Final Fantasy (1987)

Square

Family Computer · Nintendo 3DS · Nintendo Entertainment System · Wii · Wii U

3.44 from 1855 ratings

4159 members have it in their collection · 143 playing now · 939 backlogged · 459 wish listed

How long? Main story 16h · with extras 21h · 100% 18h (from 72 logged playthroughs)

Final Fantasy, also known as FFI in re-releases, is the first role-playing game title in Square's flagship Final Fantasy series. The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and … Read more
Final Fantasy, also known as FFI in re-releases, is the first role-playing game title in Square's flagship Final Fantasy series. The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and towns, which are connected by a world map, and will run into random encounters with enemies or fight bosses. Read less
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Release dates

  • Dec 18, 1987 (Full Release) (Japan) Family Computer
  • Jul 12, 1990 (Full Release) (North_America) Nintendo Entertainment System
  • Sep 1994 (Full Release) (Brazil) Nintendo Entertainment System
  • May 26, 2009 (Full Release) (Japan) Wii
  • Oct 05, 2009 (Full Release) (North_America) Wii
  • May 07, 2010 (Full Release) (Australia) Wii
  • May 07, 2010 (Full Release) (Europe) Wii
  • Nov 13, 2013 (Full Release) (Japan) Wii U
  • Dec 18, 2013 (Full Release) (Japan) Nintendo 3DS

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Remakes

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Featured in lists

çöp by Rerogshi · 298 games · 0
NES by KiingShady · 39 games · 0

Rating distribution

5 stars
248
4 stars
577
3 stars
818
2 stars
175
1 star
37
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Community All Reviews Statuses

Chovus

Status Chovus Nov 4, 2019

I completely missed all of the NES Final Fantasies during my childhood. Sometime around 2009 I decided to play through all 3 NES titles in order, even though I had already gotten pretty far in FF3. Armed with a few reviews, a class guide to help pick my team, the 8 bit theater videos and the nuklear powered comic series …

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I completely missed all of the NES Final Fantasies during my childhood. Sometime around 2009 I decided to play through all 3 NES titles in order, even though I had already gotten pretty far in FF3. Armed with a few reviews, a class guide to help pick my team, the 8 bit theater videos and the nuklear powered comic series I dived in, playing the original NES version on emulator on my PSP.

I went with the standard fighter, thief, white mage, black mage team. Thief was not a good choice though since his damage was always significant lower than the fighter such that if the fighter could one shot an enemy the thief would require 2 shots. I do respect his ability to flee from battle, though I rarely used it because of save states. The mages only meleed for terrible and fairly pointless damage in most battles. But the game was full of cheap enemies that were massively more dangerous than other contemporary enemies, and the game predetermined random encounters, success rates and who would be targeted. So if a battle sees one character get one shotted, save states will not help. In these cases I had to learn which enemies were high priority targets and use the mages to burn them down ASAP. Many of the annoying enemies were undead so the white mage could wreck them. The black mage could one shot an entire enemy group with the right spell. I saved most magic for bosses and they went down easily.

I did a moderate amount of grinding to make sure I could afford new gear. One of the first dungeons was particularly gruelling and took several trips to fully explore. It was here that I learned to always have a healthy stock of potions. I remember having to look at a walkthrough to find the buried airship because the directions were so vague. Not sure if I got stuck at any other part but I have very little patience for being stuck and will check walkthroughs at the drop of a hat.

Good game for its time and still holds up in the modern era, but it has too many design flaws to be a great game. Its very much shows its hardcore pen and paper D&D simulator roots with the unforgiving difficulty and unnecessary tedium. I am not inclined to play it again but if I ever do the thief is getting the boot in favor of another fighter or the monk.

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Predefiance

Status Predefiance Jul 15, 2019

Slowly getting through this. Decided to get back into it on Sunday and ended up dedicating 6 hours to it. A guide has been necessary but I have been exploring and levelling up in places without it. It's a lot of fun. No wonder it kicked off a franchise. Makes me want to play the second one.

Dallen

Status Dallen Nov 5, 2018

Hey how does one edit releases of a game? Final Fantasy 1 doesn't have dawn of souls as a release.

aksweatman

Status aksweatman Aug 31, 2018

I would've hated this game as a kid. I would've found the mechanics too obtuse, the story too opaque, the combat too math-and-text based. I wouldn't have been wrong per se, but I definitely wouldn't have been right. Once you put in the time and effort to get a feel for its systems, Final Fantasy is tremendously satisfying. I'm amazed …

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I would've hated this game as a kid. I would've found the mechanics too obtuse, the story too opaque, the combat too math-and-text based. I wouldn't have been wrong per se, but I definitely wouldn't have been right. Once you put in the time and effort to get a feel for its systems, Final Fantasy is tremendously satisfying. I'm amazed the developers were able to establish such a rich, plot-heavy experience using such limited resources, and I'm astounded that, despite its myriad bugs, the battle system consistently yields tense, strategy-heavy encounters with enemies. One orb in, I'm hooked.

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Predefiance

Status Predefiance Jun 4, 2018

I remember starting this years ago. I defeated Garland but then the world opened up too much and it got a little too daunting for me. Going to try and finish it this time now I've got a brand new shiny Vita but I'll probably be using a guide to help me along.

spigelwii

Status spigelwii Jan 23, 2017

I'm losing the will to finish the game after learning that I'm pretty underleveled going into the final dungeon. Someone please motivate me!

RobTenken

Status RobTenken May 12, 2016

By no means a great game, but it deserves props for starting the genre. Lots of busy work in the quests, and the rest is ho hum (plus a weird, anachronistic time travel bit at the end), but when we recognize the foundation it created for later games, it's hard not to give the origin title a favorable nod.\

My …

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By no means a great game, but it deserves props for starting the genre. Lots of busy work in the quests, and the rest is ho hum (plus a weird, anachronistic time travel bit at the end), but when we recognize the foundation it created for later games, it's hard not to give the origin title a favorable nod.\

My rating is primarily about that nod, although the game has its own merits as well.

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friedduck

Status friedduck Jun 20, 2015

It took me probably various parts of eleven years and multiple restarts -- most likely about two or three years on the most recent attempt, given that it was an iOS app whose save data was narrowly copied between restores of the phone, multiple times -- but it's finally done. I've beaten this game, and it is time to move …

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It took me probably various parts of eleven years and multiple restarts -- most likely about two or three years on the most recent attempt, given that it was an iOS app whose save data was narrowly copied between restores of the phone, multiple times -- but it's finally done. I've beaten this game, and it is time to move on to the next. At last.

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MrSaturn21

Status MrSaturn21 May 17, 2015

So I beat Final Fantasy 1 Anniversary Edition.

Dated. But that's kinda to be expected. :V

I can't imagine anyone getting through it without a guidebook or something. Some of the item interactions that are necessary to proceed aren't really hinted or anything. There is one instance where you have to backtrack back to the first castle and open up …

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So I beat Final Fantasy 1 Anniversary Edition.

Dated. But that's kinda to be expected. :V

I can't imagine anyone getting through it without a guidebook or something. Some of the item interactions that are necessary to proceed aren't really hinted or anything. There is one instance where you have to backtrack back to the first castle and open up a treasure room with a mystic key. If you dont, you cant advance because you need a specific item in the treasure room. No where is this mentioned, so unless you have a lot of time to wander around aimlessly until you figure out what you are suppose to do next, you won't be getting very far. I wonder if I am spoiled after having played more linear games, but I think this is a little unwarranted. Kinda like an artificial difficulty (I know people like to throw that around a lot) but making progress routes obscure and hidden sounds like a cheap way to lengthen game time.

So Final Fantasy 1 is beat. I'm not going through the fire/water/wind/earth shrines. I've had enough.

Also temper stacks, which is kinda cheap. My monk was doing ~3k dmg in 1 hit on the bosses. I think I was overlevelled but it doesn't help that the rate of enemy encounters was something like every five steps and the dungeons were unforgivingly tricky with tons of dead ends and loops. Was playing on Fast Forward mode so the time listed on the save file is a little innacurate.

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Westane

Status Westane Mar 30, 2015

Day 6:

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Before visiting that volcano I had to venture back into the Terra Cavern and face off against the Lich. Another all too easy boss, and with that I was off to Crescent Lake!

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I'm in a boat!

I was able to afford all the equipment and spells I needed here, as well as a full 99 stack of …

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Day 6:

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Before visiting that volcano I had to venture back into the Terra Cavern and face off against the Lich. Another all too easy boss, and with that I was off to Crescent Lake!

wpid-20150329_203551.jpg

I'm in a boat!

I was able to afford all the equipment and spells I needed here, as well as a full 99 stack of potions. I stayed in the area until my party was up to lv 17, then headed for the fire dungeon.

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Monsters here hurt bad, but the treasures were pretty amazing!

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Not what I'd call graceful, but a win's a win anyway… With that it was off to the Peninsula of Power to get my party up to around lv 20, which is exactly what I did.

The Ice Cavern was a pretty cool dungeon with some really crappy monster encounters. I was actually able to get to item I needed and take out the mini-boss really easily… Then it happened.

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Yeah, monsters got the preemptive strike and all three got off successful Rub's on my party… instant wipe. Jaw and controller dropped, I'd just lost about 45 minutes of progress.

I picked up and powered through the cavern again, playing it a bit safer this time, ensuring I could keep all four party members alive the whole time. The result of my efforts?

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Yay! Now to go talk to dragons…

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Fine, but only if I get to use you as a Summon in future Final Fantasy games…

That took me to the Castle of Ordeals, which was a surprisingly easy dungeon. Even the boss went out with a whimper!

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Fire 3, Harm 3, stab and stab again. Bosses down in one rotation.

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Right… okay…

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Well hey, at least I'm a badass now.

With that I whooshed off to the mage town of Gaia, stocked up on new gear for my new wizards, and new spells for them to cast. I'm now saved in front of the Ice Cavern, intending to farm the boss for a few levels before moving on.

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