Prince of Persia: Warrior Within (2004)

Ubisoft Montreal

Nintendo GameCube · PC (Microsoft Windows) · PlayStation 2 · Xbox · iOS

3.75 from 1814 ratings

4471 members have it in their collection · 42 playing now · 1224 backlogged · 307 wish listed

How long? Main story 12h · with extras 16h (from 7 logged playthroughs)

Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and … Read more
Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. Read less
Remove Ads with Grouvee Gold

Release dates

  • Nov 30, 2004 (North_America) Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox
  • Dec 03, 2004 (Europe) Nintendo GameCube, PC (Microsoft Windows), PlayStation 2, Xbox
  • Oct 13, 2005 (Japan) PlayStation 2
  • Nov 21, 2008 (Worldwide) PC (Microsoft Windows)
  • Jun 03, 2010 (Worldwide) iOS

Also available on

Related

Bundled in

Remove Ads with Grouvee Gold

Featured in lists

God tier OST by Pinapplo · 62 games · 0
PlayStation 2 by luiss619 · 25 games · 0
PlayStation 2 by KiingShady · 213 games · 0
Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
447
4 stars
646
3 stars
569
2 stars
128
1 star
24
Remove Ads with Grouvee Gold

Community All Reviews Statuses

kevinangkajaya

Status kevinangkajaya Jan 2, 2026

Played on steam on modern PC. Contains minor spoilers:

  • Many, many glitches. Some areas are closed off at the end of the game so you cannot get the hidden upgrades without exploiting another glitch or reset to the earlier save, despite the game supposedly being semi-open world. There was a glitch on mummy platform part where the platform did not …
Read more

Played on steam on modern PC. Contains minor spoilers:

  • Many, many glitches. Some areas are closed off at the end of the game so you cannot get the hidden upgrades without exploiting another glitch or reset to the earlier save, despite the game supposedly being semi-open world. There was a glitch on mummy platform part where the platform did not rise after Dahaka chase, so I needed to reload earlier save and redid all of the chase sequence.
  • Very bad game controller's support. Previous game does not support controller, so using steam controller is easy. This game however, support the controller but no option to deactivate and no support for x360 controller. The only way to play it is to use a fan patch file (to support x360) and then setting the controller config manually in the game. Even then, some original config still persisted (LT keeps opening menu instead of whatever button I assigned and when loading the game, the first few seconds the controller does not respond correctly).
  • Confusing path and map. Sometimes it's hard to follow where you're supposed to be going.
  • Dahaka chase is harder than necessary because of janky and jumping camera angle.
  • Enemies are too many, too tough, and not fun. There was an area where I have hit the invisible ninja for 50 times but she hasn't died. Despite playing on normal. Some bosses are unfair and do unblockable hits multiple times.
  • The story ends on cliffhanger, some storylines are confusing and makes no sense or handwaved.

The good thing:

  • Combo is fun when you learned how to kill enemies with combos.
  • Platforming is great and the biggest selling point.
Read less
shoma

Status shoma Dec 4, 2025

It's way worse than the first game of the trilogy.

For starters, there are no partner sections like in Sands of Time, you're alone at all times. That was a very important part of the first game and made it stand out. Nothing is in place here to fill the void.

The combat is repetitive and boring. Enemies eat so …

Read more

It's way worse than the first game of the trilogy.

For starters, there are no partner sections like in Sands of Time, you're alone at all times. That was a very important part of the first game and made it stand out. Nothing is in place here to fill the void.

The combat is repetitive and boring. Enemies eat so much damage and there's always way too many of them in a single fight.

The story is not told as a flashback with a narrator but rather as a classic linear story, albeit with a few time-travelling quirks. I thought it was underwhelming.

The environments are all drab and samey-looking. Very little colour and too much post-processing to add bloom. The characters look quite bad, worse than in SoT.

It overstays its welcome by a few hours and has way too much backtracking.

Platforming is excellent however, and the castle has a real feel to it, like it's a thought through location. Barring the insane traps and bottomless pits in every hallway.

Sands of Time is certainly a classic, Warrior Within is mostly for the fans.

Read less
killerstar

Status killerstar Jul 15, 2022

This almost runs at full speed on my phone with AetherSX2, but the constant slowdowns are too annoying. The surprising thing is that PS2 emulation is at the point that it might work well enough on high-end phones.

endiHuMan

Status endiHuMan Oct 11, 2020

pain in the ass... the controlls are really bad. I think age did not had a good effect to this game. Maybe a remake would be good for this game too.

Please...callmeYork

Status Please...callmeYork Apr 4, 2020

I am happy to be done with this. The things I liked - gorgeous environments, level design, platforming goodness. Things I didn't liked - tone, music, combat, the backtracking towards the end. It was a solid sequel, but trades SoT charm for dark, brooding nonsense. Will still check out Two Thrones as some point.

Please...callmeYork

Status Please...callmeYork Apr 2, 2020

Been enjoying this a lot so far. Playing it on easy because I hated the combat in the first game. They have improved it a alot, but also decided to have more of it. I just want to run on walls and jump around a lot. There is something very satisfying about slowly and methodically traversing rooms in this game. …

Read more

Been enjoying this a lot so far. Playing it on easy because I hated the combat in the first game. They have improved it a alot, but also decided to have more of it. I just want to run on walls and jump around a lot. There is something very satisfying about slowly and methodically traversing rooms in this game.

Tonally this game is awful. It trades the light banter of SoT for dull brooding, and the music is annoying. I have turned the music off completely, which also turns off all the dialogue in cutscenes. It makes it really eerie. The chase scenes are now mostly silent and geniunely terrifying.

It still looks incredible and I love the level design. There is a lot of backtracking, but it doesn't really bother me yet.

Read less
rfrancis

Status rfrancis May 29, 2017

And another attempt to get through this game fails. It's just such a combination of frustrating and tedious. To me it looks worse than its predecessor and it definitely sounds worse. Some potentially interesting game mechanics but it's just never worth it. Oh well, I tried.