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Call of Juarez: Gunslinger

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Call of Juarez: Gunslinger

May 22, 2013

Main game

3.66 average rating based on 972 ratings

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From the dust of a gold mine to the dirt of a saloon, Call of Juarez: Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws. Blurring the lines between man and myth, this adventure made of memorable encounters unveils the untold truth behind some of the greatest legends of the Old West.
Release Dates
May 22, 2013 (Worldwide)
PC (Microsoft Windows), PlayStation 3, Xbox 360
Dec 09, 2019 (Europe)
Nintendo Switch
Dec 10, 2019 (Worldwide)
Nintendo Switch
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User Stats
4477
In Collection
195
Wish Listed
51
Playing
2080
Backlogged
How Long Is Call of Juarez: Gunslinger?
Main story: 6.3 hours
Main + extras: 8.1 hours
100% completion: 27.0 hours
Total completions: 35
Related Content
Terinati
Terinati gave Nov 14, 2019
Terinati gave Nov 14, 2019
Terinati's review of Call of Juarez: Gunslinger

The best thing about the game is the storytelling: it has a great narrative with a good Wild West feel, full of all the tropes and told as the story unfolds mostly during gameplay, and all with a very satisfying ending. My favorite bits are when you replay a scene multiple times, each time with different details, because the narrator and the audience are arguing about how it happened. The animation style reminds me of Borderlands, which is a good thing.

Downsides: not quite my type of game to begin with (shooting gallery style FPS), the levels are pretty linear. This does make for a more streamlined storytelling, but the hidden nuggets (hidden items that tell some of the true story of the Wild West and grant huge XP bonuses) are annoyingly hidden often off the path of the story, which negates the benefits of the well-oiled storytelling machine. Also, the combo bonus rewards really favor the charging-in-and-unleashing-a-hailstorm-of-bullets style, which while it may feel more authentic to the spaghetti Western feel, is not a style I enjoy.

anarchistica
anarchistica gave Jul 23, 2018
anarchistica gave Jul 23, 2018
The parts on the trains are literally on rails

Call of Duty: Cowboys is a short, mildly amusing corridor shooter interspersed with terrible, frustrating duels.

The game takes about 4,5 hours. Most of that you walk a set path through nice-looking environments, shoot enemies and wait behind cover for your health to refill. The story is uninteresting, but told really well. Shooting people is quite fun, but the game is too on-rails to allow for anything else (like exploration).

Where the game fails is the duels and the final shootout. Duels are poorly explained, nonsensical one-on-one showdowns that ruin the pace of the game and leave you frustrated because you likely have to replay some of them several times. The final shootout in the cemetery against the ghosts is also frustrating. You just stand there in the middle and hope that the poorly visible ghosts don't spawn behind you. This is followed by an even more annoying Mexican standoff and then another duel. This really left a sour taste in my mouth.

But even if you ignore the bad parts there's nothing to justify the €12,50 price tag. If you want to play a Wild West FPS i'd recommend Betrayer instead.

GigaDeathNullGolem
GigaDeathNullGolem gave Oct 31, 2024
GigaDeathNullGolem gave Oct 31, 2024
Yet another different formula for the series
This review is for the PC (Microsoft Windows) version

Each of these games in the Call of Juarez seems to have a very different recipe for gameplay, and introduces new ideas. (The actual treasure of Juarez itself and the call to it is not present in this one I will note!) This one however, is my least favorite as it is the most generic and feels like a very much on rails FPS, however, it has an interesting narrative component that tells the story as you play, offering nonlinear choices in the maps even... However, I don't know how I feel about the mechanic. It's overall distracting to listen to the narrator as you shoot and clear sections of the map, it's also kind of weird to have things backtrack and rewind on you to retell the story in different ways. Duels, are yet again frustrating and quirky with their draw mechanics (yet all new mechanics) Overall this is a very arcade-like FPS that might appeal to some players in it's own way but I didn't much like it. The game also features a bonus Time attack arcade mode for a smattering of levels to make the game feel a bit like a Time Crisis with a score multiplier …

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Each of these games in the Call of Juarez seems to have a very different recipe for gameplay, and introduces new ideas. (The actual treasure of Juarez itself and the call to it is not present in this one I will note!) This one however, is my least favorite as it is the most generic and feels like a very much on rails FPS, however, it has an interesting narrative component that tells the story as you play, offering nonlinear choices in the maps even... However, I don't know how I feel about the mechanic. It's overall distracting to listen to the narrator as you shoot and clear sections of the map, it's also kind of weird to have things backtrack and rewind on you to retell the story in different ways. Duels, are yet again frustrating and quirky with their draw mechanics (yet all new mechanics) Overall this is a very arcade-like FPS that might appeal to some players in it's own way but I didn't much like it. The game also features a bonus Time attack arcade mode for a smattering of levels to make the game feel a bit like a Time Crisis with a score multiplier for extending your combo kill streak.

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SomeSomething
SomeSomething gave Sep 12, 2024
SomeSomething gave Sep 12, 2024
Call of Juarez: Gunslinger Review
This review is for the PC (Microsoft Windows) version

This game is an absolute fever dream story, and even gameplay, wise. A man chases a criminal who has killed one of his family members for vengeance, while narrating the story to a future US president while the criminal is currently in the bar, resulting in a final confrontation with multiple endings.

An arcade shooter like this presents many flaws, the dialogue is incomprehensible through the constant gratuitous action and the quick-draws are tedious and un-fun, also I'm pretty sure some boss fights are bugged, yet this game still stuck with me in some way. The narrative of this game can only be told through the intractable medium of video games. The story consists of how our MC manipulates and over-exaggerates details in his convoluted story. He rewinds, changes details, and adds hundreds of combatants in his story. This story is the quintessential critique of western legends, showing how mixing fact and fiction can change the meaning of a story forever, something incredibly common in western films/media even to this day. So the next time you're in a hangout, and a military veteran of sorts or a friend is recounting an epic, please take it with a grain of salt, …

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This game is an absolute fever dream story, and even gameplay, wise. A man chases a criminal who has killed one of his family members for vengeance, while narrating the story to a future US president while the criminal is currently in the bar, resulting in a final confrontation with multiple endings.

An arcade shooter like this presents many flaws, the dialogue is incomprehensible through the constant gratuitous action and the quick-draws are tedious and un-fun, also I'm pretty sure some boss fights are bugged, yet this game still stuck with me in some way. The narrative of this game can only be told through the intractable medium of video games. The story consists of how our MC manipulates and over-exaggerates details in his convoluted story. He rewinds, changes details, and adds hundreds of combatants in his story. This story is the quintessential critique of western legends, showing how mixing fact and fiction can change the meaning of a story forever, something incredibly common in western films/media even to this day. So the next time you're in a hangout, and a military veteran of sorts or a friend is recounting an epic, please take it with a grain of salt, both for your ego and your conscience.

Have a nice day!

Score: 77/100

(P.S. updated review from my backloggd)

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TheKentuckian
TheKentuckian gave Apr 23, 2020
TheKentuckian gave Apr 23, 2020
Old Fashioned American Fun
This review is for the PC (Microsoft Windows) version

This is what I would call just a fun game. It isn’t trying to be some GOTY contender or push the limits of gaming, it’s just here for a good time. Ubisoft was just like. “You know what’s cool? Freaking cowboys”. I realize this game is under the Call or Juarez title, but it has very little to do with the main series of games. enter image description here

The gameplay is a pretty standard FPS setup. You can carry two guns with you, a long gun & pistol, and you’ve got regenerating health. Aiming down the sights works great and you can shoot an enemy through a hole in the wall, no invisible barriers to stop your bullet. The selection of guns isn’t too deep. You get a rifle, pistol, shotgun, or sawed off and that’s about it. Occasionally there’s a few sections at the end where you get to man a Gatlin Gun. Some levels have some very light platforming challenges, but that’s being generous. I would call this an arcade shooter, because, well it is, but it really reminds me of those old 90s FMV western shootout games. You walk down linear paths to shooting galleries where enemies all sort of …

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This is what I would call just a fun game. It isn’t trying to be some GOTY contender or push the limits of gaming, it’s just here for a good time. Ubisoft was just like. “You know what’s cool? Freaking cowboys”. I realize this game is under the Call or Juarez title, but it has very little to do with the main series of games. enter image description here

The gameplay is a pretty standard FPS setup. You can carry two guns with you, a long gun & pistol, and you’ve got regenerating health. Aiming down the sights works great and you can shoot an enemy through a hole in the wall, no invisible barriers to stop your bullet. The selection of guns isn’t too deep. You get a rifle, pistol, shotgun, or sawed off and that’s about it. Occasionally there’s a few sections at the end where you get to man a Gatlin Gun. Some levels have some very light platforming challenges, but that’s being generous. I would call this an arcade shooter, because, well it is, but it really reminds me of those old 90s FMV western shootout games. You walk down linear paths to shooting galleries where enemies all sort of run around, ducking behind cover and when you kill them a big score number flashes up above them along with any special kill you made, like “Headshot” or “Long Range”. You use these score points to level up three skill trees you have access to. One dedicated to pistols, one to rifles, and another to shotguns. These have most your standard skill tree perks, faster reloads, better damage, more ammo capacity, etc. Put enough points into one tree and you unlock special versions of the standard guns like engraved pistols or a gold-plated rifle. You also have a bullet time ability, but I didn’t find it super useful outside a few sticky situations. enter image description here

The graphics of this game are fine. Again, not trying to set the world on fire, but they do their part. The levels are all set in various typical Western locales, mines, trains, mountains, swamps, etc. They all look real pretty and the skyboxes are nice. That’s easy to do when the levels are rather linear, you don’t get to really wander off and explore much. Towards the end of the game it feels like they may be reusing some locations, I remember fighting in the mountains an awful lot. As for the art design, Ubisoft went for an artistic, overblown representation of the West vs a realistic one. The baddies you face have gun belts strapped all over them and big, oversized coats with lots of superfluous details. While I prefer realism, this design does sell the fun, kind of reminds me of Red Dead Revolver. The few cutscenes in this game are of the low budget version, just still frames with VOs. While I usually find those to feel cheap and lazy, they are fine here because every cutscene is just them sitting at a table, nothing really to animate. enter image description here

The soundtrack is equally a fun, archetypal, Western affair. During the walks between shooting ranges there's a nice subtle guitar. When the firefights pick up you've got the electric guitar twang with a little modern techno bop in there. The music fades out for the duel sequences which require you to listen for the heartbeat to know when to draw.
enter image description here

Now, what I think is the selling point of this game, is the story. Not so much the content, but how it’s told. The game is setup that you are retired bounty hunter, Silas Greaves (great cowboy name, by the way) and you’ve wandered into the local bar and a kid whose read about you in the dime novels asks about your life. The levels are your recollections of your life, but Silas is an unreliable narrator. I love a good unreliable narrator story. As you play through the levels, VOs from Silas and the bar patrons pop in, changing the story. You could be fighting off “100 bandits” as Silas puts it until he gets corrected and now you are only fighting 10 guys. Or he may mention how he was low on ammo and you watch as your in-game ammo counter starts to go down on it’s own. There are parts where you play through a decent chunk of the level, only for Silas to say “I thought about doing that, but what actually happened was…” and you play through it again a different way. This fun sort of back and forth storytelling really sets this game above other generic Westerns for me. enter image description here

The stories Silas tells are all about how he’s tangled with most every notable outlaw of the Old West during his career. Each level is dedicated to a Western icon. As a young man he ran with Billy the Kid, he beat John Wesley Harding in a duel, and killed Johnny Ringo, Val Kilmer style. As Silas tells the story, he is involved, directly or indirectly, in a lot of Western legends. Unfortunately, you won’t get to bump shoulders with any notable lawmen like Wyatt Earp or Bat Masterson. The final level sees you in a Mexican standoff with Butch Cassidy & Sundance in a cemetery, just like the end of “The Good, the Bad, and the Ugly”. It’s schlocky Western goodness. enter image description here

All in all, if you enjoy a good Western with all the archetypes, and I mean all of them, and just want a fun game that doesn’t ask much from you, or last very long, I beat it in a day, I whole heartedly recommend this one. It’s not too expensive I think $15 on Steam.

enter image description here If I may nitpick for a moment, as a collector and student of Old West firearms it bugged me how Silas reloads his rifle. He brings it up where you can see the load gate on the side, but he shoves bullets into the bottom of the receiver. I know it’s done to ease the animator’s job, but just take the load gate off the side then.

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Please...callmeYork
Please...callmeYork gave Aug 27, 2019
Please...callmeYork gave Aug 27, 2019
Wicky wicky wild wild west.

CoJ: Gunslinger is a simple game. So simple that it often feels like an onrails shooter. Thankfully the weapons feel great - weighty and powerful, while providing sufficient feedback that helps you feel like the titular gunslinger.

None of that is why I loved this game. It is very evocative, capturing the wild west as seen in popular fiction, while also acknowledging the reality of how it actually was. It is this balance of man and myth that makes it such a delight to play. The constant Bastion-like voiceover conjures an image of a dusty old cowboy spinning tall tales in a saloon somewhere. He inserts himself into famous scenarios, taking credit for incredible feats of daring and bravery. He has dueled with every outlaw you've ever heard of (though admittedly lost those duels many times due to the wonderfully complicated dueling system), and (eventually) bested them all.

He misremembers details, causing the game to rewind so he can tell his story right, and once suspends the player in a slow-motion loop to allow himself a lengthy realtime bathroom break. The voiceover is brimming with so much warmth and personality that it is clear the developers had a deep love …

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CoJ: Gunslinger is a simple game. So simple that it often feels like an onrails shooter. Thankfully the weapons feel great - weighty and powerful, while providing sufficient feedback that helps you feel like the titular gunslinger.

None of that is why I loved this game. It is very evocative, capturing the wild west as seen in popular fiction, while also acknowledging the reality of how it actually was. It is this balance of man and myth that makes it such a delight to play. The constant Bastion-like voiceover conjures an image of a dusty old cowboy spinning tall tales in a saloon somewhere. He inserts himself into famous scenarios, taking credit for incredible feats of daring and bravery. He has dueled with every outlaw you've ever heard of (though admittedly lost those duels many times due to the wonderfully complicated dueling system), and (eventually) bested them all.

He misremembers details, causing the game to rewind so he can tell his story right, and once suspends the player in a slow-motion loop to allow himself a lengthy realtime bathroom break. The voiceover is brimming with so much warmth and personality that it is clear the developers had a deep love of the material.

Within these old, bullshit, cowboy tales, are collectables that can be found throughout the levels. These collectables provide factual information regarding the historical events the game is inspired by. Reading one of these that refers to an event you will later playthrough a bastardised version of only helps to emphasise how we have romanticised and mythologised this era of American history. As someone who usually forgoes the collectathon treasure hunt, I found myself scouring the environment for that good, good booklearnin'.

All of this adds up to a very fun, very entertaining and surprisingly educational videogame experience. Not bad at all for a franchise that was lucky to exist after its despised 3rd entry.

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Capsulejay
Capsulejay gave Apr 3, 2016
Capsulejay gave Apr 3, 2016
Fun and Simple FPS

While this game is pretty a pretty straight-forward first-person shooter, it's presented well and generally pretty fun to play. It does some cool things with the western setting and gets a lot of mileage out of the 3 basic weapon types. The RPG-like character upgrading system is interesting as well. However, there are definitely some segments that I found to be more frustrating that fun. The campaign is pretty short, but this isn't really a negative as it keeps the simplicity of the game from outstaying its welcome. Overall, it was a pretty satisfying little shooter, especially for someone like me that hasn't played an FPS in quite a while. If you can get it cheap, it's definitely worth a look.

jep.gambardella
jep.gambardella gave Jan 6, 2023
jep.gambardella gave Jan 6, 2023
Pallottole e duelli
This review is for the Nintendo Switch version

Gameplay: 7 Graphics: 7 longevity: 7 Personal Impression: 7 Final vote: 7

DanMaul
DanMaul gave Jul 15, 2022
DanMaul gave Jul 15, 2022
When a fantastic exercise in storytelling saves a frustrating game

I’m not sure I’m alone on this as I haven’t seen much of it written anywhere, but I had a tough time making my way through the mechanical hurdles of Gunslinger. I can easily overlook the fact that the game feels clunky and shooting isn’t the best since we’re talking about a 9 year old title, and especially since the game does give you enough tools to deal with its technical limitations. But there was quite a bit about this game that frustrated me in a way I hadn’t anticipated. Maybe I am in fact alone here, but the amount of instadeath moments I experienced whilst playing this game was not cool. This on its own was already enough to be annoying, but an extra problem here is that the checkpoint system is a bit all over the place, and it would often load me back right in the thick of it, just as I was about to die, thus becoming much harder to get past that particular part. In this narrow sense it reminded me of Deadlight, another game that frustrated me to no end for the same reasons. This, coupled with the fact that textures can look quite …

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I’m not sure I’m alone on this as I haven’t seen much of it written anywhere, but I had a tough time making my way through the mechanical hurdles of Gunslinger. I can easily overlook the fact that the game feels clunky and shooting isn’t the best since we’re talking about a 9 year old title, and especially since the game does give you enough tools to deal with its technical limitations. But there was quite a bit about this game that frustrated me in a way I hadn’t anticipated. Maybe I am in fact alone here, but the amount of instadeath moments I experienced whilst playing this game was not cool. This on its own was already enough to be annoying, but an extra problem here is that the checkpoint system is a bit all over the place, and it would often load me back right in the thick of it, just as I was about to die, thus becoming much harder to get past that particular part. In this narrow sense it reminded me of Deadlight, another game that frustrated me to no end for the same reasons. This, coupled with the fact that textures can look quite blurry and often suffer from over-saturation (though I loved the comic book feel and Borderlands-type art style), made it even harder to discern what was happening at times, even with the onscreen indicators the game gives you in order to mitigate this. I eventually got used to it, but it took some time. It also didn’t help that the Normal difficulty setting seemed steeper than in most other games, though this might well be my own ineptitude talking. Finally, I also had a really hard time in duels, where you have to simultaneously manage your focus and your hand position in relation to the revolver. Focus was almost always fine, but the hand thing was hard to come to grips with.

All that said, I’m glad I pushed through. Gunslinger is a really satisfying piece of game storytelling, making use of attractive stylised visuals and more than competent voice acting to deliver an ultimately great narrative experience. Your character doubles as an accomplished narrator, and the game excels at making you feel like you really are in that saloon with him, attentively listening to his larger-than-life tale, all the while trying to make out fact from embellished fiction through a steady flow of whiskey shots. There is also a deep historical underpinning to the characters you meet along your journey, which you can read more about in the surprisingly satisfying character guide Gunslinger offers in the form of ‘secret stories’ (particularly rewarding if you’re into the Wild West period). And it all culminates in what I thought was an awesome conclusion to such a great narrative style - that you also get a say in how the story ends was icing on the cake. Even 9 years later, it is hard to come up with a game that has done narration as effectively and satisfyingly as this one.

Call of Juarez: Gunslinger is a classical Western revenge tale told right, even if not done right in certain aspects. I can’t fully look past the frustrating issues I had with this game, but I can certainly weigh them against what it excels in. If you’re looking for a fluid FPS with an awesome feel to movement and gunplay, you almost certainly won’t find it here. If, on the other hand, what you seek is a charismatically narrated tale of blood, fame and fortune under a Western backdrop of soul-sucking vengeance, you’ve probably come to the right place. Grab a whiskey and join us at the table, partner, Silas Greaves is about to take you on one hell of a ride. 7/10

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AndreasWalther
AndreasWalther gave Jun 9, 2013
AndreasWalther gave Jun 9, 2013
AndreasWalther's review of Call of Juarez: Gunslinger

A very fun shooter. For the price, it does offer value, with a 4-6 hour campaign, an intriguing New Game Plus mode, a dedicated arcade as well as a stand-off mode. The story of the campaign works because of John Cygan's gravelly delivery as eponymous gunslinger Silas Greaves. As Greaves, the player shoots himself through a mashup of encounters with numerous Wild West legends like Jesse James or Billy The Kid. It is a very simplistic revenge story with a late-game twist you'll see coming from a mile away, but it is never not entertaining and keeps you engaged all the way to the very end. The gameplay (at least on my first time through) doesn't get old either, because you get the chance to level up your gunplay by choosing between three distinct ability trees. These abilities (like slowing down time or dual-wielding pistols) do change the game somewhat, and most importantly evolve the gameplay in the course of the campaign.

Buy it!

Neronius8
Neronius8 gave Apr 1, 2026
Neronius8 gave Apr 1, 2026
Nice Game

Love the concept, the length, the presentation. Personally i like linear shooters so that wasn't a problem for me. (Seriously though, this game is straighter than a ruler). I liked it, but i can see other people not liking it as much

Krauzer
Krauzer gave Aug 12, 2025
Krauzer gave Aug 12, 2025
Krauzer's review of Call of Juarez: Gunslinger

This game is a stylish FPS that blends tight, arcade-inspired gunplay with a unique narrative twist, similar to the good old Wild West movies. The MC is called Silas Greaves, an aging bounty hunter recounting his adventures in a saloon, and the world shifts in real time to match his often unreliable storytelling. This mechanic keeps the levels fresh and unpredictable, adding charm to the brisk pacing.

The shooting feels punchy and satisfying, with skill-based XP rewards for headshots, combos, and creative kills. Unlockable abilities for pistols, rifles, and shotguns add variety, while slow-motion “concentration” mode and cinematic dodges bring flair to firefights, similar to games like Max Payne, which inspired a lot of shooters to use this feature at the time. Its cel-shaded art style and bold colors give it a comic-book feel, and the voice acting brings the tale to life, especially when it comes to the protagonist, since he does a lot of monologues and narrative scenes.

The main campaign lasts about five to seven hours, but the Arcade and Duel modes offer extra replay value, and while they are not challenging sections, it is worth to try and get a better performance on subsequent tries. Some …

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This game is a stylish FPS that blends tight, arcade-inspired gunplay with a unique narrative twist, similar to the good old Wild West movies. The MC is called Silas Greaves, an aging bounty hunter recounting his adventures in a saloon, and the world shifts in real time to match his often unreliable storytelling. This mechanic keeps the levels fresh and unpredictable, adding charm to the brisk pacing.

The shooting feels punchy and satisfying, with skill-based XP rewards for headshots, combos, and creative kills. Unlockable abilities for pistols, rifles, and shotguns add variety, while slow-motion “concentration” mode and cinematic dodges bring flair to firefights, similar to games like Max Payne, which inspired a lot of shooters to use this feature at the time. Its cel-shaded art style and bold colors give it a comic-book feel, and the voice acting brings the tale to life, especially when it comes to the protagonist, since he does a lot of monologues and narrative scenes.

The main campaign lasts about five to seven hours, but the Arcade and Duel modes offer extra replay value, and while they are not challenging sections, it is worth to try and get a better performance on subsequent tries. Some drawbacks include repetitive enemy AI, limited weapon variety, and a few underwhelming boss fights, but these flaws are outweighed by the game’s personality and pacing. This game delivers an engaging, memorable Western shooter experience that’s both fun and replayable, I recommend it if you like shooters in general, and it is also part of the story of another game, so it has it's own universe.

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guitarwolf5
guitarwolf5 updated their status Oct 5, 2024
guitarwolf5 updated their status Oct 5, 2024

I had quite a bit of fun on this game. The game is a good Double AA game from back in the day where games came out with simple concepts. This game is all attitude in the west and charming writing and characters with how the story is laid out. Given the rise of Western media in the few years with its revival, I recommend this!

BMO
BMO updated their status May 23, 2024
BMO updated their status May 23, 2024

I didn't click with this game, but it's on sale on Steam for under $2 (90% off) which is a pretty good deal.

Bsabba
Bsabba updated their status Jan 11, 2024
Bsabba updated their status Jan 11, 2024

Jogo maravilhoso, um dos melhores jogos de tiro que ja vi. Só gostaria de continuações

Endermace
Endermace updated their status Jul 7, 2022
Endermace updated their status Jul 7, 2022

First played 2020 (Age 15) 1 Playthrough (Easy 0, Medium 1, Hard 0, Very Hard 0)

Begbie
Begbie updated their status Apr 27, 2022
Begbie updated their status Apr 27, 2022

Well, its no Shakespeare but its well told and a lot of Fun for sure, reminds of old Arcade Classics.

V1CGaming
V1CGaming updated their status Dec 9, 2021
V1CGaming updated their status Dec 9, 2021

Get Call of Juarez: Gunslinger

Free to keep when you get it before 15 Dec @ 1:00am.

https://store.steampowered.com/app/204450/Call_of_Juarez_Gunslinger/

kasparius
kasparius updated their status Dec 9, 2021
kasparius updated their status Dec 9, 2021

Free on Steam right now!

Easily the best in the series, with a really cool and clever narrative that plays around with western myths.

maeday
maeday updated their status Mar 11, 2020
maeday updated their status Mar 11, 2020

1000% better than Red Dead. No question. Enjoyable, entertaining, actual fun gameplay and solid performances from those involved. Totally fantastic.

wasabi324
wasabi324 updated their status Mar 30, 2019
wasabi324 updated their status Mar 30, 2019

Frustrating duels aside, every other part of the game is delightful. One of the few games to make shooting feel super satisfying.

Gangreen
Gangreen updated their status Jun 24, 2016
Gangreen updated their status Jun 24, 2016

Thought I might like Call of Juarez a bit more but the quickdraw mini game between levels is incredibly annoying and no fun. Got stuck on one far too long and I finally just turned it off and gave up. Won't go back.

8BitHero
8BitHero updated their status Jun 23, 2016
8BitHero updated their status Jun 23, 2016

Levels are small, the duel mode is cool yet difficult to get the hang of. I love the graphics and combat. Storyline is fun and ever changing. Not bad for $1.