I first played this game on emulator back in the 90s or early 2000s. I got as far as Bahamut before losing interest and giving the game up. Sometime later around 2009 or 2010 I started over again and planned out the jobs that everyone would be.
Character one was strength based. Fighter, knight, Viking, magic Knight and Ninja. Spent …
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I first played this game on emulator back in the 90s or early 2000s. I got as far as Bahamut before losing interest and giving the game up. Sometime later around 2009 or 2010 I started over again and planned out the jobs that everyone would be.
Character one was strength based. Fighter, knight, Viking, magic Knight and Ninja. Spent a little bit of time as a Red Mage for the mini sections.
Character two was agility based. Monk, Thief, master, ninja. Spent a little time as a Red Mage like number one and as a magic Knight for that one dungeon.
Character 3 was the Healer. White Mage, Archer, back to White Mage, white wizard, Sage.
Character 4 was the nuker. Red Mage for most of the early game, Black Mage, black wizard, Sage.
Did not bother with any other classes though both casters switched to monk or Viking for many level ups for maximum HP gain. By the time they were Sages they both had a mix of white, black and summon Magic.
This is a good game for the NES but does not compare all that well to the later final fantasies. The job system is the highlight of the game and I also really liked some of the set pieces, such as the dungeons you have to do while mini or frog. Other than that the game is fairly generic and a distinct lack of story and personality behind the main characters is a major flaw, especially when compared to what was done with FF2. This game is the best of the NES Trilogy though.
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