Final Fantasy XII (2006)

Square Enix Product Development Division 4

PlayStation 2

3.83 from 2105 ratings

4675 members have it in their collection · 174 playing now · 1451 backlogged · 717 wish listed

How long? Main story 90h · with extras 90h · 100% 245h (from 13 logged playthroughs)

The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. … Read more
The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire. Read less
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Release dates

  • Mar 16, 2006 (Japan) PlayStation 2
  • Oct 31, 2006 (North_America) PlayStation 2
  • Feb 22, 2007 (Australia) PlayStation 2
  • Feb 23, 2007 (Europe) PlayStation 2

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Featured in lists

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all-time favs by Arvyel · 46 games · 0

Rating distribution

5 stars
632
4 stars
743
3 stars
513
2 stars
180
1 star
37
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Community All Reviews Statuses

SuperFieroStatus

Status SuperFieroStatus Oct 21, 2024

Played when it was released and I thought the voice acting was bad and the gameplay wasn't clicking for me. Never finished it. Do I want to try this again? Someone sell me on it, I'd be interested in what some people see in it.

Heanihilator

Status Heanihilator Mar 5, 2023

I LOVE this game. 25 hours in and I can say pretty confidently that this is my favorite FF game so far. And I've played 7, 8, 9, 13, a little bit of 15 and 10 (maybe a couple hours, but not enough to count them out), 7 remake, and the GBA ports of of 1 and 2. Never tried …

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I LOVE this game. 25 hours in and I can say pretty confidently that this is my favorite FF game so far. And I've played 7, 8, 9, 13, a little bit of 15 and 10 (maybe a couple hours, but not enough to count them out), 7 remake, and the GBA ports of of 1 and 2. Never tried 6. So there are still some contenders I have yet to play.

This game just hits all the right notes so far. The graphics are incredible for a PS2 game. When people say that games at the end of a console's lifecycle are always the best looking because the devs know how to get every ounce of horsepower from the hardware, this game should be part of that convo. It seriously almost looks like a PS3 game.

The fighting is so perfect, and I love the way the gambits play into it, though it's definitely not without some (infrequent) frustrations.

The pacing is great, with new areas being introduced frequently. The variety of areas and environments is great, they all look fantastic, are generally pretty open, and offer a lot of exploration and non-linear routes to your destination. The cities are detailed, inhabited by lots of NPCs, and look alive.

Some of the dungeons are stunning and well designed. Puzzles are easy as is pretty typical for FF. Enemies and especially bosses tend to be pretty challenging the first time going through one of these areas. Some bosses initially seem unbeatable, but there are often clues as to how to beat them in these cases.

The enemies in general are nicely varied, rendered right out in the open (as is the fighting), and they manage to look incredible despite this.

The story is... there, though this is the least interesting part to me. The characters are well done and the voice acting is good, though the audio quality is a bit dated sounding like there's something missing. It reminds me of the voices of mid-20th century Disney movies (Cinderella, Robin Hood, Jungle Book, etc...).

I'm really blown away by how good this game is. And equally baffled that 13 was the follow-up to this, because that game missed so many marks.

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Heanihilator

Status Heanihilator Dec 17, 2022

Wow! I just finished FF13 and liked it as a whole but didn't enjoy the minute-to-minute of it. I'm 6 hours into FF12 so far and it scratches every itch that its successor missed, I can't really articulate why but it's just fun to play and I'm looking forward to my next session when I'm not playing.

internpepper

Status internpepper Nov 19, 2020

I picked this up on release day and put it down after about 2 hours, wholly disliking it. I picked it back up years later and it stole my entire summer. I think my transition to the MMO-style combat and exploration took some getting used to. There is so much to do in this game and the political intrigue in …

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I picked this up on release day and put it down after about 2 hours, wholly disliking it. I picked it back up years later and it stole my entire summer. I think my transition to the MMO-style combat and exploration took some getting used to. There is so much to do in this game and the political intrigue in Ivalice is fun to learn about.

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Ricci

Status Ricci Jun 8, 2020

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With each passing day, the world finds new and exciting ways to kill a man.

- Balthier (not the one on the picture)

[Photography: Gameplay]

Untuvakana

Status Untuvakana May 25, 2018

I can already feel the angry mob coming when I say that this is my favourite final fantasy game after Final fantasy X

8BitHero

Status 8BitHero Jan 14, 2018

Picked up the collector's edition because it's pretty and metallic. Pretty sweet game, although blurry on my LCD TV. I wonder if it will look better on my old school Sony Trinitron?

JustinCredible

Status JustinCredible Feb 7, 2017

My favorite entry in the Final Fantasy series.

While I really liked FF6 and FF7, I don't think I would want to go back and play them again. The amount of grinding combat doesn't seem appealing anymore. What I really liked about 12 was just how fun and engaging the combat was. No breaks to switch to a battle screen, …

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My favorite entry in the Final Fantasy series.

While I really liked FF6 and FF7, I don't think I would want to go back and play them again. The amount of grinding combat doesn't seem appealing anymore. What I really liked about 12 was just how fun and engaging the combat was. No breaks to switch to a battle screen, just well flowing combat.

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Capsulejay

Status Capsulejay Aug 16, 2016

The game play of this Final Fantasy definitely still holds up, but I've made an adjustment to how I play the game that's greatly enhanced my enjoyment; I assigned each character a defined role. The game's License Board system tends to cause each character to become an interchangeable jack-of-all-trades, so I decided to create some self-imposed rules to keep each …

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The game play of this Final Fantasy definitely still holds up, but I've made an adjustment to how I play the game that's greatly enhanced my enjoyment; I assigned each character a defined role. The game's License Board system tends to cause each character to become an interchangeable jack-of-all-trades, so I decided to create some self-imposed rules to keep each character unique. While I'm aware that there's the International Zodiac edition of this game that has rigidly defined character classes as well as some self-imposed class system challenges, I decided to take a role-player's approach, basing my builds on the personality traits of each character. I've found that using this make-shift system has added an extra strategic layer to battles, but still has enough flexibility to keep me from getting stuck and having to grind my way out of a tough situation.

Blog post with more thoughts on FFXII: Tales from the Backlog

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