Beat on Normal and got the bad+ ending because I did not notice the code on the receipt. I figured I could come back later. This was my first experience with the series. I have heard good things over the past 20 years so this game has been near the top of my wishlist. I got the digital version and …
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Beat on Normal and got the bad+ ending because I did not notice the code on the receipt. I figured I could come back later. This was my first experience with the series. I have heard good things over the past 20 years so this game has been near the top of my wishlist. I got the digital version and played in PSP. The PSP lacks the 2 extra buttons on top so I had to change out of the default control scheme to play, with quick turn and side stepping bound to the analog stick and thus being a bit awkward to perform.
I started out trying to kill everything, using the handgun for flyers and knife for dogs; not the best way to kill them for sure and I did a lot of save scumming. I soon decided that it was better to run around like a madman to scout and see what was worth checking out, then load and beeline for the loot without taking damage. I was slow and methodical indoors and played it more like Resident Evil, killing everything. I used the pipe a lot but based on its description I thought it would break after some use and was like a limited power up over the knife. I kept trying to loot other things that looked like pipes. By the end I used the handgun as my default weapon, switched to hammer to kill solo enemies that were not too fast, used the shotgun a couple times to deal with multiple enemies close together and for bosses, and saved the hunting rifle for flyers and the final boss. I did have to check a walkthrough for some puzzle solutions because I can't be bothered to spend more than a few minutes on that sort of thing. The puzzle that gave me the most trouble was the piano in the school; I was trying to figure out the order based on the blood splatter since I figured it was done with a single bloody finger, and I thought hearing a musical note was good and click was bad. Ended with a 4 star rating.
I am very impressed with this game. It takes the base gameplay of Resident Evil and improves upon it. The controls are a bit clunky but the only problem that I had was turning while moving in reverse; it feels wrong, that the turn buttons should turn you in the opposite direction that they do and I had to give up on using it. I really appreciated the ability to control the camera a bit and found that it enhanced the scare factor of the game; there were a few times where I was concerned that something bad would happen when the camera suddenly focused on something but that was just me having it outside the default angle. I loved not having to fool with a limited inventory.
By far the best aspect of the game is the atmosphere, presentation and story. I found the entire aesthetic of the dark world to be perfect and the audio is literally the best I have ever heard, even surpassing modern games. From every little door creak to metallic foot step, to the music that perfectly sets the tone of the game. I found one particular song like nails on a chalkboard and it made me want to get out of that room. The metal beats perfectly match the dark world aesthetic and a couple times I thought there was something hostile making those noises. It is like the distinction between sound effects and music are blurred and it seems quite possible that the character is hearing the music too.
Will play again on hard at some point but I am not going to put in the effort to 100% 10 star the game.
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