Ravenloft: Strahd's Possession (1994)

DreamForge Intertainment

DOS · FM Towns · PC (Microsoft Windows) · PC-9800 Series

3.86 from 7 ratings

79 members have it in their collection · 44 backlogged · 12 wish listed

How long? · with extras 8h (from 1 logged playthrough)

Lord Dhelt of Elturel was attacked in his own castle. The mysterious assassin stole the Hole Symbol of Helm, a precious amulet with magical powers. Lord Dhelt asks you to bring the amulet back. But when you kill the assassin and retrieve the amulet, you are suddenly teleported into an unknown area. The way back is blocked by poisonous mist, … Read more
Lord Dhelt of Elturel was attacked in his own castle. The mysterious assassin stole the Hole Symbol of Helm, a precious amulet with magical powers. Lord Dhelt asks you to bring the amulet back. But when you kill the assassin and retrieve the amulet, you are suddenly teleported into an unknown area. The way back is blocked by poisonous mist, and there is nothing you can do but explore the hostile surroundings and to solve the mystery of the amulet. Ravenloft: Strahd's Possession is a party-based RPG that utilizes AD&D rules. In the beginning you have a party of two people, using either pre-determined characters, or creating your own ones, picking from traditional AD&D races (human, elf, dwarf, etc.) and classes (fighter, cleric, etc.). Some characters will join your party during the course of the game, allowing maximum of four characters. Combat is done in real time. The 3D environment allows you to move smoothly through the game world, either with arrow keys, or by simply moving the mouse. Read less
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Release dates

  • 1994 (Worldwide) DOS
  • Apr 1995 (Japan) FM Towns
  • Jun 23, 1995 (Japan) PC-9800 Series
  • Mar 29, 2022 (Worldwide) PC (Microsoft Windows)

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Community All Reviews Statuses

giopep

Review giopep 4/5 · Mar 6, 2025

This is so hard and punitive, maybe even more than what you would expect from a 1994 game. Also, the control system didn’t age well. I gotta admit that at a certain point I gave up and I started using cheats because I wanted to see the end. The flipside is I did that because I loved so much the …

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This is so hard and punitive, maybe even more than what you would expect from a 1994 game. Also, the control system didn’t age well. I gotta admit that at a certain point I gave up and I started using cheats because I wanted to see the end. The flipside is I did that because I loved so much the general vibe, the disturbing feeling you get while exploring and the fact that it basically is a survival horror. And sure, the clunkiness and the difficulty level do help to achieve that feeling. In that sense it kinda reminded me Forbidden Siren. A more extreme (and less deep from a narrative standpoint) version of Forbidden Siren, but still.

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