Thronebreaker is a single-player campaign card game set in the world of The Witcher series. It takes the foundations of Gwent, one of the best mini-games ever implemented into a AAA game and use it to create a very unique experience that was way better than I anticipated.
The game is divided into two main parts: there’s a choose-your-own-adventure system that has the player controlling Meve, the Queen of Lyria and Rivia, as she fights a war to reclaim her kingdom during an invasion by Nilfgaard. The card game is used as the combat system for the game, which leads to a really interesting combination of gameplay and narrative.
The story is very good and was excellently presented. I thoroughly enjoyed the art style and sound design and the voice acting was just as good as what we got on The Witcher 3, with a plus by the fact that the narrator did a much better job than what Dandelion did on that game. Side characters were generally awesome and the game forces players into tough decisions, with impacts on both story and gameplay. The tone is the same grim/dark fantasy of The Witcher, with plenty of horrible stuff happening, but it makes good use of humour to lighten things whenever possible. I had a particularly fun time by playing it while reading the book series, as I could see how much of a good job they did on presenting those moments from the books, even if it doesn’t directly follow book events (though it actually shares an amazing scene with Baptism of Fire, a great book for which I wrote a short, spoiler-free review on Goodreads last year, if anyone cares about it).
As for the Gwent game, I think they did a pretty good job. Throughout the game Meve is capable of recruiting a fairly large force, with new cards being added constantly, allowing players to have fun customizing their decks in order to approach fights however they want. There’s a good variety of encounters, pushing players to attempt different strategies and cards for each of them. The quality of each of them, however, wasn’t super consistent, with some being quite boring to me. This is mostly true when it comes to Puzzles – predefined encounters where players have to use a specific set of cards to complete specific objectives. Some were very creative and fun to go through, others didn’t make much sense or pretty much solved themselves for me. Overall, I enjoyed the upgraded mechanics and think this version of Gwent is much more engaging than the mini-game from Witcher 3.
I played the game on the standard difficulty and felt it was very easy in general. It’s worth of note that on easy mode you can skip fights entirely and focus on the narrative if the card game is not your thing. Also, many battles are avoidable even on the other difficulties, but choosing not to fight may prevent you to experience a lot of good content.
Thronebreaker is an excellent story-driven card game that makes great use of the Witcher’s setting to tell a compelling story with a fun battle system. I highly recommend it to players who enjoy immersive narratives, but experts on card games may think it is a bit too simple for them. I also think its pricing is quite fair, given its decent length (30+ hours). I hope you guys can enjoy it as much as me.