Review anarchistica 2/5 · Jul 24, 2021
Poor entry by a different developer
Intro
This is a hidden object game. The world consists of a number of static screens with things to click on (people, puzzles). Gameplay consists of 'normal' puzzles, hidden object puzzles (search for certain objects on a screen filled with objects) and finding the right place to use the right item.
The Good
- Solid HOPs.
- "Reverse" HOPS are a nice …
Intro
This is a hidden object game. The world consists of a number of static screens with things to click on (people, puzzles). Gameplay consists of 'normal' puzzles, hidden object puzzles (search for certain objects on a screen filled with objects) and finding the right place to use the right item.
The Good
- Solid HOPs.
- "Reverse" HOPS are a nice twist (place objects from a list instead of finding them).
- Stupid story.
- Decent length.
- Map travel.
- Map indicates zones where you can take actions.
- Hint function works well.
- One really good puzzle.
The Bad
- All other puzzles are awful. Seriously, this game has some of the worst "busywork as puzzles".
- You have to wait over a minute to skip some of these terrible "puzzles" and the counter stops when you Alt+Tab the game.
- Ugly animations. People look ugly and unintentionally disturbing.
- It's often impossible to figure out the next step without using the map to find active zones.
- Even then you will often have to use the hint button because there's no logic to what to do next.
- Forgettable music.
Conclusion
The first 1000 Doors games were decent and made by Alawar themselves. This game was the second product of a different studio and notably worse. While the HOPs are solid, the shitty puzzles and lack of logic ruin the game.