Cadence of Hyrule: Crypt of the NecroDancer Featuring the Legend of Zelda (2019)

Brace Yourself Games

Nintendo Switch

3.76 from 390 ratings

977 members have it in their collection · 50 playing now · 289 backlogged · 377 wish listed

How long? Main story 6h · with extras 10h · 100% 8h (from 24 logged playthroughs)

Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda is a rhythmic action-adventure game where you can enjoy the gameplay of Crypt of the NecroDancer in the setting of The Legend of Zelda series. As Link - or even as Princess Zelda - you'll explore the randomly generated overworld and procedurally generated dungeons on a quest to … Read more
Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda is a rhythmic action-adventure game where you can enjoy the gameplay of Crypt of the NecroDancer in the setting of The Legend of Zelda series. As Link - or even as Princess Zelda - you'll explore the randomly generated overworld and procedurally generated dungeons on a quest to save Hyrule. Every beat of each remixed Legend of Zelda tune is a chance to move, attack, defend, and more, so stay one step ahead of each enemy and boss… or face the music. Read less
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Release dates

  • Jun 13, 2019 (Full Release) (Worldwide) Nintendo Switch

Related

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Featured in lists

GOTY 2019 by LarsFrukt · 52 games · 0
Switch by phantasy2004 · 270 games · 0

Rating distribution

5 stars
80
4 stars
175
3 stars
104
2 stars
25
1 star
6
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Community All Reviews Statuses

TitusCrowe

Status TitusCrowe Aug 24, 2023

This game is fantastic. Move to the beat, great dungeons, fun characters. Just watching the lizardmen dance makes the game worth playing. You grt to switch characters between Zelda, Link, and Cadence with some secret cameos as well. Every Zelda fan owes it to themselves to give this one a whirl.

El_Diegote

Status El_Diegote Jul 5, 2023

I felt like I was doing so well, patterning my enemies and timing my beats when all of a sudden "You're failing too much, do you want to go to easy mode?" and my self confidence tanked hard.

El_Diegote

Status El_Diegote Jun 27, 2023

I almost started playing this game yesterday but decided to wait a few days, as I went to a gig on Sunday and stood right next to the speakers in the front. Two days after I can barely distinguish sounds.

sizzleleg

Status sizzleleg May 7, 2023

It's like someone made a game just for me. Links awakening + COTND??? Who would have thought that such a crossover could exist. So good and wholesome.

El_Diegote

Status El_Diegote May 1, 2023

God dammit Nintendo, you really want me to spend all of my wage this month in Zelda stuff, don't you?

BMO

Status BMO Oct 25, 2020

It’s always fun when I forget I preordered something and it shows up in the mail. It’s like a fun little gift from past me :-)

BMO

Status BMO Jul 20, 2020

I am happy I waited on this one. Not only are new tunes coming (including some by Chipzel), Cadence of Hyrule is getting a physical edition.

MarioPrime

Status MarioPrime Jun 19, 2019

Once I got into the flow of this, I really enjoyed myself. The exploration is particularly satisfying, as every square of the map has something to discover. It's a really rewarding overworld, and that rules.

I do have some notable issues with it. For one, the items are a little strange. Since their locations are randomly generated, you don't get …

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Once I got into the flow of this, I really enjoyed myself. The exploration is particularly satisfying, as every square of the map has something to discover. It's a really rewarding overworld, and that rules.

I do have some notable issues with it. For one, the items are a little strange. Since their locations are randomly generated, you don't get moments where you get a new tool and learn how to use it quickly thereafter. I'd go like 2 hours before actually needing to use things like the sword thrust, and by then I'd forgotten about them entirely. The game also doesn't do a great job at communicating how exactly the interact. In the case of the sword thrust, nothing implies that you can cross gaps with it by bounding off an enemy. There's a puzzle later where you have to throw a pot at a platform with a block on it, which will knock the block off. It's an interaction that only happens once in the game and there's no way to know that's a thing that can happen otherwise. The Zelda series does a GREAT job at invisible item tutorials, and I felt that absence here.

It also has an extremely odd difficulty curve. The opening of the game was so tough. I was dying constantly because of my low hearts. But once I got in the flow, I went through 90% of the game without dying once. I completed all 4 dungeons in the same life. Then the last dungeon destroyed me. Died a bunch of times, and lost all my potions/money to buy them, so it got doubly hard on top of that.

All in all, super enjoyable, especially as pure Zelda fan service, but it also made me appreciate how cleanly designed actual Zelda games are.

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kasparius

Status kasparius Jun 13, 2019

What kind of goat fucker gave this 3 stars, the game came out today, no way they played it through.

I just played a little and it seems great, but I'm terrible at rhythm games, so it will take me a while to beat it.

Also I'm sad there is no physical release of this game, as a Zelda fan, …

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What kind of goat fucker gave this 3 stars, the game came out today, no way they played it through.

I just played a little and it seems great, but I'm terrible at rhythm games, so it will take me a while to beat it.

Also I'm sad there is no physical release of this game, as a Zelda fan, I have every Zelda game and this will be sorely missed on the shelf.

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