Dark Souls (2011)

FromSoftware

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

4.40 from 6175 ratings · #49 top rated on Grouvee

13734 members have it in their collection · 769 playing now · 3485 backlogged · 1769 wish listed

How long? Main story 55h · with extras 70h · 100% 110h (from 162 logged playthroughs)

Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking … Read more
Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking on a perilous journey to uncover the secrets of the cursed land of Lordran. Dark Souls is known for its punishing difficulty, requiring players to carefully manage combat, stamina, and resources while navigating hostile environments filled with dangerous enemies and formidable bosses. The game features a unique multiplayer component, allowing players to leave messages for others, summon allies for cooperative play, or invade other players' worlds for PvP combat. The original release of Dark Souls received critical acclaim for its atmospheric world, innovative mechanics, and rewarding gameplay, solidifying its place as a seminal title in the action RPG genre. Read less

Details

Developers
FromSoftware
Publishers
Bandai Namco Entertainment
Genres
Adventure, Role-playing (RPG)
Themes
Action, Fantasy
Franchises
Dark Souls
Series
Dark Souls
Steam
View on Steam

Release dates

  • Sep 22, 2011 (Full Release) (Japan) PlayStation 3
  • Oct 04, 2011 (Full Release) (North_America) PlayStation 3, Xbox 360
  • Oct 06, 2011 (Full Release) (Australia) PlayStation 3, Xbox 360
  • Oct 07, 2011 (Full Release) (Europe) PlayStation 3, Xbox 360
  • Oct 18, 2011 (Full Release) (Korea) Xbox 360
  • Aug 23, 2012 (Full Release) (Australia) PC (Microsoft Windows)
  • Aug 24, 2012 (Full Release) (Europe) PC (Microsoft Windows)
  • Aug 24, 2012 (Full Release) (North_America) PC (Microsoft Windows)
  • Oct 25, 2012 (Full Release) (Japan) PC (Microsoft Windows)

Related

Bundled in

DLC

Remasters

Editions

Featured in lists

Rating distribution

5 stars
3829
4 stars
1452
3 stars
559
2 stars
225
1 star
109

Community All Reviews Statuses

pete_cruickshank

Review pete_cruickshank 3/5 · Jul 12, 2017

Good. But I preferred 'Demon Souls' and 'BloodBorne'

I remember playing Demon Souls and liked it for the reasons many people did. It was tough. It had great atmosphere. Cool boss fights. Good level design.

I played BloodBorne some years later and also enjoyed it.

Dark Souls is sometimes hailed as one of the best games ever. Edge magazine hailed it as their number one greatest video game. …

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I remember playing Demon Souls and liked it for the reasons many people did. It was tough. It had great atmosphere. Cool boss fights. Good level design.

I played BloodBorne some years later and also enjoyed it.

Dark Souls is sometimes hailed as one of the best games ever. Edge magazine hailed it as their number one greatest video game.

I think Demon Souls is a better game. It did everything the sequel did. It worked and was in no way broken. Nothing needed fixing. I think it deserves more credit. After playing Dark Souls again the controls seem clunky compared with Bloodborne. Is the reason it's put on this pedastal, because it was the first multiplat souls game?

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BorisY

Status BorisY Apr 5, 2017

Ok, I finally caved and installed Bootcamp and Dark Souls (Steam). After about an hours gametime I know I'm going to become completely obsessed with this. Bye bye life, I will become undead.

Question: I already have DSFix and Mortens242s UI mod installed. What other mods should I install without totally stressing out my system (currently running butter smooth at …

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Ok, I finally caved and installed Bootcamp and Dark Souls (Steam). After about an hours gametime I know I'm going to become completely obsessed with this. Bye bye life, I will become undead.

Question: I already have DSFix and Mortens242s UI mod installed. What other mods should I install without totally stressing out my system (currently running butter smooth at 1920x1080). I'm thinking essential texture mods and other essentials, but keeping the experience as authentic as possible.

...Torgo! I know your out there, and you are our Dark Souls grandmaster / guru!!!

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Begbie

Status Begbie Mar 8, 2017

Finally startet Dark Souls with deprived and still fighting my way through undead burg, the game feels great even loosing feels great. Any recommendations for my build?

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SpoonMan

Review SpoonMan 4/5 · Mar 7, 2017

I had been following the hype behind ‘Dark Souls’ for quite a while and had tried repeatedly to make it work on the PC. The release of Dark Souls: Prepare to Die Edition for the PC fulfilled that desire. It took me back to the old days; the days when I used to sit in front of the Television set …

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I had been following the hype behind ‘Dark Souls’ for quite a while and had tried repeatedly to make it work on the PC. The release of Dark Souls: Prepare to Die Edition for the PC fulfilled that desire. It took me back to the old days; the days when I used to sit in front of the Television set with my SNES, dying again and again on a single level of Contra. The last game in which I felt so out of place and confused was 'Resident Evil 3: Nemesis’, and that was only because I hadn't played any of the Resident Evil games before that. Moreover, it was one of the first games I had ever played. The beauty of Dark Souls does not lie in its gruelling difficulty, lack of large mistake thresholds, story (there is hardly any story to speak of) or graphics(the game look shitty on the PC and reaffirms my opinion that consoles are popular only because of the problem with pirates, and their looting, raping and pillaging activities). It's fascinating due to its basic structure. The game drops you off in a disconcerting world where death lurks around every corner and near every ledge. You get a vague idea of your purpose and a perplexing intro without much in the way of back-story; and soon you are facing the first boss in the game, which can kill you in two hits. The feeling of achievement and satisfaction when you kill a boss after dying continually is something I haven't felt in a game in a long time. The combat is like an exceptionally intricate dance, where every movement needs to be perfectly choreographed to progress unscathed. Every single weapon has a personality and gives you a completely different sense of control. It isn't about stats or overpowered enemies. It isn't about abnormally long life bars or abysmal damage. You can kill enemies as easily as they can kill you. Soon, you start to treat every single enemy like a boss (not in that sense) and getting hit by one makes it harder and harder to reach the next bonfire. The level of integration of the world is another remarkable feature. Following the tunnel behind a bonfire in the Darkroot Basin and unlocking the elevator to the Valley of Drakes was one of the most jaw-dropping experiences in my gaming career. But, unfortunately, this is valid only for the first half of the game. As the game progresses, it becomes cheaper and cheaper. Most of the deaths towards the end of the game resulted from bad footing mechanics (almost the entire game), invisible walkways (Crystal Caves), pitch blackness (Tomb of Giants) and other exasperating tactics like those. I had previously realized that even this game could be turned into a cakewalk like any other RPG by grinding incessantly, and I did. At a little over 60 hours and at level 113, I killed Gwyn, the Lord of Cinder, without chugging a single Estoc. I did not even parry or block since I was going the two-handed route. I tanked him with my health bar and killed him in five hits. Then, I sat down at the bonfire and found myself back at the bloody Undead Asylum after a roll of the credits. I had finished the game. Nevertheless, apparently, the game expected me to relive my bouts of frustration all over again, this time, thankfully, with an overpowered character. I refused. I refused because this game had given me an unparalleled sense of entitlement as a gamer. I also felt like a dick for consulting the walkthrough during the latter half of the game. But, I must blame my current state of time-starvation for making that decision. I wish this game was even harder and I hope that NAMCO BANDAI makes more games for the PC in the future. For the moment, however, I am going to stop gaming. I am sure that nothing I have downloaded recently will even mildly challenge the experiences I have had in these 60 or so hours. It is time to bid adieu to gaming. Farewell, gaming. May you rest in peace among my experiences of collecting stamps, coins, batteries, tazoes, G.I.Joe-s, Hot wheels cars, magnets, matchboxes, Pokémon cards, Duel Master cards, Yu-gi-oh cards, Harry Potter cards, Digimon cards, Dragonball Z pictures, WWE tattoos (the ones which came free with Big Bubble; I still have around 40 of those stuck on my room's door), creating backstories and character stats for games, drawing robots and other unsightly creatures, writing the lyrics of songs (usually misheard lyrics), writing poetry, beyblading, watching anime, reading manga, ranting, collecting scraps, spamming, debating, pwning and trolling on Orkut, playing shitty Facebook games (mainly Mafia Wars) and tasting different brands of beer in the deep recesses of my mind. I do expect you to return from time to time, overpowering me with a gratifying sense of nostalgia and compelling me to return to you. Until then, I need to reassign my priorities and move on.

Actual Score: 4/5

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Angie

Status Angie Dec 31, 2016

Just finished it. In my life only few games marked me in a beatiful way and I loved them truly. Dark Souls is one of them. I liked it more than DS III, maybe because it was my second of DS series to play so I had the experience to enjoy and appreciate more the whole set of the game. …

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Just finished it. In my life only few games marked me in a beatiful way and I loved them truly. Dark Souls is one of them. I liked it more than DS III, maybe because it was my second of DS series to play so I had the experience to enjoy and appreciate more the whole set of the game. A tiny thing that "dissapointed" me was, that after a point in which I had my player's stats, weapons etc considerably upgraded, the game became easy enough and the bosses too. In DS III the bosses were waaay much harder to beat and of course more complicated. The most difficult boss couldn't be compared even with the easiest one in DS III.

But anyways. I enjoyed it very much. Just hope DS II is more challenging.

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Angie

Status Angie Dec 23, 2016



I am at Mount Doom of Dark Souls version, ready -or not- to fight Ceaseless Discharge.



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Angie

Status Angie Dec 23, 2016

The only thing I really hate in Dark Souls, is that you haven't the ability to travel via the bonfires (at least at this point of the game that I am) like you can in Dark Souls 3 (as for the second one I don't know, haven't played yet). Ok, the difficulty level sometimes becomes annoying, but I knew it …

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The only thing I really hate in Dark Souls, is that you haven't the ability to travel via the bonfires (at least at this point of the game that I am) like you can in Dark Souls 3 (as for the second one I don't know, haven't played yet). Ok, the difficulty level sometimes becomes annoying, but I knew it already even before I start the game, but the travel thing gets on my nerves sometimes.
I want to get my sword repaired, oh Lord of Cinder!

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Angie

Status Angie Dec 15, 2016

Finally started Dark Souls, my fever :D Love it so far.

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Maevre

Status Maevre Sep 2, 2016

Hope this does not spoiler anyone, but I just took down Ornstein and Smough! Oh yeah! No summon or anything.

Feeling pretty accomplished right now. :)

That is all.

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Maevre

Status Maevre Aug 29, 2016

Gaping Dragon is down! So is Quelaag! I've made my way through Sen's Fortress (oh boy, were those traps a pain) and arrived in Anor Londo.

Wow, Anor Londo is such a breath of fresh air after all the doom and gloom up to this point. The design of the levels and monsters was starting to dwindle down my …

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Gaping Dragon is down! So is Quelaag! I've made my way through Sen's Fortress (oh boy, were those traps a pain) and arrived in Anor Londo.

Wow, Anor Londo is such a breath of fresh air after all the doom and gloom up to this point. The design of the levels and monsters was starting to dwindle down my sanity. I'm telling you if I had to see one more basilisk... with those googly eyes.. <shivers>.

So pretty much everything I want is in Anor Londo. I want to get that fury curved sword. I want to see the Painted World. I want to get the firelink shrine firekeeper back after *someone* thought it was a fun idea to stab her. I'm totally psyched for exploring this place.

I also had some experiences with the multiplayer aspect of the game now.
One positive - I summoned a friendly player and together we engaged in... I think the term is "jolly cooperation"?
And one negative - a bunch of players from that forest guild, decided to team up on me and totally gank me when I was exploring the Darkroot garden area. Boo! Who thought that making a guild around teaming up on unsuspecting players was a good idea? Anyway, I'm completely out of humanity now, so I wont have to worry about any of that for a while. I suppose I should go back to the depths at some point to try to get more. I now have a shiny ring from Sen's fortress that gives me a greater item discovery rate.

Yeah... sleep is overrated.

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Maevre

Status Maevre Aug 24, 2016

After a month-long break, I'm finally back in the world of Dark Souls. Let the despair commence!
I won't lie. I had a hard time getting back into things, especially since a visit to Blighttown was next on my program. Mosquitos, poison, I don't even know how to describe most of the monsters here, more poison... But, as always in …

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After a month-long break, I'm finally back in the world of Dark Souls. Let the despair commence!
I won't lie. I had a hard time getting back into things, especially since a visit to Blighttown was next on my program. Mosquitos, poison, I don't even know how to describe most of the monsters here, more poison... But, as always in this series, persistence and hard work payed off and I managed to make some progress and this pretty screenshot. Bring it on!

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Torgo

Status Torgo Aug 15, 2016

Random Souls

These sites allow you to randomly generate challenge runs for Dark Souls! It will randomly pick things like gear, restrictions, starting class, items, max level, weapon types, and boss order. Very cool! I should try one of these random roulette runs some day, definitely a cool thing if you're weirdly obsessed with Dark Souls and looking for something …

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Random Souls

These sites allow you to randomly generate challenge runs for Dark Souls! It will randomly pick things like gear, restrictions, starting class, items, max level, weapon types, and boss order. Very cool! I should try one of these random roulette runs some day, definitely a cool thing if you're weirdly obsessed with Dark Souls and looking for something outside of the vanilla experience:

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peter

Status peter Aug 8, 2016 Completed

I'm fully sucked in again guys. I'm about 28 hours into this playthrough, and I'll probably start over right away when I'm finished to try a mage build next. It's gotten deep enough that I haven't spent any time building Grouvee the last couple of weeks because I've been playing this with all my spare time. I'll get back to …

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I'm fully sucked in again guys. I'm about 28 hours into this playthrough, and I'll probably start over right away when I'm finished to try a mage build next. It's gotten deep enough that I haven't spent any time building Grouvee the last couple of weeks because I've been playing this with all my spare time. I'll get back to getting this place in shape soon!

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peter

Status peter Jul 25, 2016 Completed

I wanted to see how my Dark Souls skills had decayed over the last few years, so I started up a new game yesterday. Ended up playing about 4 or 5 hours, and got to Blighttown. I really hate Blighttown. I don't know if I'm just bad, or if that area is just super hard. I've died a ton with …

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I wanted to see how my Dark Souls skills had decayed over the last few years, so I started up a new game yesterday. Ended up playing about 4 or 5 hours, and got to Blighttown. I really hate Blighttown. I don't know if I'm just bad, or if that area is just super hard. I've died a ton with my strength build, and I finally just had to quit because I was going to break the controller :)

I'll get back at it later this week.

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betasaur

Review betasaur 4/5 · Jun 28, 2016

orgh, frame rate

I started my journey through the Souls games with Dark Souls III, so my opinion is definitively influenced by that.

What impressed me most was the interconnected world of Lordran, everything fits and connects perfectly and the atmosphere and design is just amazing. However the enormous amount of backtracking after clearing areas is really annoying. Yes, you get an item …

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I started my journey through the Souls games with Dark Souls III, so my opinion is definitively influenced by that.

What impressed me most was the interconnected world of Lordran, everything fits and connects perfectly and the atmosphere and design is just amazing. However the enormous amount of backtracking after clearing areas is really annoying. Yes, you get an item that allows you to warp between certain bonfires, but - at least in my playthrough - that was fairly late in the game.

Another annoying thing were the frame rate issues. In some areas (Blighttown x_x) the game actually got difficult to play with all the frame rate drops...

I would have rated the game 5 stars, but the frame rate problems annoyed me so much that it's hard to overlook.

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Torgo

Status Torgo Jun 23, 2016

New personal best time: Dark Souls in 2h47m!

I made a couple mistakes here and there. Only died to one boss: the centipede demon, I fell in the lava. Otherwise it was a good run. If I played absolutely perfectly I could probably shave it down to around 2:30 or 2:15 at best. But without using glitches/skips it's impossible to …

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New personal best time: Dark Souls in 2h47m!

I made a couple mistakes here and there. Only died to one boss: the centipede demon, I fell in the lava. Otherwise it was a good run. If I played absolutely perfectly I could probably shave it down to around 2:30 or 2:15 at best. But without using glitches/skips it's impossible to get much faster than that.


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GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Mar 3, 2016

a beautiful mysterious and almost Legend of Zelda type anime like netherworld.

Dark souls is such a distinct game. I am surprised this game got so popular. I am not a twitch gamer but The combat is pretty intense and invigorating. I think everyone should play this kind of game once and see what they think about the combat in it, simply because it is something quite different and also something it …

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Dark souls is such a distinct game. I am surprised this game got so popular. I am not a twitch gamer but The combat is pretty intense and invigorating. I think everyone should play this kind of game once and see what they think about the combat in it, simply because it is something quite different and also something it is notriously infamous for. I found after about six hours it would just be best (for me) to make progress in this game with a trainer, i didn't have the patience to overcome each enemy and figure out how to go about beating them. I just wanted to explore this game world. It is a beautiful mysterious and almost feels like Legend of Zelda type anime like netherworld. The story is VERY abstract (I did mention it was anime-like, hah) and the sequel is doubly so.

Anor Londo is the most breathtaking scene. I was delighted to see it was rendered on a rather dated GPU so nicely with no trouble at all. The golden rooftops and endless balconies are almost like MC Escher's Relativity. In fact all the different areas have this very unique feel to them, further brought out by the various kinds of opponents you encounter. It is in a way, a hardcore zelda with a more adult tone to it.

Though it is not for everyone, I am sure that there are plenty like me who find that that there is a lot to appreciate from it aside from the over the top difficult combat that it is so well known for.

I played with a fighter-ish character build who was big fan of double warpicks before finding a pike/spear, and ultimately better spears (winged spear)... STAY AWAY FROM ME! I really didn't quite like the way the character building in this game worked. Much too slow and too grindy and ultimately its far less about your build and more about how good you are and reactive to the situations in it. Weapons skill and knowledge of what is best against what enemies matters too. I really find the game asked a bit too much investment.

YOU HAVE CHEATED

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iliketoreadbro

Review iliketoreadbro 4/5 · Aug 6, 2014

To be honest I haven't finished this game and it's likely that I never will. It's a game that takes time and patience, and I'm definitely short on the former. That doesn't mean I don't absolutely respect this game, though. It's tough, very tough, but fair. It's incredibly atmospheric, features fantastic original monster and boss design, and has brilliant level …

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To be honest I haven't finished this game and it's likely that I never will. It's a game that takes time and patience, and I'm definitely short on the former. That doesn't mean I don't absolutely respect this game, though. It's tough, very tough, but fair. It's incredibly atmospheric, features fantastic original monster and boss design, and has brilliant level design.

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