! It's the Mii costume from Smash!

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I hope that this is a one time thing.

El_Diegote

Status El_Diegote Oct 2, 2021

Decided to start playing the DLCs after the second part was available on the switch. Not sure if it was the best idea: after I bought them both, most of my muscle memory for this game had already faded away, and the first part is a bit more difficult than the base game. Managed to beat it -not without any …

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Decided to start playing the DLCs after the second part was available on the switch. Not sure if it was the best idea: after I bought them both, most of my muscle memory for this game had already faded away, and the first part is a bit more difficult than the base game. Managed to beat it -not without any stress, mind you- and now started with the second part.

It is an incredible game nevertheless and I just want to keep on ripping it until it's done.

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DucksOnQuack

Status DucksOnQuack Sep 20, 2021

Doing an Ultra-Nightmare run for the main campaign. So far, my current run has been my best by a long shot; I'm at level 8 out of 13. Everything up until level 4 is the hardest part of Ultra-Nightmare and that's where all of my runs have been up to until this one. I have completed UN, but I cheated. …

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Doing an Ultra-Nightmare run for the main campaign. So far, my current run has been my best by a long shot; I'm at level 8 out of 13. Everything up until level 4 is the hardest part of Ultra-Nightmare and that's where all of my runs have been up to until this one. I have completed UN, but I cheated. It's been an astounding 420 hours of playing this masterpiece and I think I could legitimately win with this run. Wish me luck.

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Lygodesma

Status Lygodesma Jul 28, 2021

Is Doom Eternal worth checking out or is it the same slow, annoying arena fighting as Doom 2016? Because that game was one of my biggest letdowns recently and I wonder if I should give this one a chance.

DucksOnQuack

Status DucksOnQuack Jul 16, 2021

Update 6.1 came out a few days ago and FEET STAGGERING IS BACK! enter image description here

PRECISION BOLT PENETRATION FOR SWITCHES IS BACK! THANK YOU, ID SOFTWARE! enter image description here

El_Diegote

Status El_Diegote Jul 13, 2021

Just finished Taras Nabad and this game keeps delivering. At first I thought the difficulty would be just too much for my modest FPS skills but I've been able to keep on going. Go me!

BMO

Status BMO Jul 12, 2021

Continuing my controversial stance on Marauders, not only do I not mind them, I think they might be the single most enjoyable enemy to fight in Doom: Eternal. I love these guys. I wish they’d show up more often. I love the feeling of dispatching them quickly. I love having to factor them in when fighting a mob of …

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Continuing my controversial stance on Marauders, not only do I not mind them, I think they might be the single most enjoyable enemy to fight in Doom: Eternal. I love these guys. I wish they’d show up more often. I love the feeling of dispatching them quickly. I love having to factor them in when fighting a mob of enemies. It’s thrilling.

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BMO

Status BMO Jul 6, 2021

I still don’t really know why, but this game is clicking with me so much more than it did last year. I’m even coming around regarding the platforming.