Review V1CGaming 2/5 · Jun 3, 2023
Technically, it might be an impressive game, but in my opinion simply putting a lot of objects on screen is not sufficient to create an enjoyable experience. The combat is slow enough that you might want to spend some time base buildings. However, that part of the game is not engaging. Then, you might want to return to combat and …
Technically, it might be an impressive game, but in my opinion simply putting a lot of objects on screen is not sufficient to create an enjoyable experience. The combat is slow enough that you might want to spend some time base buildings. However, that part of the game is not engaging. Then, you might want to return to combat and play with your set of toys, but that part isn't very engaging either.
Even the dreadnoughts are not particularly fun to use, or look at. Weapons, in general, like a satisfying "oomph," so Instead of looking forward to them unleashing their terrible power - like the experimental units of Supreme Commander - I find myself passing the time until they finally reach their destination, and then hoping they won't fail to destroy an already beaten enemy, because then I'd have to wait again.
Add some annoying issues, like unarmed medic units rushing to their doom at the head of your forces, and the game not responding to mouse clicks sometimes - which is somehow related to the common attack-move command - and I have to rate the entire experience as average.