Review Vallejo 4/5 · Sep 1, 2024
Hoooooo boy, this one is a doozy...
Here I am with another entry in my eternal quest to get ahead with videogame history and discourse. After finally getting a beautiful PS5 last year I have taken several steps towards the goal of freeing myself from the death grip of the PS2 nostalgia into the revolutionary new pastures of modern gaming. …
Hoooooo boy, this one is a doozy...
Here I am with another entry in my eternal quest to get ahead with videogame history and discourse. After finally getting a beautiful PS5 last year I have taken several steps towards the goal of freeing myself from the death grip of the PS2 nostalgia into the revolutionary new pastures of modern gaming. And, of course, the hottest IP from the 2010s was among the first to be tackled. Dark Souls was a transformative experience and now I can confidently say that I am a From Software convert. I thought it was not going to happen, but here we are.
Completing Dark Souls 1 was such an incredible experience that for the first time in decades I jumped straight away into the sequel. I spend dozens of hours into getting Platinum and even after all the grind and the struggle I was so captivated with the mechanics and game play that I couldn't wait to get more. I immediately installed DS2 after obtaining the last achievement in DS1, ready to satiate my DS hunger.
And Dark Souls 2 burnt the hell out of me. I don't think I will play another Soulslike for a good while.
Here is the thing: Dark Souls 2 is a GREAT game, don't get me wrong. I started this game relatively blind because I tried my best to abstain from other peoples perspective and wanted to have a hands-on approach to it. That was extremely short lived because of course I ended up joining the Covenant of Champions without reading or understanding what it meant and then I spend the next five hours getting absolutely curb-stomped in the Forest of Fallen Giants, to the point where I spend all my Human Effigies and had to start another save file when I opened the semi-permanent Reddit post about that Covenant and found out about my folly.
Dark Souls 1 is punishing but fair, it is hard when you are a novice but really rewards you with epic moments if you put the time in. Dark Souls 2 is a cool and all, but my general feel is like the game likes to be a dick pretty often: It constantly sets you up to failure. It is punishing even after you spend dozens of hours into the game and are already in NG+ (that fucking NPC in Drangleic Castle, man); I got stuck in this game so terribly often (How are you supposed to know about the Giants Memories after talking to the freaking dragon? How are you able to navigate around Horsefuck Valley by yourself?) and honestly... Fuck that, mate. I am a 30+ player with limited gaming time, after half an hour stuck in the same freaking room I am going to open the walkthroughs on YouTube, fuck that noise.
You can't look for anything DS2 related without stumbling into arguments about how it is the best thing ever produced/the worst thing ever. I think is a matter of feeling more than anything. For example, DS1 has this... I don't know how to put into words but is kind of an "arcade" feel to it. The world feels vast and complex the first time but after a while you can see all the nooks and crannies and traverse it becomes instinctual. I think that is why to this day I enjoy watching challenge runs so much. That does not happen with DS2 somehow. I cannot care less for Speedruns or challenge runs in Drangleic, sadly.
But let's be real: mechanically Dark Souls 2 is a leap an a half compared to the first one. The Bonfire Ascetics?, the sheer amount of builds you can create? the warpable bonfires from the beginning? THE SOUL VESSELS TO REDISTRIBUTE SOUL LEVELS? It is such an improvement in so many ways that it astounds me when people say it is a WORST game than DS1. Is just not the case.
Now, narrative... I got to say, I was not as involved in the story here but the highs are there, definitely. I think Drangleic has its own charms but I think the devs when a little too far with the vagueness of the story, even though is a perfectly coherent narrative, and a good story to say the least, but in my personal opinion the vibes of solitude and decadence take away some of the engagement of the story and for some reason the stakes are not as deep as the first one. Like, we understand the curse and the futility of all of it and the tragedy of Vendrick and Aldia (best part of the game), but the end, albeit good, feels a little like...
!(https://img-grouvee-com.b-cdn.net/userupload/2024/09/01/okay-tyler-the-creator.gif)
DS2 is very good. I don't regret playing it and I don't think is a "skipabble" entry in the Souls series. It is a flawed, excellent game, and I will probably go back to it... in a couple of years. Four, maybe. I don't want to go back to the Frozen Outskirts or to the Tseldora Cave, fuck those places.