Chroma Squad (2015)

Behold Studios

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.45 from 133 ratings

1733 members have it in their collection · 15 playing now · 1047 backlogged · 46 wish listed

How long? Main story 16h (from 6 logged playthroughs)

Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! Cast actors, purchase equipment and upgrades for your studio, craft weapons and giant Mechas out of cardboard and duct tape.
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Release dates

  • Apr 30, 2015 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • May 19, 2017 (North_America) PlayStation 4, Xbox One
  • Jul 31, 2019 (Europe) Nintendo Switch
  • Aug 01, 2019 (Worldwide) Nintendo Switch
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Featured in lists

Campanha finalizada by ZeroNova · 114 games · 0

Rating distribution

5 stars
21
4 stars
43
3 stars
48
2 stars
17
1 star
4
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Community All Reviews Statuses

itamar

Review itamar 3/5 · Apr 14, 2024

couldn't be more Power Rangers if it tried

Played on the casual difficulty, Chroma Squad is a mix of TV show pastiche, light management sim and a light strategy game. I found the mix unique, although the game is best played in short bursts, as the fights tend to get same-y after a while and the Mecha combat is a bit boring, at least at the easy difficulty. …

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Played on the casual difficulty, Chroma Squad is a mix of TV show pastiche, light management sim and a light strategy game. I found the mix unique, although the game is best played in short bursts, as the fights tend to get same-y after a while and the Mecha combat is a bit boring, at least at the easy difficulty.

Still, it's got some humor and you create Mecha parts out of cardboard and glitter!

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ClaireValle

Review ClaireValle 4/5 · Jul 12, 2022

A great game that doesn't know what it wants to be

Just finished playing through one route in Chroma Squad and it was a very fun game. The Sentai DNA is injected in every single part of the game and, in my opinion, it's super cool and very respectful to the source material, even when the game is making fun of the tropes of the genre. However, the game isn't very …

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Just finished playing through one route in Chroma Squad and it was a very fun game. The Sentai DNA is injected in every single part of the game and, in my opinion, it's super cool and very respectful to the source material, even when the game is making fun of the tropes of the genre. However, the game isn't very polished, and it starts to feel clunkier and clunkier the more you play, which is definitely a shame since the game starts off very strong.

Title Screen for Chroma Squad: A tactical RPG inspired by Saban's Power Rangers

The gameplay is pretty fun. It's a turn-based strategy game with a heavy focus on team attacks reminiscent of how the Power Rangers fight. While I would've liked a bit more skills that could mess with the characters and enemies' positions, I think this formula works fine enough in this game. Just like most Power Rangers episodes did back in the day, a lot of levels end with Mecha battles. They might not be more than a series of quick-time events, but boy are they cool to play through.

Presentation-wise, the game is very good. While the pixel-art graphics may not be the most impressive or revolutionary thing ever, they're still very nice to look at. It feels like the developers really cared about making the game look special with how much unique designs and animations the game has, for example every level has a unique boss. The in-game music might not be the most memorable thing ever, but the two vocal tracks they created for the game (serving as the opening and ending) are super cool.

Gameplay screenshot of the tutorial level of Chroma Squad

However, it's the story and tone of the game that I have problems with. The game takes every chance it gets to point out the tropes of the Sentai genre of television, and while it does so in a very respectful way, it also tries to create its own Sentai story that the developers expect you to take seriously. The plot of the game changes dramatically as you reach the halfway point, and yet, the tone of the game remains the same. The fate of the entire world is at stake, but it's still not enough to stop the characters from saying "Wow isn't this video game's story a bit cliché, guys?"

As you're playing it, it feels like at some point the developers just gave up trying to add more stuff to the game. They had a really strong base, and while that works super well during the first few levels, the game start to lose some steam as you keep going.

A screenshot of one of the game's slideshow-style cutscenes, showing Chroma Squad Citrine joining the team

For example, during one of the routes you will recruit Chroma Squad Citrine/Moonstone to your team as you reach the final chapter. This is cool! It immediately reminds you of how Power Rangers shows used to have that one super cool, mysterious and badass extra ranger that would join the team halfway through the show, complete with a unique design that will absolutely sell thousands of toys. However, there's not much you can do with them in this game. You can't modify their abilities, or their equipment. They don't even get added to your team, and just serve as an extra character that shows up during missions. It's a huge missed opportunity, and it feels like the developers shouldn't have missed something like this, considering how much effort other parts of the game have in them.

In conclusion: I liked the game It's not as polished as I would expect, and the closer you get to the end the more these cracks start to show, but it's still a really fun time. I specially liked the energy of the game and the villain design, and while I wish it took itself more serious, the humor is still pretty great. 7/10

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realiststyle

Status realiststyle Jan 7, 2022

Finally got around to playing this through It's a fine Sentai satire and the tactical combat was fun. the objectives provided an interesting twist in terms of money or fame. I didn't love it the way I thought I would but it was a fun and silly romp through the Sentai universe.

GigaDeathNullGolem

Review GigaDeathNullGolem 5/5 · Feb 28, 2016

Glad they fixed the bugs.

Super Sentai TBS RPG/Sim. Also has Turn Based Mecha Fights. This is one of the more creative games i've played in a while. Fun. Funny. Decent mechanics system. Nice art and character concepts. Clever writing. It certainly beats many other games in a similiar vein (such as Shadowatch) in regards to balancing.And adds lots of little things (clever writing, funny …

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Super Sentai TBS RPG/Sim. Also has Turn Based Mecha Fights. This is one of the more creative games i've played in a while. Fun. Funny. Decent mechanics system. Nice art and character concepts. Clever writing. It certainly beats many other games in a similiar vein (such as Shadowatch) in regards to balancing.And adds lots of little things (clever writing, funny boss monsters, in game email 'dialogue' system) to be pretty fresh. Exceeded my expectations. Glad they fixed the bugs.

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MrSaturn21

Status MrSaturn21 May 8, 2015

Trying this game out. It looks like it has a lot of humor, and I'm a sucker for retrograde graphics.