Risk of Rain (2013)

Code Mystics, Hopoo Games

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation Vita · Xbox One

3.55 from 818 ratings

3379 members have it in their collection · 54 playing now · 1164 backlogged · 181 wish listed

How long? Main story 36h · 100% 67h (from 2 logged playthroughs)

Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op.
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Release dates

  • Nov 08, 2013 (Worldwide) PC (Microsoft Windows)
  • Oct 28, 2014 (Worldwide) Linux, Mac
  • Apr 12, 2016 (Worldwide) PlayStation 4, PlayStation Vita
  • Sep 20, 2018 (Worldwide) Nintendo Switch
  • Aug 30, 2019 (North_America) Xbox One

Related

Bundled in

Remakes

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Rating distribution

5 stars
144
4 stars
286
3 stars
283
2 stars
86
1 star
19
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Community All Reviews Statuses

yeeb

Status yeeb Dec 7, 2024

When you play a game too late

When risk of rain 1 came up as the next game to play, I just had to move it up further down the backlog. It's not like I hate the game or something, but I recently played through 2 and the somewhat new Risk of rain returns last year through unique methods to …

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When you play a game too late

When risk of rain 1 came up as the next game to play, I just had to move it up further down the backlog. It's not like I hate the game or something, but I recently played through 2 and the somewhat new Risk of rain returns last year through unique methods to say the least (I'll pay for it one day don't worry) and although I am excited to try out its extensive mods, to play it now would probably be showing its age; in other words I'm putting a hold on this one.

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mymindisopen

Status mymindisopen Aug 2, 2020

I loved playing this game when everything felt new to me. However, as I kept playing, I became frustrated with the way enemies take longer and longer to get killed. Perhaps I was playing wrong (picking bad powerups or something), but fights felt too long, and also too monotonous given the limited options to dispose of them.

FredLobster

Status FredLobster Jun 19, 2014

I feel it...

The sleeper has awoken...

This, this is my next Binding of Isaac.

See you in a couple hundred hours.