Assassin's Creed Revelations (2011)

Ubisoft Montreal

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.59 from 4657 ratings

9964 members have it in their collection · 141 playing now · 1936 backlogged · 757 wish listed

How long? Main story 14h · with extras 19h · 100% 33h (from 64 logged playthroughs)

Assassin's Creed Revelations is a third-person action-adventure stealth game set primarily in Constantinople during the rise of the Ottoman Empire. Players control an aging Ezio Auditore as he searches for five keys to unlock a library built by Altair, while also playing brief flashback sequences as Altair and first-person platforming sections as Desmond Miles. Gameplay retains the series' mix of … Read more
Assassin's Creed Revelations is a third-person action-adventure stealth game set primarily in Constantinople during the rise of the Ottoman Empire. Players control an aging Ezio Auditore as he searches for five keys to unlock a library built by Altair, while also playing brief flashback sequences as Altair and first-person platforming sections as Desmond Miles. Gameplay retains the series' mix of combat, climbing, and stealth, adding a hookblade for faster traversal and zipline access, a bomb crafting system, and a tower defense minigame. The multiplayer mode from Brotherhood returns with expanded maps, characters, and modes. Read less
Remove Ads with Grouvee Gold

Release dates

  • Nov 14, 2011 (North_America) PlayStation 3
  • Nov 15, 2011 (Worldwide) PC (Microsoft Windows), Xbox 360
  • Nov 16, 2011 (Europe) PlayStation 3
  • Nov 29, 2011 (Japan) PlayStation 3

Also available on

Related

DLC

Remove Ads with Grouvee Gold

Featured in lists

2011 by Nai9 · 24 games · 0
Assassin's Creed by AlisShade · 14 games · 0
backlog by aadil · 16 games · 0
Finished by younoukn · 70 games · 0
Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
804
4 stars
1684
3 stars
1685
2 stars
404
1 star
80
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Jul 23, 2025

This AC entry concludes Ezio Auditore’s trilogy with a mature, reflective tone and solid gameplay, which in my opinion was a perfect ending for the series as a whole, not just for Ezio. Set in the vibrant and detailed city of Constantinople, the game refines parkour and combat mechanics from previous titles and introduces new elements like the Hookblade and …

Read more

This AC entry concludes Ezio Auditore’s trilogy with a mature, reflective tone and solid gameplay, which in my opinion was a perfect ending for the series as a whole, not just for Ezio. Set in the vibrant and detailed city of Constantinople, the game refines parkour and combat mechanics from previous titles and introduces new elements like the Hookblade and a bomb-crafting system, enhancing the RPG-like systems to improve game complexity and replayability.

Ezio’s journey intertwines with flashbacks to Altair and Desmond, offering deeper lore and emotional weight, and the Altair sections were my favorite since the first title is my favorite AC title. However, mission variety can feel repetitive, and the tower defense mini-game was widely seen as unnecessary. Visually, it holds up well for its time, and the OST is once again excellent. This is a fitting end to Ezio’s story—familiar but polished. Best enjoyed by fans of the previous entries.

The narrative strength of this game lies in how it treats its protagonists as aging, burdened figures rather than power fantasies. Ezio is no longer driven by revenge or youthful ambition, but by a search for meaning and closure, which gives the story a quieter, almost melancholic pace. His reflections on legacy, memory, and purpose mirror Altair’s own arc, creating a satisfying thematic bridge between the first game and the Ezio trilogy. The final moments, especially Ezio’s realization of his role in a much larger story, are among the most emotionally resonant in the entire franchise.

From a technical and design standpoint, this title feels like the culmination of Ubisoft’s iteration on the original formula before the series’ later reinventions. While it doesn’t radically change the gameplay loop, its refinements make the pacing smoother and more confident. The atmosphere of Constantinople, combined with the OST, gives the game a strong sense of place. Despite some dated design choices, this AC entry stands as a thoughtful send-off to an era of the franchise, one defined by character-driven storytelling and incremental but meaningful evolution.

Read less
HANSOLOOOOOOOO

Review HANSOLOOOOOOOO 3/5 · Mar 9, 2025

RoadTo360 53, Assassin’s Creed Revelations: A Weak Entry With Cool Moments

I am on a journey to beat 360 random Xbox 360 games. Here's my next adventure

Game number 52 was Assassin’s Creed Revelations. AC Revelations is the fourth game in the Assassin’s Creed series and the final game in the Ezio trilogy. The gameplay loop is exactly the same here as it was in the previous games, with little to …

Read more

I am on a journey to beat 360 random Xbox 360 games. Here's my next adventure

Game number 52 was Assassin’s Creed Revelations. AC Revelations is the fourth game in the Assassin’s Creed series and the final game in the Ezio trilogy. The gameplay loop is exactly the same here as it was in the previous games, with little to discuss: you play as an Italian guy in the renaissance as he parkours around and kills people. This game takes place in Istanbul.

The graphics are definitely starting to look more like a late 7th gen release. Things are getting crisper and more detailed… but I definitely noticed some framerate drop at times… this only gets worse as the later games push the 360 to its limits. Sound is again unremarkable, but the voice acting is top notch! I love how Ezio’s voice actor was able to make him seem older by changing the way in which he voiced him.

ACR’s story has some interesting aspects, but it is overall very disjointed and unfocused. Desmond has been put in a coma after the climax of ACBH and was thrust into the Animus so that his brain could still function. While in the Animus, he meets the previous Abstergo test subject, Clay. Desmond doesn’t have much to do in the animus as himself, so he follows the end of Ezio’s life to help him get out of the coma. This is the first game that Desmond’s presence really feels stupid and there is no reason for the sections outside of the ancestor. The only good thing about Desmond’s story is that we get some pretty interesting sections that go over Desmond’s backstory. These were sorely needed because nobody knew anything about Desmond’s past up until this point.

The meat and potatoes of ACR’s story focuses on the later years of Ezio’s life. He finds himself with a strange connection to Altair (the protagonist of AC1) and returns to the holy land in search of Altair’s library. Most of the game is in Istanbul, where the keys to Altair’s library have been hidden. Ezio’s main goal is to find these keys and enter the library before the Templars are able to beat him to it. Along the way, there is a major plotline where Ezio befriends the grandson of the Sultan and helps him uncover treachery in the inner palace of the Sultanate. The final plotline is about Ezio and his budding relationship with a book shop owner named Sofia. She is able to help him translate clues so that he can find the keys to Ezio’s library.

Every time Ezio acquires a key, he is shown a memory from Altair’s life. These memories all form a core of Altair’s beliefs about the Brotherhood of Assassins and about the dangers of the Pieces of Eden. They are by far the best part of this game. I was always interested in the Altair sections because they were so deep and philosophical. It felt like Ubisoft was finally giving us real insight into the beliefs of the Assassins and how they actually operate.

While some sections (mainly the Altair ones) were great, there are entirely too many plotlines in ACR for any real cohesion. One moment you will be helping out the Sultinate, the next you are flirting with Sofia, and the next you are playing as an entirely different character. You feel like you are getting whiplash at how many times the plot changes. There are some positives here… but it could have all been so much better if it was focused.

There is something about the world exploration in ACR that just feels wrong. Maybe its the unbelievably easy combat (you are essentially a god… but Ezio is supposed to be a master at this point. It probably works thematically). Maybe its the lack of emphasis on blending in with crowds or the fact that there are zero rural areas in ACR. Something just felt off the entire game.

The one good thing is the hook. I actually think this thing is super cool. Ezio gets this hook that lets him swing off of things and parkour super fast. You will be FLYING up buildings. Gone are the days of puzzling out how to get up a tower. Now you just press up and you are at the top in 10 seconds. Jokes aside, the hook is kinda cool, but I do miss the days when it felt like an accomplishment to get to the top of a building.

There is 1 sequence where Ezio is not in Istanbul, but in this cave city. That sequence is SUPER COOL and memorable.

The side content in ACR sucks. Plain and simple. There's worse versions of the forts from ACBH, a few other assassination quests, and the secret parkour areas. One thing that is really bad are the random tower defense sections. Why are these in my AC game? I would say that you should probably avoid most of the side stuff and just stick to the main story.

Overall, ACR isn’t that bad, but it really feels weak compared to AC2 and ACBH. Istanbul is a cool city, but it really doesn’t feel that great to traverse, the story is completely unfocused, and the side missions are lackluster at best. When the story has cool moments everything is amazing, but most of your time will be spent just going through the motions. I honestly think this is the worst AC game and you should only really play it if you are very invested in seeing Ezio’s story through to the end. (5/10)

I spent 13 hours, 49 minutes, and 22 seconds playing AC Revelations

I have spent a total of 561 hours and 4 minutes on the Road to 360 challenge so far!

Next Game: Assassin’s Creed 3

Read less
Gobelin_Powa

Review Gobelin_Powa 5/5 · Feb 26, 2024

10/10 Y a clairement la nostalgie qui joue mais franchement j'ai grandi avec ce jeu et c'est juste trop trop bonnard. L'ambiance est dingue et le multi est parfaiiiiit.

GameTracker

Review GameTracker 4/5 · Mar 24, 2022

The best for the end

Honestly I really like the trilogy of Ezio, this game made feel maybe playing a little bit more with Altair could have been great. There's not too much additions to this game compared with Brotherhood but still good specially the new stuff about the bombs, I missed the tombs sections because this whole mini game with Desmond felt a little …

Read more

Honestly I really like the trilogy of Ezio, this game made feel maybe playing a little bit more with Altair could have been great. There's not too much additions to this game compared with Brotherhood but still good specially the new stuff about the bombs, I missed the tombs sections because this whole mini game with Desmond felt a little bit off.

The missions were not specially great, but they were good, and I think it all got better by the end, the final missions have really nice sequences and the way they crossed the story with Desmond and Altair on the final cutscenes was awesome.

Definitely worth playing if you're interested on AC story.

Read less
RxBrad

Status RxBrad Jul 27, 2018

I went into this game fully expecting yet another recycle of AC2 assets. I was surprised to see a decent graphical upgrade from the previous games. Windows 10 struggled to show those graphics, however, until I deleted systemdetection.dll from the game's installation folder.

Climbing is a lot less tedious with the hookblade, and the instant-fail-on-detection missions have been deemphasized ever-so-slightly. …

Read more

I went into this game fully expecting yet another recycle of AC2 assets. I was surprised to see a decent graphical upgrade from the previous games. Windows 10 struggled to show those graphics, however, until I deleted systemdetection.dll from the game's installation folder.

Climbing is a lot less tedious with the hookblade, and the instant-fail-on-detection missions have been deemphasized ever-so-slightly.

A large portion of the game is rather repetitive. Find Polo symbol; find book; find key; do Altair segment; write a letter to your sister; rinse & repeat.

The Desmond story also continues to make less and less sense.

Read less
RxBrad

Status RxBrad Jul 20, 2018

There are apparently some fairly major graphical issues (flickering, character models warping) with this game in Windows 10 on GTX 1060. After beating my head against a wall for awhile, I found that deleting the systemdetection.dll file from the game's installation folder fixed it.

Guran

Review Guran 4/5 · Jun 16, 2015

Ezio loses his form slightly

Assassin's Creed Revelations is a good game, even though the single player game story feels weaker this time around. There is no real antagonist, and it doesnt feel like Ezio finds out anything of great importance. But for those who have played the first Assassins Creed its nice to find out more about Altair. Gameplay is still very good and …

Read more

Assassin's Creed Revelations is a good game, even though the single player game story feels weaker this time around. There is no real antagonist, and it doesnt feel like Ezio finds out anything of great importance. But for those who have played the first Assassins Creed its nice to find out more about Altair. Gameplay is still very good and I experienced no bugs or glitches. I only had to do den defense once and had no issues with it at all, they must have patched it since launch. Desmonds sequences are ok. It feels like a separate game altogether though and the Subject 16 puzzles from the previous games were a better fit for Assassin's Creed in my opinion. The already excellent multiplayer game has been improved with story elements and some nice new modes. Overall I really enjoyed the MP, even more so than single player. The death matches were very enjoyable. Its almost the same as Wanted but the maps are smaller and there is only an indicator that shows when the target is in sight.
Overall this game is a nice iteration but nothing mandatory unless you're already a fan of Assassin's Creed (which I am).

Read less
jordanism

Status jordanism Jan 9, 2015

Meh... can't get into it, controls are kind of fuzzy. Playtime's over, back to Euro Truck 2 ;-)

iliketoreadbro

Review iliketoreadbro 2/5 · Jun 13, 2014

While Brotherhood improved on the problems of 2 and added new elements, even if only a little bit on both accounts, Revelations failed to do the same. It did add new elements, but it didn't really make them any better. OOOOOOO BASE DEFENSE!!! How original! What?! You can slide on a rope from a rooftop to a slightly lower roof …

Read more

While Brotherhood improved on the problems of 2 and added new elements, even if only a little bit on both accounts, Revelations failed to do the same. It did add new elements, but it didn't really make them any better. OOOOOOO BASE DEFENSE!!! How original! What?! You can slide on a rope from a rooftop to a slightly lower roof top? GOOD GOD WHAT WILL THEY THINK UP NEXT?! My point here is that this game simply didn't excite me at all. I quickly grew bored, I gave it an honest couple of hours, but ultimately I was dissatisfied and put it down. While the original AC wasn't all that long and had its fair share of problems, it was an entirely new concept and gameplay style, it was captivating despite it's flaws. The series, at least once it reached this point, hasn't really been able to deliver anything even remotely as captivating or groundbreaking as the first game. I haven't played AC game since this one, so I can't speak for those factors in III, IV, or the up-coming Unity.

Read less