F.E.A.R. 2: Project Origin (2009)

Monolith Productions

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.47 from 1029 ratings

4458 members have it in their collection · 36 playing now · 2239 backlogged · 244 wish listed

How long? Main story 9h · with extras 7h · 100% 14h (from 14 logged playthroughs)

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight … Read more
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse. Read less
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Details

Developers
Monolith Productions
Publishers
CyberFront, WB Games
Genres
Shooter
Themes
Action, Horror
Series
F.E.A.R.
Steam
View on Steam

Release dates

  • Feb 10, 2009 (North_America) PlayStation 3, Xbox 360
  • Feb 12, 2009 (North_America) PC (Microsoft Windows)
  • Feb 12, 2009 (Europe) PC (Microsoft Windows)
  • Feb 13, 2009 (Europe) PlayStation 3, Xbox 360
  • Aug 27, 2009 (Japan) PC (Microsoft Windows), PlayStation 3, Xbox 360

Related

Expansions

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Featured in lists

Rating distribution

5 stars
150
4 stars
341
3 stars
393
2 stars
133
1 star
12
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Community All Reviews Statuses

Chovus

Status Chovus Oct 19, 2020

Beat once on hardest difficulty. I'm not sure why I got this on console instead of PC; I think I just happened to see a used copy on the shelf for really cheap. Despite playing on console, I used controller rather than set up my mouse and keyboard adapter. Definitely want to play again using that. I did not quite …

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Beat once on hardest difficulty. I'm not sure why I got this on console instead of PC; I think I just happened to see a used copy on the shelf for really cheap. Despite playing on console, I used controller rather than set up my mouse and keyboard adapter. Definitely want to play again using that. I did not quite like this game as much as Fear 1 but it is hard to separate out just how much of that was from using a controller for less than ideal shooting. The aspect that stood out the most for me was level design. There were some very colorful and interesting locations, in stark contrast to the relatively dull and samey locations in the first game. That and how checkpoints and location of supplies tipped me off to when fights would occur. Like if I found explosives I knew an enemy mech was about to attack. I think the shooting and enemies were excellent but need to play again to be sure. I do recall that the combat seemed more scripted and largely prevented me from doing the backtrack to choke point strategy I used in Fear 1.

8.5/10

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abautumn

Status abautumn Jul 1, 2018

Okay so graphics are a major improvement. But why the hell did they get rid of the lean function? And the ability to manually save? At least you get to know your team a bit more before they're horrifically murdered. Also they got rid of the annoying flashlight limit thank you for that. It's definitely interesting seeing this event from …

Read more

Okay so graphics are a major improvement. But why the hell did they get rid of the lean function? And the ability to manually save? At least you get to know your team a bit more before they're horrifically murdered. Also they got rid of the annoying flashlight limit thank you for that. It's definitely interesting seeing this event from multiple perspectives starting to get a better sense of whats going on.

Read less