Status TheBreezus Aug 27, 2024
I think it will be interesting to play this again, I believe I flipped this, but it has been decades.
Nintendo GameCube · PC (Microsoft Windows) · PlayStation 2 · PlayStation 3 · Xbox
3.89 from 3091 ratings
6930 members have it in their collection · 76 playing now · 1561 backlogged · 460 wish listed
How long? Main story 9h · with extras 14h · 100% 9h (from 29 logged playthroughs)
Status TheBreezus Aug 27, 2024
I think it will be interesting to play this again, I believe I flipped this, but it has been decades.
Status Laggyhammer Feb 1, 2024
Played it on PCSX2 and it definitely feels its age. The elevator fight kicked my ass until I learnt that wall jump attack. There was also a section where I was just descending stairs for a good minute or so that ended with a "choose the correct door" puzzle. The prison parkour section was the best platforming section by a …
Read morePlayed it on PCSX2 and it definitely feels its age. The elevator fight kicked my ass until I learnt that wall jump attack. There was also a section where I was just descending stairs for a good minute or so that ended with a "choose the correct door" puzzle. The prison parkour section was the best platforming section by a mile though.
Read lessStatus killerstar Jun 8, 2022
Wow that bossfight against the dad is atrocious.
Not only the combat is bad, but there's so much of it. And so artificially extended with wave after wave of magically-appearing enemies that revive of you don't kill them with the special move.
Saying this game is good except for the combat is like saying a barbecue is good except for …
Wow that bossfight against the dad is atrocious.
Not only the combat is bad, but there's so much of it. And so artificially extended with wave after wave of magically-appearing enemies that revive of you don't kill them with the special move.
Saying this game is good except for the combat is like saying a barbecue is good except for the food.
Status killerstar Jun 8, 2022
After binging a lot of Zero Punctuation I got curious about this game. I remember playing the original rotoscoped game as a kid and wanting to play this "reimplementation" with (at that time) modern tech.
I have to say that first impressions are poor as hell. This game has aged horribly. Controls like crap, the sound design is aggressively bad, …
After binging a lot of Zero Punctuation I got curious about this game. I remember playing the original rotoscoped game as a kid and wanting to play this "reimplementation" with (at that time) modern tech.
I have to say that first impressions are poor as hell. This game has aged horribly. Controls like crap, the sound design is aggressively bad, combat is horrible and the level design is confusing as hell.
The camera swings wildly in random directions, is almost always pointing the the wrong way and the right thumbstick is less of camera control and more of camera suggestion. What the "special action" button is going to do when pressed is anyone's guess, as well as where will the character jump after pressing A.
Levels all look the same and, without much in the way of signposting, are very confusing to navigate.
The rewind mechanic is cute, but since it's slow motion, it takes much longer to recover from an error than to make it. This is especially evident during combat, since if an enemy stun-locks you, those few hits that takes to kill you are insufferable to rewatch.
There is something wrong going on with the sound because dialogues are almost inaudibly low volume. With no subtitles, I have almost no idea of what's going on, who these people are and what am I jumping and killing monsters for. But even disregarding that issue, the sound is horrible. Epic battle music suddenly intrudes over the otherwise completely silent platforming even when killing two beetles.
Basically, there's not single moment in which I'm not fighting against the controls. And even then, I'm confused of what I'm going, where to go and not enjoying any of it. I don't know if this comes from issues with modern hardware, an old good game not holding up or just bad game from the start, but I'm flabbergasted at how bad this supposedly beloved game plays.
Review OprahWindFury 4/5 · Apr 30, 2020
3.5 stars (filler to make the review 10 words here)
Status coeurloyal Jun 28, 2017
The combat left a bit to be desired, but the platforming and puzzle aspect of this game still cements it as a classic. I wish this series hadn't died when Assassin's Creed came out.
Status peter Jul 6, 2016
Just an FYI, Ubisoft is doing a game giveaway now to celebrate their 30th anniversary. They're going to end up giving 7 free games away over the course of this thing. Right now they're giving away Prince of Persia: The Sands of Time. I'm sure it's mostly to get people to sign up for UPlay, but it's a pretty cool …
Read moreJust an FYI, Ubisoft is doing a game giveaway now to celebrate their 30th anniversary. They're going to end up giving 7 free games away over the course of this thing. Right now they're giving away Prince of Persia: The Sands of Time. I'm sure it's mostly to get people to sign up for UPlay, but it's a pretty cool deal. A lot of you probably already have a UPlay account, so it's real easy to just claim it. Go to this page to read about it: https://club.ubi.com/#!/en-US/ubi30
Read lessStatus BMO Jun 20, 2016
Ubisoft is giving away a free game a month until December to celebrate their 30th anniversary. This month the free game is Price of Persia: The Sands of Time.
Review b_n 4/5 · Mar 6, 2015
1001 Games - #562
Pros: platforming & puzzles are well designed, time-reversal mechanism prevents tough areas from becoming frustrating, strong characterization for primary characters
Cons: repetitive combat disrupts flow of game, minimal story development
Recommendation: whenever this game is mentioned today, the two elements often cited are the strong platforming and the time-reversal mechanism. Rightly so, as these are the …
1001 Games - #562
Pros: platforming & puzzles are well designed, time-reversal mechanism prevents tough areas from becoming frustrating, strong characterization for primary characters
Cons: repetitive combat disrupts flow of game, minimal story development
Recommendation: whenever this game is mentioned today, the two elements often cited are the strong platforming and the time-reversal mechanism. Rightly so, as these are the most unique and successful elements of the game, and they alone make it worth playing. While the story is essentially laid out from the outset, the Prince and Farah are developed throughout the game through their conversation. However, this game is kept from being perfect by the combat system, which is essentially jumping over enemies and counterattacking, reversing time when a mistake is made. I didn't enjoy any of the fighting sections and found that they only made me long for more platforming.