PC (Microsoft Windows) · PlayStation 3 · Xbox 360
3.47 from 1029 ratings
4458 members have it in their collection · 36 playing now · 2239 backlogged · 244 wish listed
How long? Main story 9h · with extras 7h · 100% 14h (from 14 logged playthroughs)
Status Chovus Oct 19, 2020
Beat once on hardest difficulty. I'm not sure why I got this on console instead of PC; I think I just happened to see a used copy on the shelf for really cheap. Despite playing on console, I used controller rather than set up my mouse and keyboard adapter. Definitely want to play again using that. I did not quite …
Beat once on hardest difficulty. I'm not sure why I got this on console instead of PC; I think I just happened to see a used copy on the shelf for really cheap. Despite playing on console, I used controller rather than set up my mouse and keyboard adapter. Definitely want to play again using that. I did not quite like this game as much as Fear 1 but it is hard to separate out just how much of that was from using a controller for less than ideal shooting. The aspect that stood out the most for me was level design. There were some very colorful and interesting locations, in stark contrast to the relatively dull and samey locations in the first game. That and how checkpoints and location of supplies tipped me off to when fights would occur. Like if I found explosives I knew an enemy mech was about to attack. I think the shooting and enemies were excellent but need to play again to be sure. I do recall that the combat seemed more scripted and largely prevented me from doing the backtrack to choke point strategy I used in Fear 1.
8.5/10
Status Sadaharu_TR Jun 27, 2019
Not a bad game.
Yet not as good as the first game.
Status abautumn Jul 1, 2018
Okay so graphics are a major improvement. But why the hell did they get rid of the lean function? And the ability to manually save? At least you get to know your team a bit more before they're horrifically murdered. Also they got rid of the annoying flashlight limit thank you for that. It's definitely interesting seeing this event from …
Read moreOkay so graphics are a major improvement. But why the hell did they get rid of the lean function? And the ability to manually save? At least you get to know your team a bit more before they're horrifically murdered. Also they got rid of the annoying flashlight limit thank you for that. It's definitely interesting seeing this event from multiple perspectives starting to get a better sense of whats going on.
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