Well, after finally playing Final Fantasy XI, I can finally put that 'ol cult status to rest because it seems to me that the 9th instalation in the series suffers from "CULT STATUS SHADOWING THE FACT THAT IT IS NOT ACTUALLY THE BEST", similar to what Earthbound suffers. After years and years of people telling me to play this entry saying it is the best one in the series what I get is perhaps one of the worst pacings I've seen in a Final Fantasy game, the worst side-quests, and the inability to even customise my party until like the later half of the game. Seriously, what the hell?
In terms of replayability, Final Fantasy XI is the worst to replay, it is so rigid in it's ways that you really just gotta play it in a certain way, now maybe I was spoiled by Final Fantasy VI and VII which from the get go you have a lot of options from party members to how you wanna set them up, FF9 (which i'll be calling it for the sake of not typing it out all the time) does have some interesting things such as equipable items that if you keep on them you get the chance to learn an ability, but in the end characters end up being very rigid, it's not like FF7 where you can make about ANYONE into a healer, no FF9 is traditional in which a character can only be a lancer, one a paladin and one a thief. It's not exactly Materia, or Esters.
Now, I might do a lot of comparissons to showcase how worse this game has it going, but I find that a fair thing to do considering this is the 9th entry in a series and considering Final Fantasy 9 does showcase itself boldly and proudly as an homage to the entire series, seriously Final Fantasy 9 is like a mish-mash of every single trope through out the Final Fantasy series, from aliens, steampunk, sci-fi, east vs west wars, it's like they combined FF6, FF7, FF8 and also FF4 which has some sprinkled references all around, but most get that idea from the fact that the game is designed in such a cute way to homage classic designs. I might go on a little more on how Final Fantasy XI is pretty much an homage to everything Final Fantasy and feels like a little tribute.
Anyways, going back to comparissons: The ff9 trance system is just a worse limit break that you don't get to control, and it seems that you always get it at the worst moment." Hey guess what you received enough damage so your character is now tranced! But at the end of the fight so you won't get most out of it"
FF9 has very poor replayability incentive, like I've said before: ff7 you can arrange multiple means as to your charactrers, you have many to choose already, you can have fun experimenting with things such as Berret being a healer for some odd reason. FF9 is so funny from my standpoint because it's like, some people complained FF7 battles were long when every single enemy fight in FF9 takes 1 minute (it doesn't help that there is a in-game lag) and FF9 every battle is just like a boss battle that takes 5 minutes or more, while FF7 has some timed-hits and some fun mechanics, FF9 clings onto some old stuff. But by far, the worst offender of FF9 has got to be the high encounter rate, everyone I've heard talk about this game has once complained by the high encounter rate.
Final Fantasy 6 is the most epic of all the entries, Final Fantasy 7 is the funnest entry, Final Fantasy 8 is the weirdest entry, Final Fantasy 9 is the silliest one.
To comment on how bad the pacing in Final Fantasy 9: 90% of the plot is either this generic war shit going on or vague as hell, and then the last 10%: HEY, WHAT IF WE MADE A STORY ABOUT GODS, MORTALITY AND MAKE IT IN BIBLICAL PORPORTIONS, I KNOW WE'RE PRACTICALLY SOME OF THE VERY LAST PEOPLE TO HOP ON THE TRAIN OF EXISTENTIALIST STORIES, AND BLADE RUNNER PROBABLY DID THIS ALL IN A VERY MORE NUANCED MANNER BUT. And to Final Fantasy 9's favor: it is a good story about clones, being made for the sake of war, what it is to be someone, with some final fantasy bullshit thrown in the mix like SOULS or planets, which are like tropes in the series now, again it's got about everything in the series, and Final Fantasy 9's theme is basically death and nihilism and its alright however you gotta often dig a lot to find that, and most of that is only available on Disc 4, because the pacing is fucking shit.
Speaking of "Digging to find something"! Final Fantasy 9 has an ok overworld (in fact it doesn't help that it's pretty much the last one in the series), but good lord does it feel empty, I mean sure there is a variation of towns but, a lot of them just either feel clunky (due to loading times and the need to just sparce everything to showcase how big they are) or easily replaceble maybe? The CGI backgrounds art is wonderful of course but every place feels the samey and you barely return to do some extra stuff so they end up being forgotten.
The towns are ok, but the overworld? Now that I cannot defend. First of all I need to say: Worst side-quests ever, like between a side-quest essentially being: mash buttons until your fingers hurt to find treasure in 1 place and then use that same mechanic for another location to just get some extras you might not even use! (With maybe you using the summons), remember that one digging mini-game in Final Fantasy 7 to find a key item? What if we made an entire side-quest about it! And after that what do you get? Well you upgrade your chocobo, that's how you upgrade the bird. But what does the bird do?
Well mostly find the most hectic hidden secrets in any otherworld I've ever seen, good luck finding these without a guide or anything, I'm pretty sure it's impossible, if it isn't, how do you explain the last boiling water spot that isn't EVEN SEEN on disc 4? It's ridiculous, the entire world feels empty and is mostly for the sake of this horrible Chocobo scavenger hunt. I've indulged this to it's fullest limit, but in the end it really felt as if it wasn't worth all of it. Now a lot of Final Fantasy games do have some very cryptic stuff but FF9 takes the cake because at least the other games had more variety and didn't rely on CRYPTIC shit. I'm not shoving under the rug how in Final Fantasy 7 to get Aeris ultima you need to do something almost nobody would do but at least that made more sense than scavenge hunt for spots you can't even see an indication.
The other side-quest is also a doozy, it's this "hey don't forget to always check with the moogles you find to deliver their mail, if you do forget, chances are you won't be able to complete it because you got stuck once swapping discs and now that place is permantly locked, you can never return". Newsflash: Out of all of the Final fantasy games, in this one I felt the most locked out of content, it doesn’t warn you, it doesn’t pace them well either, and FF9 only has 1 extra boss! AGAIN THE SIDE-QUESTS SUCK. The side-quests in Final Fantasy 9 are so bad that they somehow make me wish for the Ultima Weapons in Final Fantasy 7, those things I had to grind for a lot and clearly could have been paced better rather than “reach level 99 to have a fair fight with these dudes”. Mognet is bad, there's not much incentive for it either as it's just silly dialog of moogles.
Now… Let’s talk about the music. It’s alright, it’s like one of Nobuo Uematsu’s last major compositions, too much motifs you ask me, I think this is when he was kinda of getting stale and perhaps one of the reasons why they started switching composers. There’s not much memorable in the game outside of the main theme (it’s motifs), Beatrix’s theme song and that little Spanish vibe it’s going for, but a lot of it just feels boring, and yeah the battle music is good, but even Final Fantasy 8 had more catchy music. But I guess Final Fantasy 9 has the Dark Mage town with its silly cuicas.
Now with that said, at least the Final Fantasy 9 music, despite at times feeling stock, does have a good theme going for it: and that theme is mostly sad piano music and mostly relaxing, perhaps I didn’t think it was as catchy because of those reasons, and also here’s another thing, no matter how stock and “Yeah I just want a generic medieval song here” it at least isn’t repetitive which is very hard to do for an RPG game. There’s a weird clash in Final Fantasy 9 of course with it’s silly music that uses MIDI samples straight out of a 1991 arcade game, and the ones that use fake instruments though. By far, the best song is the swamp song though. Oh and the Chocobo song is great.
I still think Final Fantasy 9 is a bit overrated and it’s not really the “best one” in the series because of pacing issues or almost never being able to let me customize my party, or the fact that most of the characters just seem very silly and it’s hard to take the tone clashes in the game seriously, it’s not as fleshed out or exciting as Final Fantasy 7, amongst other things like the high encounter rate and the fact that the battles sometimes feel like mini bosses and take a while.
FF7 is a lot easier and fast-paced to replay as a game than FF9 is, and it takes a while to even start too.
FF9 has huge pauses for gameplay too and the areas are too overly convoluted, however in contrast to that complain: it has the best world building of the series (It depends on whenever or not you take Final Fantasy 7 into consideration here because FF7 also did an amazing job in making a very connected world but it might come in second because FF9 and FF7 both go out to explain how magic works, FF7 using Mako as a plot device and FF9 using the MIST and other things as a plot device).... In contrast TO THAT, it seems that most enemies or villains in the game are just... There. "We designed all of these lil bosses SCATTERED AROUND TO SEEM LIKE A BIG DEAL (probably in reference to another Final Fantasy) but we forgot to develop them at all! Seriously, half of the feel I get with Final Fantasy 9 is "SHIT JUST HAPPENS, whatever" it really is just a lot of random stuff to give the silly characters PTSD and then in the last minute connect it all.
Which is a pity because the bosses in FF9 have some of the best design ever, in fact such is with most of the things in Final Fantasy 9, there’s a lot of lovable and unique designs for races, races we barely see that much of, like I guess there’s a hippo race in Final Fantasy 9, do we see their own city? No. but eh! Lots of races and species, and all sorts of monsters. It’s also a pity how much attention Final Fantasy 9 gives towards stealing, like that’s pretty much the main meta-game FF9 offers outside of Quinoa, our non-binary representation in this game, I gotta say for both: they’re a bit of a hassle. Stealing has such this low percentage of actually happening that it’s like: why bother. Well, it seems convincing because there’s a chance you’ll get this one rare item from a fight you just want to end, the same goes for Quinoa, you gotta be so precise as to eating, that on disc 4 I had already given up on it as I would just kill them, really I don’t need that more spells I’m ok.
The card game is a bit fun I gotta admit but the sound mixing is painful on this re-release, also… It’s kinda pointless.
Out of all of the Final Fantasies I think this one deserves a remake the most because honestly it's deeply flawed, there's a lot of corners that could be further developed or better paced, and meanwhile Final Fantasy 7 the most popular one is getting a remake just to show off but the thing is, Final Fantasy 7 on its own is kinda easier to replay and have fun with, it's practically on par with Super Mario RPG with replayability, Final Fantasy 9 on the other hand suffers from some mundane moments and lack of good pacing or customization.
Anyways listen up, Final Fantasy 9 isn't the worst, in fact it so far is on my top ten of the series (it's up there with the greats even), and a thought I had while playing Final Fantasy 9 a lot especially during our climate as of now is that the world is ending but at least I have the time to enjoy a mediocre JRPG that is hailed as the best. And there were many times in which FF9 was fun and interesting so yeah it's better than nothing but boy is it flawed.
Seriously, I don't care how good your twists are, you gotta pace it better. Also despite the theme, the writing can be seriously overly stupid and simplistic to the point it QUOTES STAR WARS YODA AT THE VERY LAST PART OF THE GAME.
Like everything about this game can be so dumb, it’s just RANDOMLY DEATH ITSELF at the end like just out of nowhere with no connection other than “get it, this game is about death, go against the concept yourself” with barely any build up to it, and what’s with the higher amount of fan-service too? Ugh just, what the fuck? They literally threw random shit on the wall and saw what sticked for this one. Final Fantasy 9 doesn't really have a villain so it’s interesting that regard. It’s not a perfect game but I understand how some certain twists can make people REALLY emotional. Again, it`s like they put all of the good stuff at the very end.
Weirdly enough, I'd recommend this game to be someone's first Final Fantasy if they never played any, the other installments in a way kinda spoiled me in what is an okay JRPG.
I'd also like to say: despite being an outsourced port with some bad audio mixing, it is good that they at least accept most bluetooth or third-party controller support, which a lot of ports to PC or android do not have and make you play the whole game on keyboard or touch screen.