Crash Bandicoot N. Sane Trilogy (2017)

Vicarious Visions

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

4.01 from 1441 ratings

5323 members have it in their collection · 380 playing now · 2198 backlogged · 674 wish listed

How long? Main story 18h · with extras 25h · 100% 50h (from 24 logged playthroughs)

Crash Bandicoot N. Sane Trilogy is a remastered version, of the original 3 games (Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot 3: Warped) with enhanced features applied to each game.

Release dates

  • Jun 30, 2017 (North_America) PlayStation 4
  • Jun 30, 2017 (Europe) PlayStation 4
  • Aug 03, 2017 (Japan) PlayStation 4
  • Jun 29, 2018 (North_America) Nintendo Switch
  • Jun 29, 2018 (Europe) Nintendo Switch
  • Jun 29, 2018 (Worldwide) PC (Microsoft Windows), Xbox One
  • Oct 18, 2018 (Japan) Nintendo Switch

Related

In this bundle

Bundled in

DLC

Editions

Featured in lists

Game in progress by Shot9292 · 52 games · 0
Playstation 4 by phantasy2004 · 148 games · 0

Rating distribution

5 stars
460
4 stars
635
3 stars
267
2 stars
62
1 star
17

Community All Reviews Statuses

TheGrey

Status TheGrey Jun 8, 2025

I only got to play the Crash Bandicoot demo from the Playstation magazine when it first comes out, and was excited to finally play the full game with the remaster. I've only played the first one so far. It looks, sounds, and plays exactly as I hoped

...but man, I was not expecting it to be this difficult. It kind …

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I only got to play the Crash Bandicoot demo from the Playstation magazine when it first comes out, and was excited to finally play the full game with the remaster. I've only played the first one so far. It looks, sounds, and plays exactly as I hoped

...but man, I was not expecting it to be this difficult. It kind of ruins the game for me. I have yet to decide if it's because of my poor skill or poor game design. Either way, I don't really enjoy playing levels over and over again to master them.

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Arkalliant

Status Arkalliant Jan 16, 2024

Finished Crash 1 + stormy ascent with all jewels obtained. I don't know why, but this has my ideal difficulty for a challenging platformer, never too easy, but also I never got stuck in a single screen for more than an hour, unlike Celeste or Super Meat Boy, for example.

That said, I'm not doing the time trials, that's for …

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Finished Crash 1 + stormy ascent with all jewels obtained. I don't know why, but this has my ideal difficulty for a challenging platformer, never too easy, but also I never got stuck in a single screen for more than an hour, unlike Celeste or Super Meat Boy, for example.

That said, I'm not doing the time trials, that's for the insane people. Luckily they are optional, even more optional than the jewels, since you don't get any sort of reward.

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krymsun00

Status krymsun00 Nov 17, 2023

Dropped. Could I finish this if I wanted to? Sure, I was making steady progress. No specific level I got stuck on for ages. It's just not enough fun to make the challenge worth it. And why does it seem like a lot of games that were designed to be difficult don't seem to have much of a coherent story? …

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Dropped. Could I finish this if I wanted to? Sure, I was making steady progress. No specific level I got stuck on for ages. It's just not enough fun to make the challenge worth it. And why does it seem like a lot of games that were designed to be difficult don't seem to have much of a coherent story? There was one cutscene at the very start and then nothing. Maybe if I was dying to know what happens next all the dying would be worth it.

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maeday

Status maeday Aug 20, 2023

I bought this months ago and I am SUFFERING SO BADLY to get through it because I refuse to let a purchase go unplayed. But omg it's so awful. It's making me actively hate my favorite genre, platformers, it's that bad. Ugh. I'll get through it, I will, but only out of spite.

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Fancy_Flapjacks

Status Fancy_Flapjacks Jul 5, 2023

A challenging yet rewarding platforming experience. Beat the first game back in November 2022 and then decided this year to get all the gems and relics associated with each game. My god, there were some frustrating points in the game, mainly going for the relics. I set a realistic expectation for myself in attaining gold or better relics in all …

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A challenging yet rewarding platforming experience. Beat the first game back in November 2022 and then decided this year to get all the gems and relics associated with each game. My god, there were some frustrating points in the game, mainly going for the relics. I set a realistic expectation for myself in attaining gold or better relics in all the levels. In the first game I managed to actually get a healthy mix of gold and platinum relics. The second and third games were all gold except for a few platinum. Gems were more enjoyable to get, but relics really tested my speed-running abilities. The levels themselves were well thought-out and put together, and sound design was really good. Crash and Coco controlled a little weird at times (especially on vehicles), and the depth perception on some of my jumps were a little questionable. Some of the toughest parts of the game for me personally was the relic in stormy ascent, the lab relic, the one ruins level in the first game (gem and relic), a few of the later levels in crash 2, and in more recent memory the Hot Coco level and future tense in crash 3. Crash 3 was the easiest overall, but had a few challenges mixed in. I think Crash 1 was honestly my favorite simply due to the challenging gameplay and overcoming those challenges. Crash 2 and 3 added in some fun moves for crash though. I really enjoyed the hover spin and the straight up rocket launcher they gave Crash in the 3rd game. Final thoughts: a fun platformer that I was glad to experience as a whole package. Crash 3 was actually one of the first games I ever played on the original PlayStation, but I was never able to get far due to not having a save card lol. I remember barely getting past Dingodile and then having to restart the game because I ran out of lives. It was fun completing all of the gems and relics across the three games, and eventually I'll play Crash 4 (which I've heard horror stories of 100%ing).

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maeday

Status maeday Apr 1, 2023

Step aside Metro, Crash has beaten you as the worst game I've ever played. Somehow, by some act of god, you did it Crash. You did it. Good job you poorly developed fucking piece of trash.

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maeday

Status maeday Mar 31, 2023

As someone who never played this more than once (for about an hour at a friends house in elementary school), this...this is not as great as everyone says it is. Like, maybe you need the nostalgia, I don't know, but like, between this and Spyro, it's still Spyro all the way honestly. The characters, the worldbuilding, the music (though the …

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As someone who never played this more than once (for about an hour at a friends house in elementary school), this...this is not as great as everyone says it is. Like, maybe you need the nostalgia, I don't know, but like, between this and Spyro, it's still Spyro all the way honestly. The characters, the worldbuilding, the music (though the music in this is pretty decent I admit) and the gameplay is just overall better in Spyro. This is fun, it's cute, but I'm surprised it's considered as big a classic as it is when it's so very clearly mid.

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DucksOnQuack

Status DucksOnQuack Jan 25, 2021

100%ed Crash: Warped. 23/31 platinum relics.

enter image description here It's not 105%, but hey! It's over 100!

I shouldn't be enjoying this as much as I do. I think that Crash 2 is the best game in the trilogy, but I don't know which game I love more. Crash 2 or Warped?

Let's start with the bad. I must repeat because Crash 1 …

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100%ed Crash: Warped. 23/31 platinum relics.

enter image description here It's not 105%, but hey! It's over 100!

I shouldn't be enjoying this as much as I do. I think that Crash 2 is the best game in the trilogy, but I don't know which game I love more. Crash 2 or Warped?

Let's start with the bad. I must repeat because Crash 1 & 2 didn't have these,and neither does Warped, but these games REALLY NEEDED a restart button for normal levels. The lack of one really hurts Warped more than its predecessors since it has more on rails vehicle levels. A main complaint towards Crash: Warped was an overabundance of variety levels. They tend to stray from the core of breaking boxes through hallway level designs. I found most of them to be from fine like the motorcycle levels to Coco's really good tiger levels, but the jet ski levels and the air fighter levels sucked. The controls for the jet ski were tweaked in the remake, and comparing them to the PS1 version, which came out 19 years before the N. Sane Trilogy, they're even worse; the turning is so loose and really doesn't work well for tight mine/Nitro box placements like in Hot Coco. Secrets aren't as often as there are only 2. One is subtle, the other is not. I don't get why Vicarious Visions didn't fix stuff that was criticized in this collection. Too bad we can't get anymore patches now that Vicarious Visions has been folded into Blizzard. Backtracking from Future Frenzy sucked. Still, at least none of the backtracking was as bad as Crash 2.

For the good, the platforming levels are the best in the trilogy. Replaying them after getting new moves makes cutting corners a lot more fun. And that is where the time relics appear. They were first introduced in Crash: Warped, but in the N. Sane Trilogy, time relics are in every game and they work best with Crash 2 & 3. Levels are larger in scale while still maintaining that hallway design and have more going on with little details like in the motorcycle levels. Environments have more interesting theming than in 2; there is Ancient Egypt, Arabian nights, Medieval times, 1950's, the future, China before Winnie the Pooh took over. And the bosses here are a thousand times better than both Crash 1 & 2. They're not incredible, they're good, but they're a lot better. A lot more charm here is present with more dialogue than in 2. Each boss that you face against will be taunting you often whenever you enter a level. And I have to mention Lex Lang as Cortex because I absolutely love him. His performance is worth playing through the game, or Crash 4, or Twinsanity(maybe I'll play that sometime). HOT TAKE: I prefer Lex Lang over Clancy Brown aka Mr. Krabs.

It's not the most polished Crash game, but it's the riskiest one, the the most experimental one, the most charming one, it's neck and neck between Crash 2 as my favorite game in the trilogy.

CRASH 3 RATING: 8-8.5/10

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DucksOnQuack

Status DucksOnQuack Jan 21, 2021

Dear Vicarious Visions,

Why would you patch an exploit in one of the worst jetski stages in Crash 3 but not rework the jetski controls that are seen as even worse than in the original?

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DucksOnQuack

Status DucksOnQuack Jan 11, 2021

100%ed Crash 2 (except for the relics. I'll play some Spyro for a break before I play Crash 3 and get the relics).

Oh my god. I loved Crash 2. I've said many of my points before, but in short, the level design is less about patience and more about Crash's moveset, which I absolutely loved. The slide jump is …

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100%ed Crash 2 (except for the relics. I'll play some Spyro for a break before I play Crash 3 and get the relics).

Oh my god. I loved Crash 2. I've said many of my points before, but in short, the level design is less about patience and more about Crash's moveset, which I absolutely loved. The slide jump is so much fun to pull off. 100%ing the game really makes sure you know everything about your moves. For instance, in the level, Piston it Away, you backtrack to the Death route, with jumps back that may seem hard at first, but if you know about the slide spin jump, you don't have to struggle all that much. There is also some variety like the surfboard, Polar, and the jetpack which feel true to the core of Crash's level design of corridors and box breaking. There are subtle secrets to get the colored gems which I much preferred over Crash 1. Like in Air Crash where there are these oddly placed boxes and a platform that make you think, maybe I can get there, or in Unbearable, why, when one of the giant polar bears fall off, is this bridge partly broken?

If I had some problems, I wish that there was a restart button. If the relics can have it, then why can't the normal levels? It'd be time saving for those levels with death routes since if you die, you could restart the level and try to reach it instead of quitting the level and going back in. Although I got a little bit used to the jetpack, it's controls are odd. Depth perception is still an issue with its forked levels. And the hit detection for the electro bots is all over the place. And Cold Hard Crash gave me the middle finger so I'm going to cry to my mommy because of Naughty Dog being a group of naughty dogs. ;(

CRASH 2 RATING: 8.5 WUMPA FRUIT/10 WUMPA FRUIT

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DucksOnQuack

Status DucksOnQuack Jan 9, 2021

41% completion in Crash 2.

So far, I'm loving this game. This is so much better than Crash 1. The slide jump is my favorite move to pull off so far in these games with benefits in both height and speed. The game is also a hell of a lot easier to get gems than in Crash 1. With some …

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41% completion in Crash 2.

So far, I'm loving this game. This is so much better than Crash 1. The slide jump is my favorite move to pull off so far in these games with benefits in both height and speed. The game is also a hell of a lot easier to get gems than in Crash 1. With some secret way to get gems instead of an artificial "get every box without dying". Level design is a lot less about waiting for the platform to be reachable. Depth perception is still an issue, but some boulder levels have been streamlined with Wumpa fruit guiding you in the right direction. Haven't had any hit detection problems so far, but we'll see. Definitely going to 100% this game. I'm really enjoying it.

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DucksOnQuack

Status DucksOnQuack Jan 8, 2021

Beat Crash 1 and started Crash 2.

Even if it's a game that's remade from the ground up, Crash 1 is precise at best and spotty and frustrating at worst. My least favorite thing about the game is the colored gems. I was willing to 100% every game in the Crash + Spyro bundle, but the requirement to get the …

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Beat Crash 1 and started Crash 2.

Even if it's a game that's remade from the ground up, Crash 1 is precise at best and spotty and frustrating at worst. My least favorite thing about the game is the colored gems. I was willing to 100% every game in the Crash + Spyro bundle, but the requirement to get the gems is too much: get every box in these long levels without dying. In the original game, every gem had to be done without dying so at least that's an improvement. Slippery Climb is said to be one of the hardest levels in the game, so to put a colored gem in there is just a fuck you. I'm not doing those, especially when you need them to complete other levels.

The strength over Crash 2 & 3 is a cohesive world. In those games, you go through portals to enter different themed levels. In Crash 1, it's a world map like Donkey Kong Country. The level designs are mostly solid with interesting box placements blending well with the platforming.

Some problems could be due to problems of old. Depth perception is an issue here because it's hard to judge my jumps, and when running forward is off so you can't see what's ahead. Hit detection is really wonky. Especially with Cortex's bullets. The hitboxes are so big. There are these bouncing lizards that push you instead of damage you and I swear every time. I was supposed to kill them with my spin.

I got 6 gems and 8 platinum relics so I feel like that's enough for now until I come back and want to 100% the game. It's a solid game, but I'm sure that the other games will be better as I play these games for the first time.

CRASH 1 RATING: 6.5/10

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DucksOnQuack

Status DucksOnQuack Dec 26, 2020

Bought the double pack with Spyro Reignited for <$60. I was expecting to go in and 100% these games. But thinking of 100%ing Crash 1 is going to diminish my enjoyment. I just don't want to got the colored gems with how long the levels that have them are. At this point I feel like giving up 100% completion for …

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Bought the double pack with Spyro Reignited for <$60. I was expecting to go in and 100% these games. But thinking of 100%ing Crash 1 is going to diminish my enjoyment. I just don't want to got the colored gems with how long the levels that have them are. At this point I feel like giving up 100% completion for Crash 1. How easier are 2 and Warped to 100% complete compared to 1?

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