Prince of Persia: The Sands of Time is one of my favorite games of all time. The timelessness of the game stands out and is a quintessential game to play through if you're a fan of the medium. However, the game tends to show it's age when compared against it's descendants.
You play as the titular Prince of Persia, who is on a mission with his father and army to invade a kingdom which houses a priceless treasure, which you learn from the Vizier who intends to betray the kingdom. The treasure turns out to be an hourglass holding the sands of time, and the dagger to unleash them. After the siege of the kingdom, you go back to the Kingdom of Azad to gift the hourglass and the Maharaja's daughter, Farah to the Emperor. However, when the Vizier tricks the Prince into unleashing the sands of time, the sands infect and turn everyone except for the Prince, Farah, and Vizier into mindless zombie like creatures. To avenge your father and to contain the sands of time into the hourglass, you must team up with Farah to defeat the Vizier, who wants to use the sands of time to make himself immortal.
The story is incredibly simple, but the setup of the character's motivations and personalities are masterful, you feel for the Prince and the dynamic between him and Farah is nothing short of amazing.
Gameplay is split into 3 main sections. The platforming involves you climbing through the various environments, freerunning, swinging from poles and jumping from platform to platform. The platforming is the standout portion of the entire game because it's just so damn fun. The Prince is well attuned to the controls and while climbing it feels like you're in total control of your actions. If there are any jumps that are mistimed or any occasion where you fall to your death, it doesn't feel like the game is screwing with you. There are some sections near the end of the game where the level design becomes a little hard to understand, and there are some frustrating sections here and there, but nothing so serious that you'll want to quit the game.
The second section is puzzle solving. Using the acrobatics of the Prince, you'll be solving puzzles such as arranging mirrors to direct a beam of light to a symbol on a wall, turning cranks in order to align certain objects in the environment, etc. The majority of these are simple, and for the more confusing ones, taking a step back and taking a hard look at your surrounding is definitely the best way to take these puzzles on.
The third and most frustrating aspect of the game is the combat. It tries to be as flowing and free as the acrobatics, however it simply turns into a nightmare. There are some enemies that can be instantly knocked down by vaulting over them and attacking them, or bouncing off a wall and shooting into them like an arrow. The moves are really simplistic and sometimes janky to pull off, but when all the gears are working smoothly you can take out a group of enemies with a repetitive set of animations, but with relative ease. When you knock down an enemy, you have to stab them with the dagger to defeat them, otherwise the Sands tend to resurrect the enemy so you have to try again. You can block any attack that come towards you, but the fights have a very slow, sluggish pace to them, and enemies can gang up on you and wipe out your entire health bar in a second's notice. On the other hand, Farah can also help you stun enemies, but she can be a burden because enemies can target her and she will die if you don't jump to the rescue right away. And she can sometimes hit you with the arrows that she misses. Fun.
All of the aspects also have the Dagger of Time to use. You can control the flow of time with the dagger, so if you mess up a jump, die during a battle, or mistakenly do something you weren't intending to do, you can rewind time by a certain amount and try again. However, the amount of times you can rewind are limited, and this can be increased by finding powerups in the palace to expand the times you can rewind. In combat, you can stab enemies with the dagger to freeze and instantly kill them, however it's a limited resource. You can restore the stabbing power by defeating enemies. With this you can also slow down time to dispatch enemies faster, or if your meter is full, you can use it all in one shot and move at light speed to instantly kill any enemy that spawns for a short amount of time.
All in all, Prince of Persia: The Sands of Time is an excellent game. The story is simple and gripping, the gameplay (minus the combat) is excellent, and it provided a great base for the sequels to improve on it's flaws. It took me around 6 or 7 hours to complete the game leisurely, so if you have a day or two to burn through, Sands of Time is a great way to- well, kill time!