Dying Light (2015)

Techland

Linux · Mac · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.79 from 2589 ratings

7413 members have it in their collection · 325 playing now · 2007 backlogged · 858 wish listed

How long? Main story 34h · with extras 36h · 100% 50h (from 68 logged playthroughs)

Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more … Read more
Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light. Read less
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Release dates

  • Jan 26, 2015 (Full Release) (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Jan 27, 2015 (Full Release) (Worldwide) PlayStation 4, Xbox One
  • Mar 08, 2022 (Next-Gen Optimization Patch Release) (Worldwide) PlayStation 5
  • Mar 21, 2022 (Next-Gen Optimization Patch Release) (Worldwide) Xbox Series X|S

Also available on

Related

Bundled in

DLC

Expansions

Standalone expansions

Updates

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Featured in lists

Underrated Games by RehRomano · 20 games · 0
Completed by RehRomano · 172 games · 0
GOTY 2015 by LarsFrukt · 15 games · 0
Game Passed by Shot9292 · 163 games · 0
Planned by OtakuGamer729 · 147 games · 0

Rating distribution

5 stars
603
4 stars
1093
3 stars
677
2 stars
183
1 star
33
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Community All Reviews Statuses

mihai.cosareanu

Status mihai.cosareanu Aug 19, 2025

I found this game too complex for me. A lot of items/crafts, not too much handholding, and there are places where if you play strictly the main story you are going to get a bit stuck (e.g. when you get to a place and a guy on the roof starts shooting at you, and you don't have guns, only pipes/wood …

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I found this game too complex for me. A lot of items/crafts, not too much handholding, and there are places where if you play strictly the main story you are going to get a bit stuck (e.g. when you get to a place and a guy on the roof starts shooting at you, and you don't have guns, only pipes/wood with nails). For me it got frustrating quickly.

That being said, the parkour implementation and feeling is interesting and new for me, graphics quality is very good. I like that it's not too scary, but at the same time some of the enemies (the bombers) I do find highly disgusting.

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s_tac

Status s_tac May 15, 2023

Just finished the main campaign. I'm gonna move onto the Following expansion later tonight. I had a decent time playing, but can't help but feeling the story was severely lacking. I couldn't really get attached to the main squad of characters because little to no time was spent actually developing them. I was sad about Rahim and Jade's deaths, but …

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Just finished the main campaign. I'm gonna move onto the Following expansion later tonight. I had a decent time playing, but can't help but feeling the story was severely lacking. I couldn't really get attached to the main squad of characters because little to no time was spent actually developing them. I was sad about Rahim and Jade's deaths, but again not as sad as I could've been as they were so underdeveloped.

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Yaru

Status Yaru Apr 28, 2023

Dropped.

I wanted to like this game, I really, really did. The concept is neat and the first hours of game are genuinelly fun... and yet, at some point, it goes away. The game starts to throw you into closed rooms with a bunch of zombies, letting the weak parts of the combat shine, and the difficulty is all over …

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Dropped.

I wanted to like this game, I really, really did. The concept is neat and the first hours of game are genuinelly fun... and yet, at some point, it goes away. The game starts to throw you into closed rooms with a bunch of zombies, letting the weak parts of the combat shine, and the difficulty is all over the place. I've died in the exact same point way, way too many times in a row to feel motivated to continue.

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anarchistica

Status anarchistica Apr 23, 2023

Wow. The final mission of this game is truly, truly atrocious. Awful climbing, boring combat and it ends with a fucking QTE. Ho-ly shit. And not just that, but the fucking morons who made this game don't tell you which direction to move into but instead show W, A, S or D. I think i had to replay it 5 …

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Wow. The final mission of this game is truly, truly atrocious. Awful climbing, boring combat and it ends with a fucking QTE. Ho-ly shit. And not just that, but the fucking morons who made this game don't tell you which direction to move into but instead show W, A, S or D. I think i had to replay it 5 times because no one in their right mind knows which letter is which direction without looking at the keyboard.

And then you start The Following and there's another awful chase mission that i had to replay 3-5 times because i forgot to press Space to grab a ladder at the very end.

Imagine making a fun open world game in which you can brutally murder slightly dirty humans zombies and then forcing the player to sit through godawful scripted bullshit. Ugh.

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Yaru

Status Yaru Apr 16, 2023

In other news, the "climb a tower" missions are, by far, the worst part of this game and they're wearing down my patience quite fast.

Yaru

Status Yaru Apr 16, 2023

I'm having a very weird problem with this game where no matter how much I button mash, the intro cutscene refuses to skip. I thought it was because the game is loading stuff in the background and it doesn't want to be skipped until it has finished loading, but there's an actual loading screen just after that (and even if …

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I'm having a very weird problem with this game where no matter how much I button mash, the intro cutscene refuses to skip. I thought it was because the game is loading stuff in the background and it doesn't want to be skipped until it has finished loading, but there's an actual loading screen just after that (and even if it were loading stuff, why not let me just have a nice and quiet black screen?), so I officially understand nothing.

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anarchistica

Status anarchistica Apr 9, 2023

This game is pretty fun but it does love to fuck the player with unexpected deaths (often during missions). The voice acting for the main character is all wrong too, he sounds like he should be a wisecracking rogueish guy. Also, this game loves to mess up my PC. First it overloaded my GPU with 100% usage (my 6700 XT …

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This game is pretty fun but it does love to fuck the player with unexpected deaths (often during missions). The voice acting for the main character is all wrong too, he sounds like he should be a wisecracking rogueish guy. Also, this game loves to mess up my PC. First it overloaded my GPU with 100% usage (my 6700 XT can run Hitman 3 at 4K Ultra). Then it kept crashing a bunch of times until i disabled some Nvidia thing. Just now i could only use programs again by logging out with Win + L. Even Task Manager didn't respond to the mouse. Wtf.

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Naikoshino

Status Naikoshino Dec 25, 2022

Está mezcla entre parkour y zombies le da un aire fresco a los mundo abiertos ambientados en ciudades post algún virus, una jugabilidad sencilla pero eficiente y una mecánica decente en temas de ir mejorando movimientos y lo que es craftear diferentes objetos que te serán de ayuda en el juego, el juego en si es intuitivo y fácil de …

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Está mezcla entre parkour y zombies le da un aire fresco a los mundo abiertos ambientados en ciudades post algún virus, una jugabilidad sencilla pero eficiente y una mecánica decente en temas de ir mejorando movimientos y lo que es craftear diferentes objetos que te serán de ayuda en el juego, el juego en si es intuitivo y fácil de mecanizar, en temas de lore la historia va acorde,no destacando mucho en una narrativa muy entrelazada y siempre teniendo claro el objetivo, a mi parecer, entra en mi top 5 juegos de zombies.

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maeday

Status maeday Nov 27, 2022

Nowhere near as bad as Dead Island - though that bar would've been hard not to surpass - but it's still very meh. It's unique, it's not really clunky, it's just...so...of the era. It feels like a million other things mashed together in a slightly different way. Prefer Back4Blood honestly.

maeday

Status maeday Nov 26, 2022

Got this. Absolutely hated Dead Island so I'm hoping this isn't as bad, and I have good feelings about it. But it was only 8 dollars for the base game with all the DLC so I figured it was worth a shot.

3DMYSTIC

Status 3DMYSTIC Sep 12, 2022

My experiences with Techland's Zombie Games

I had tried to play Dying Light in 2015 as a local co-op game on PC with a friend, but our playthrough was cut short only about 2-3 hours into the game. One of the few things I can remember is a feeling of anticipation to "get into the city area" and aside from …

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My experiences with Techland's Zombie Games

I had tried to play Dying Light in 2015 as a local co-op game on PC with a friend, but our playthrough was cut short only about 2-3 hours into the game. One of the few things I can remember is a feeling of anticipation to "get into the city area" and aside from that, I do remember enjoying the game quite a bit. 2015 was a different time where any open world was still very impressive and interesting, plus the game was proving itself beyond that merit.

In 2019 or so I played through Dead Island and the Riptide sequel on 360, not knowing that that these were developed by the same studio who had created Dying Light. Although I had moments of truly not enjoying Dead Island, both grew on me immensely, perhaps even for their janky nature. I had played single player in these, which I found to be very difficult past a certain point, it seems these games were made for multiplayer or maybe I just had a bad class/build. I died a lot but the games were still a ton of fun, and more importantly-- memorable. I am also slowly working on a completion run of the Definitive Edition re-releases. I will probably play the games again a decade or so from now, if not only for the nostalgia.

Trying Dying Light for a second time in 2022

Now I am revisiting Dying Light on the Series S. I am only about half an hour in and looking forward to this, particularly when thinking ahead to playing the 2022 sequel. It's also now very satisfying being able to compare Dying Light to Dead Island, the latter of which I am very comfortable and familiar with.

Already the developers inclusion of parkour and increased use of verticality is a huge improvement on Dead Island. It seems that they had changed the UI significantly. Overall the presentation has very clearly been upgraded.

Will Dead Island 2 Succeed?

Looking ahead to Dead Island 2, I have some amount of hesitation. DI2 will no longer be developed by Techland, and I can't help but feel that it will turn out to be a subpar product, in a similar fashion to the disastrous 2022 Saints Row reboot.

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adra151

Status adra151 Sep 4, 2022

Um dos melhores jogos que eu já joguei, sem dúvidas. A campanha e a gameplay são incríveis, só tenho boas lembranças desse jogo.

Predefiance

Status Predefiance Apr 1, 2022

Played a little more. Getting further into. I'm finding myself just skipping the dialogue for side quests though, I already know it's just going to asinine fetch quest dressing. The main story isn't much better but it's hanging in there. I might play a bit more this weekend if marking assessments doesn't take all my time.