Main game
3.99 average rating based on 6007 ratings
You don't play Assassin's Creed games because the combat is good - it's just ok, not for the story because frankly it's crap and not because of parkour or freerunning because it's just holding the right trigger and pushing the left stick forward.
You play them because the world is immersive and captivating. The open world here is honestly more interactive and interesting than what Rockstar Games offered in GTAV.
You can buy and rebuild stores and landmarks that bring revenue.
You can hire members of the Courtesans, Thieves and Mercenaries, the 3 friendly factions in the game. A group of Courtesans create a "crowd" in which you can hide or they can lure guards away without much noise. Thieves attack and lure away guards in a more aggressive and quicker way. Mercenaries will simply help you take on you enemies.
The city has several Towers where the antagonist faction resides, destroying one will rid a city area off of their "influence" and the city streets will have rebellious citizens who openly critisize every passing guard and will slow down guards that are chasing you.
Destroying a tower isn't a side quest, it's part of the open world, it requires …
You don't play Assassin's Creed games because the combat is good - it's just ok, not for the story because frankly it's crap and not because of parkour or freerunning because it's just holding the right trigger and pushing the left stick forward.
You play them because the world is immersive and captivating. The open world here is honestly more interactive and interesting than what Rockstar Games offered in GTAV.
You can buy and rebuild stores and landmarks that bring revenue.
You can hire members of the Courtesans, Thieves and Mercenaries, the 3 friendly factions in the game. A group of Courtesans create a "crowd" in which you can hide or they can lure guards away without much noise. Thieves attack and lure away guards in a more aggressive and quicker way. Mercenaries will simply help you take on you enemies.
The city has several Towers where the antagonist faction resides, destroying one will rid a city area off of their "influence" and the city streets will have rebellious citizens who openly critisize every passing guard and will slow down guards that are chasing you.
Destroying a tower isn't a side quest, it's part of the open world, it requires you to infiltrate a restricted area, assassinate an officer without alerting him (because then he will flee), and afterwards climb a tower and set it on fire.
Most of the enjoyment from this game I got from roaming the open world, buying properties and liberating areas because it made the areas more active and living with all the citizens that appear. It felt that what I was doing made a difference as opposed to watching a cutscene where I'm told that "The last assassination really hurt our enemies!" or something like that.
There are a few additions compared to AC2, you can hire Assassins and use them in combat but it ultimately didn't change much.
The story missions are mostly linear and boring, Ubisoft wasn't able to utilize their beatiful, living and breathing open world in story missions, though it must be a pretty difficult task.
The story itself, I just didn't care. I didn't care in AC2 and here it's even more bland.
All in all, it's better than what came before, because of more activity in the open world. Yes, it's mostly ticking the items on the list: climb a tower, synchronize, burn the tower, buy property, rince repeat. Ubi games have been critisized for sharing this design model but I have to say, it's pretty entertaining. Don't know why but it just is. But i can totally understand why some people hate it.
okay so hear me out:
don't make a map where 2/3rds are the COUNTRYSIDE and even in the Centro district which is the 'city' area... the buildings are just incorrect idk, the parkour felt so less fluid than in AC2's maps
anyways, the main plot here just isn't as cool as in AC2... like okay i wanna kill the borgia as much as the next guy but the motivation is just so bleh - save Roma! they're templars!
the missions are also just way less iconic, remember the venice assassination in AC2? ik right my badussy is throbbing - but anyways, we never get anything near as iconic as that here. instead we just climb the castel sant'angelo like 40 times for our latest episode of keeping up with the borgias
in conclusion: they should have saved Rome for a game set during or after the Baroque period where it's urban planning was vastly improved and there were Bernini sculptures outside San Pietro x
the davinci dlc improves on the base game because it's gay, and also brings back lucrezia who is my personal #girlboss
The ending to the past story line was so satisfying. The ending to the present day story line was shocking I wasn’t expecting that at all. Great game
no words needed Rome Rome Rome , Caterina Sforza rest in peace <3
There was just something missing after AC2. The whole thing with the Borgia towers, etc., seemed repetitive at times. I loved the addition of the parachute and the recruitment of fellow assassins. I did get frustrated with Ezio killing random citizens instead of the actual baddies during chases and stuff, but oh well, casualties of war I guess.
Wow, what a ride. Even though we have less cities than in AC II (in fact, just one), it makes up for it with it's sheer size, and the sprawling life that happens there. Rome is simply magnificent, and walking through the streets, and past several historic sites, like the Piazza Navona and the Forum Romanum is just breath-taking, especially if you've been there in real life before. Also, we do get the occasional jump to some other location for individual missions, so that's cool as well. The missions are good and mostly fun, and while the story isn't spectacular, it fits the setting, and ultimately is a good past-time. But really, this games lives from the side missions, rebuilding Rome, strolling through the streets, climbing the Colosseum, walking the aqueducts, and beating the lairs of Romulus. I'll give it 4 stars, just ever so slightly scrathing 5 stars.. think of it as 4,4 stars, and a definite recommendation!
I've played the entirety of AC2, Brotherhood, and some of AC1 and AC4 and this was the best of the bunch. It's got better movement than AC2 and all the gameplay. Highly recommended.
This AC entry is a direct sequel to Assassin's Creed II, so the MC is yet again Ezio on a journey in Renaissance Italy. Set primarily in Rome, the game refines the series’ formula by introducing squad-based mechanics, Ezio can recruit and train fellow assassins, adding a new strategic layer to missions. I enjoyed this mechanic very much, especially since it felt like the perfect fit for the lore of the game, taking into account the first title that we are introduced by an order and it's members.
The city of Rome is richly detailed and massive, offering numerous side quests, collectibles, and territory control mechanics, and I think this one strikes a good balance in side-content, especially compared to the more modern titles, which are longer than they should be, for no good reason. The combat is more fluid and aggressive, and the story balances historical intrigue with the series’ sci-fi narrative arc.
While not a radical departure from its predecessor, Brotherhood stands out for its polished gameplay, meaningful progression systems, and surprisingly robust multiplayer mode—a first for the franchise, it even added a multiplayer mode, which fit perfectly into the proposal of this title, was quite nice but …
This AC entry is a direct sequel to Assassin's Creed II, so the MC is yet again Ezio on a journey in Renaissance Italy. Set primarily in Rome, the game refines the series’ formula by introducing squad-based mechanics, Ezio can recruit and train fellow assassins, adding a new strategic layer to missions. I enjoyed this mechanic very much, especially since it felt like the perfect fit for the lore of the game, taking into account the first title that we are introduced by an order and it's members.
The city of Rome is richly detailed and massive, offering numerous side quests, collectibles, and territory control mechanics, and I think this one strikes a good balance in side-content, especially compared to the more modern titles, which are longer than they should be, for no good reason. The combat is more fluid and aggressive, and the story balances historical intrigue with the series’ sci-fi narrative arc.
While not a radical departure from its predecessor, Brotherhood stands out for its polished gameplay, meaningful progression systems, and surprisingly robust multiplayer mode—a first for the franchise, it even added a multiplayer mode, which fit perfectly into the proposal of this title, was quite nice but not really my thing. This is a refined and content-rich sequel that expands on AC II’s strengths without losing its narrative momentum.
Platform: Xbox 360
Language: French
Finish Status: Completed
Playtime: 17h
Played it right after wrapping up the 2nd game, Brotherhood just kind of adds up on top of that with more content, which I don't mind at all. I miss the Villa now replaced by a cold underground basement, larger, but less cozy. I also miss the little underground crypt trials, now replaced by dirty cult areas with not a charm to spare.
Nevertheless I have a lot of fun with the pigeons and the crossbows and the many other additions to this installment. Possibly, the 2nd and 3rd might be the best games in the entire series. The parkour feels good, the story isn't crazy but actually holds some kind of funny guys. You wanna see what happens with that apple. It's a good time all the way around!
The story I've heard is that this game was planned to be an expansion for Assassin's Creed 2 but ended up being a stand alone game because of scope bloat.
Idk if that's true or not but it sure feels like it is. This game is very fun, Ezio continues to be a good character, and the gameplay elements it adds to AC2 are all a lot of fun. It does a lot to make it really feel like you're rebuilding and expanding the brotherhood.
Unfortunately though it's just a little too short.
4 / 5 Stars
just a direct upgrade to ACII, does everything better, probably the best in the AC series with black flag
Definitely a step up from the previous game. Although the story isn't as compelling as the previous entry, the game-play is made much more enjoyable due to the many additions. Absolutely loved some of the side quests, especially Leonardo's machines, and enjoyed the " Call Assassin's" feature as well. definitely a major entry to the franchise.
I don't owe the second game so I just skipped to Brotherhood and for me Brotherhood takes the style, feeling and interesting parts of the first game and just tops them. The visuals are beautiful, the controls are much, much more easy, even if that might be that I get used to them.The character of Ezio for me is much better than Altair's, even if his arc ain't as big or nice as Altair's.
My biggest problem with the first game was that the objectives were pretty much the same. Here some missions might have a similar style, but they always change and they always are different and I really enjoyed that. It made the game much more easy and fun to play. Also I really liked how they incorporated the stealth technic too. Certain missions had to be made stealth, but it wasn't like tremendously hard. It would always give you just enough help to go pass them.
The first seven sequences also went by really smoothly, but I do think that the last two were kinda rushed and the time moved way too fast. Still I get why they would do that for the story, but it didn't …
I don't owe the second game so I just skipped to Brotherhood and for me Brotherhood takes the style, feeling and interesting parts of the first game and just tops them. The visuals are beautiful, the controls are much, much more easy, even if that might be that I get used to them.The character of Ezio for me is much better than Altair's, even if his arc ain't as big or nice as Altair's.
My biggest problem with the first game was that the objectives were pretty much the same. Here some missions might have a similar style, but they always change and they always are different and I really enjoyed that. It made the game much more easy and fun to play. Also I really liked how they incorporated the stealth technic too. Certain missions had to be made stealth, but it wasn't like tremendously hard. It would always give you just enough help to go pass them.
The first seven sequences also went by really smoothly, but I do think that the last two were kinda rushed and the time moved way too fast. Still I get why they would do that for the story, but it didn't go as smooth as with the story before. Also I really liked how the Desmond story is just in the start and the end, because in the first time it was kinda boring going from Assassin to just walking through a lab.
Now the story was pretty simple and forward, but it didn't mind me. The villain in the end did get kinda over the top, but he still did feel kinda threatening. The ending leaves you with a really big cliffhanger, just like in the first and I get why they do that (to sell the next one too), but I would prefer if it felt more complete as a game on its own rather than feel like a part of a universe.
Overall I really enjoyed Brotherhood, more than I expected, and I would really recommend it. I did get lost at first, because I hadn't played 2, but it does give you a "What happened in the previous episode" so to catch on. Really excited to play Revelations.
Great game. Only qualms I had with it is that the last two sequences were a little rushed and the transitions between being Desmond and being in the Animus were a bit jerky.
A continuation of Assassin's Creed II. It's practically more of the same with just a pinch of new features added to the mix.
The game continues the story of Ezio and this time takes place in Rome. While most of the story is pretty good there are some weaker missions here and there. The amount of collectibles keeps on increasing with each installment of Assassin's Creed to the point where it can drive any completionist crazy.
Brotherhood adds a couple of new features to the mix with running Assassin's Guild - you can recruit people into the guild, send on missions to earn money and level up your assassin's and in the crucial time of need you can call them out. The management aspect is pretty tedious and boring but using your adepts to help you out on occasion seems almost like cheating. It's amazing though to see assassin's leaping from building and killing of your targets.
Apart from that you're also task with liberating different parts of the city by burning down watch towers - which is not that bad. A nice addition is collecting Romulus armor where you need to traverse certain locations reminding of Tomb Raider tombs …
A continuation of Assassin's Creed II. It's practically more of the same with just a pinch of new features added to the mix.
The game continues the story of Ezio and this time takes place in Rome. While most of the story is pretty good there are some weaker missions here and there. The amount of collectibles keeps on increasing with each installment of Assassin's Creed to the point where it can drive any completionist crazy.
Brotherhood adds a couple of new features to the mix with running Assassin's Guild - you can recruit people into the guild, send on missions to earn money and level up your assassin's and in the crucial time of need you can call them out. The management aspect is pretty tedious and boring but using your adepts to help you out on occasion seems almost like cheating. It's amazing though to see assassin's leaping from building and killing of your targets.
Apart from that you're also task with liberating different parts of the city by burning down watch towers - which is not that bad. A nice addition is collecting Romulus armor where you need to traverse certain locations reminding of Tomb Raider tombs - enclosed areas where you rather explore than do combat in order to fetch different pieces of the armor - really enjoyed those missions.
This installment also fixes the controller support (xbox one) as it was broken for me both in first and second AC game.
My biggest problem with the game is the setting. The Rome at many parts feels just empty. There are wide gaps between denser areas. I've also hated Colosseum - which looked cool at first but was not fun at all to traverse. Combined with enough missions there to showcase probably the asset make me really hate this particular spot.
In the end it's just more of Assassin's Creed II with some improvement. Mechanically game feels better, setting was worse and the story didn't really thrill me. It's no point playing it without having a go at the predecessor but definitely worth picking up if you enjoyed the previous one.
I’m about 3 hours in and this is quite refreshing after playing black flag. I wish I had played this right after 2. Silly 13 year old me
Besides one mission that had horrible AI and instant fails that took way longer than it should, this game is good! Ending is weird as heck though so don't freak out when you get to it - this will make sense if you've played it.
Historia: 5⭐
Jugabilidad: 4⭐
No se hace pesado: 3⭐
Okay, I have already decided which missions I'm gonna do and which ones I'm gonna ignore. I won't be completist with this game.
They haven't improved ABSOLUTELY NOTHING from the previous game, and there are A LOT of to improve...
Started today. Not really hyped since the previous one was boring, but I guess I should finish the story. I won't force myself to do all the sidequest this time if I'm not really interested.
Ezio theme is the best soundtrack for games.
My favorite map in the entire Assassin’s Creed series. Impressively accurate when compared to the real Rome.
Beautiful story of Ezio in his prime. Battle is improved and gameplay redundancy is eased with added RPG elements, as long as territorial battles which adds value to fights. Gun mechanics and combos also fluid.
I almost want to rate this 2.5. I can't believe how much I had to curse at and redo sections of this game. Which is frustrating because they added alot of cool things. Unfortunately they I don't think they took the time to really flesh out all those elements so it kinda just ends up being overwhelming at first and by the time your getting it and into it, at the sweet spot. The game is over. Literally.
I'm playing the assassins 'in order' and being the third in the 'series; it is by far the worst so far. Which makes me sad, because the world of Creed, and Enzio's story are great.
Before I rip into this a bit....Things I liked: The fact that you can recruit assassins, train them up, send them on missions, call them to aid you, use them to earn money etc. You can skip cinematics Some of the architecture is really cool You have a crossbow
Mixed feelings: You get to control different 'inventions' like cannons, tanks and gliders. Which is a cool concept. However, they are hard to control and I found myself just wanting to 'get through' those sections rather than really …
I almost want to rate this 2.5. I can't believe how much I had to curse at and redo sections of this game. Which is frustrating because they added alot of cool things. Unfortunately they I don't think they took the time to really flesh out all those elements so it kinda just ends up being overwhelming at first and by the time your getting it and into it, at the sweet spot. The game is over. Literally.
I'm playing the assassins 'in order' and being the third in the 'series; it is by far the worst so far. Which makes me sad, because the world of Creed, and Enzio's story are great.
Before I rip into this a bit....Things I liked: The fact that you can recruit assassins, train them up, send them on missions, call them to aid you, use them to earn money etc. You can skip cinematics Some of the architecture is really cool You have a crossbow
Mixed feelings: You get to control different 'inventions' like cannons, tanks and gliders. Which is a cool concept. However, they are hard to control and I found myself just wanting to 'get through' those sections rather than really 'enjoying them'. Horses: They can now go in the city! Yay!.....except the city is too tight and windy for them to be of much use. You just end up getting stuck in areas and having to ditch your horse and call it again. Fast Travel: You now have a subterranean way of getting around, BUT you have to manually get to each entry point first and renovate (AFTER you gain control of the area) Which often meant I just traveled via foot, roof and horse. I actually NEVER ended up using this feature, just wasn't worth it.
Things I didn't like... and their were many....
Game play is glitchy and graphics are not as good as the previous Creeds
Critical character n get stuck in 'battle' or 'flee' mode (enemy characters did too), but when the side character your escorting does that, you have to restart the memory to make it work again.
Their is one room at the very end of the game that is very glitchy, it is all about climbing and jumping but the interface sucks and you end up trying to scale the walls multiple times before it catches. SUPER frustrating.
Horses: Graphics are not as well done, Cannot 'sprint horses' so you always end up with this weird slow-motion gallop
Layout/Environment:
Rome is cool....but it was just chaotic, too much going on. YOU NEVER LEAVE ROME. Which sucked and made for not super intuitive game play.
Chunks of the city would be blocked off either because of the memory you were on , the action initiated within a memory OR restraints within a certain memory, all which lead to a feeling of confusion as their is no way to figure out which is tied to a action requirement and which is just too far ahead in the game.
Mini map isn’t as great and doesn’t show impassable terrain ( overall more chunky and not as useful)
Rome in huge and so are some of the elements. This can lead to some cool visuals but also alot of frustration when looking for treasure and such.
Speaking of treasure.. their is not as much of it, it is not as easy to find and they have added 'shop quests' that require you to find things from borgia messengers and treasure chests. So its counterintuitive.
Some items in the shops remain locked until you find things for mini shop quests. I completed the whole game and never completed a single shop quest. Granted, I had no idea what they were at first and sold off a bunch of my original items from treasure loot. But the fact that once I figured it out It was a long drawn out struggle to find things....just made it not worth it.
The same goes for the 'hidden truth messages, especially ones of large land marks. You can spend a ridiculous amount of time trying to run around and look in crannies. Oh, by the way, they can be located inside actual rooms, behind doorways. Super fun. They also do not auto activate when you are near. Inconvenient. I spent so long trying to get into one in particular before I realized you could actually and HAD to actually climb INTO it to get it to activate.
Let talk about game flow...or lack of it. In particular the rate at which you can earn weapons and armor in relation to total game play seem off. Your still unlocking areas and quests even as you stuck in the 'ending mode' of the game.
THE ENDING: Once you reach a certain point in the game, you CANNOT side track from the mission and do the things you want (destroy towers, assassin assignment, rebuilding, Borgia Towers etc) THEN after you follow through to the end because you had to, their is no option to go back into the animus and fiddle around more if you wanted to. It just takes you back to the final scene. Which is bogus because the way the game is set up, their is no real way to know that before hand and make sure you stop forward game play until your ready to end the game. Because their is alot to do if your so inclined. The game is focused on building up shop quests, rebuilding Rome, tearing down towers, recruiting assassins', destroying corrupt weapons, you know, all the coolest things....then it just drops all that like a bad habit and forces you along in the gameplay. I really didn't like that Also, when you get kicked out of the animus, Desmond takes a little adventure. Which is fine, but it had a very lackluster tomb raider feel and seemed obligatory more than anything else.
OVERALL: This game would have been great given double the memory segments or the option to do your own thing all the way through. It had a very rushed feel and did not live up to the previous 2. Such a shame
And here we are! 4 long weeks later, I finally have that 100% sync in the DNA. Towards the end it was a bit tiresome - that war machines tank mission made me miserable, but 10 minutes ago I finally also managed that. Review will be coming along shortly, after that I think I'll need a break from AC though before I dive into Revelations. 😅
And once again, I forgot to update my status when I started playing! 😱 What a ride this was! Am now done with the main story, but haven't reached 100% yet, only around 65%.. but this game is so much fun, I'm actually going for the full 100%. Back to Roma, and I'll update here and post my review when I've achieved full synchronization.
I call this game a big syke, when I expected a different game after playing AC2 I pretty much got the same game but at the same time It's a good thing because it implicated that neither Ezio's nor Desmond's story was finished and had a lot more to it. By this time I was already very much used to gameplay/combat mechanics despite the fact that they were still not perfect. Overall, amazing game, wish Ubisoft made more like these.
Finally finished the main story. What an ending. Going to collect the rest of the flags and finish off the shrines and I'll call it done. No way I'm subjecting myself to the multiplayer and just boosting for a couple of extra points. No thanks.
I started this right after Assassin's Creed 2 which had one of the most wtf endings ever but got bogged down quickly as I tried to do everything and went to every icon on the map only to die and get frustrated. I let it sit for nearly a year but decided to give it another crack the other day and realised that the Borgia Towers were meant to be tackled with a team of assassins. Since then, I've been having a blast buying real estate, following the story and taking out the Borgia and sending my assassins on contracts. Hoping to finish the game this month as I've been having a blast playing it.
Yeah, these games just aren't for me. The controls are just awful and I don't like the pace of them.