Main game
3.99 average rating based on 5838 ratings
Black Flag is an OK game in my opinion. It's definitely one of the better Assassin's Creed entries, but it got old very fast. The world is vast and the ocean-sailing is cool--but only up until a point. Then it becomes boring and bothersome. Also, while the sea battles are a bunch of fun, they can become really difficult if you're not upgrading your ship all the time. The movement and fighting it pretty much exactly like the other AC games, so it's not really shaking up for formula here. People were singing praises about this game far and wide but I found that it didn't live up to my expectations. It's a bummer because I sort of like the AC story but it's also a shame that the experience is always the same. Different time, same story.
Intro
This is the first AC game i sort of enjoyed. Until i didn't. It helps a lot that you're not an assassin and that half of the game doesn't involve AC nonsense. I would give it 2,5 stars if i could.
The Good
The Bad
Intro
This is the first AC game i sort of enjoyed. Until i didn't. It helps a lot that you're not an assassin and that half of the game doesn't involve AC nonsense. I would give it 2,5 stars if i could.
The Good
The Bad
The Ugly
The Truly Dreadful
Conclusion
This could have been good but Ubisoftinthehead seems to insist on ruining AC at all costs. It's a shame this game is so lazily and poorly made. Combat could easily have been made more interesting, which goes for your crew/fleet/homebase too. Now it's a bunch of shallow content that's spread too thin.
Playing through the lackluster sailing of Odyssey made me nostalgic for the ol' Jackdaw. Luckily, UbiSoft was having an Assassin's Creed sale on the PS4, still this one was the most expensive because they know it was one of their best sellers. By now, most everyone has played this game or know what it's about, but here's my take nonetheless.

The sailing is what makes this game standout. They dabbled with it in AC3 & realized they had something there & rightly made a whole game dedicated to it. The sailing is simple to learn and there's a good weight to steering the Jackdaw around, but there's a joy in mastering more advance maneuvers, sailing circles around big man'o'wars. And that's the other aspect of the sailing, the ship combat. It doesn't matter how many ships I take on, it never gets stale. Everything pulls you into the action. The rapport of the cannons, Edward yelling commands, the crew shouting, the great battle music, and the visuals all make for a great ship fight. The only part of ship battles that can get a bit old are the boarding sections.

During the boarding sections, you're pulled from command of the …
Playing through the lackluster sailing of Odyssey made me nostalgic for the ol' Jackdaw. Luckily, UbiSoft was having an Assassin's Creed sale on the PS4, still this one was the most expensive because they know it was one of their best sellers. By now, most everyone has played this game or know what it's about, but here's my take nonetheless.

The sailing is what makes this game standout. They dabbled with it in AC3 & realized they had something there & rightly made a whole game dedicated to it. The sailing is simple to learn and there's a good weight to steering the Jackdaw around, but there's a joy in mastering more advance maneuvers, sailing circles around big man'o'wars. And that's the other aspect of the sailing, the ship combat. It doesn't matter how many ships I take on, it never gets stale. Everything pulls you into the action. The rapport of the cannons, Edward yelling commands, the crew shouting, the great battle music, and the visuals all make for a great ship fight. The only part of ship battles that can get a bit old are the boarding sections.

During the boarding sections, you're pulled from command of the ship and back in the boots of Edward, which means a return to the combat system that's always been the low point of the series. Ed fights like a slow moose. Sometimes it's impossible to time a counter, especially against the musket men on the top of ship masts. And it can take a while to kill one enemy if you get swamped, because you're constantly countering and Ed has a habit of pushing the enemies far away from him out of attack range, which is annoying when you're trying to finish one particular baddie off. Granted this is an assassin game, so you're encouraged to be stealthy.

The on-foot assassin levels are the weakest. As most people say, "This is a great pirate game, but a bad Assassin's Creed game." Most are tailing a target across an island or sneaking into a plantation to knife someone. It's okay, but nothing special, still better than that boat stealth mission in the Carolina swamps.

There's some side missions in this open world as well, I skipped most of them this time around, but I did participate in some of the whaling missions. Those are fun and exciting as well. It awakens a sort of man vs nature battle within the player & aiming the harpoon takes a bit of skill. And if I may go on a bit of a tangent, I remember UbiSoft getting guff for having whaling in game and they defended it for it's historic accuracy. Now they're bending history in the new games to fit modern sensibilities. Sorry, back on focus.

I loved the music in this game, lots of good piratish music & of course the sea shanties that are designed to be catchy. I could spend hours just sailing the soothing waves listening to the crew sing away. There's also some ambient music that wasn't piratey, but more almost sci-fi, which works with this series "time travel" aspect.

I think one of the biggest reason this game is so beloved is the history works great with the story. Pirates already have a romantic mystique in our culture. You have icons like Blackbeard who are known for swashbuckling and looting, basically the real historic figures already have an interesting story worth telling. It's harder to make an action packed game when you have to work with historic figures like Charles Dickens and Benjamin Disraeli who spent most their time behind a desk. The time spent with these fellow pirates are the best part of the narrative and you've got a whole mix of characters; the mentor figure of Blackbeard, the hot-headed Vane, Mary Reed who somehow fooled everyone as James Kidd, and Hornigold. Upon this replay, I really enjoyed the story arc with Hornigold. He's a bit of a turncoat, but he's also the only one who sees the writing on the wall that a pirate republic won't work.

I wished the story was centered more just around the exploits of these pirates, but there's the Templar plot that pops up every now and then. Luckily, it's framed as a treasure hunt, a great pirate trope, as you search for this ancient observatory. It's also better than other Templar/Assassin plot-lines in other games because Edward isn't an assassin, not really. He's just a guy with dreams of wealth. For me, he's one of the more relatable protagonists. He's not concerned about stopping Templars, or upholding the Creed, or getting mired down in all that ancient civilization nonsense, he just wants to be rich.

This was one of the first games after the Desmond Miles future plot line, and I honestly found this future plot the best for the AC series. It frames AC as a real-life series in game & you work in the entertainment department creating AC games. It's a little boring being a mute employee who just takes a tour of the office, but it fits the best. It isn't so intrusive like Desmond's line, but it's more interactive than the boring cutscenes with Bishop.

As always, this is what I want an AC game to be, less Assassins, more just being a hero of history. Now, I'm moving on to the black sheep of the series: Unity.
For the love of the money is the root of all evil
This is a famous quote from apostle's Paul advice about money. Well, I am a Reformed Christian and my review about games care much about my world vision ("cosmovision"), as well as I know the developers and the pop culture has their own vision. ^^'
Anyway, I am not a huge fan of the AC plot, but I am a huge fan of its scenery and beautiful landscapes, recreating amazing historical sites. I started to use Black Flag not only for playing a game, but also to relax my mind admiring God's creation inside the game: beautiful beaches, small isles, colonial sites, wonderful waves, the sounds of the insects at night, etc.
Surely, the world is beautiful, however, we know that we aren't perfect. The Total Depravity of humans could be seen clearly in the game (thankfully not exactly "visually").
Edward Kenway - Gave up a superior treasure for a fleeting one
Kenway preferred to create his fleet to seek fleeting goals.
For the love of the money is the root of all evil
This is a famous quote from apostle's Paul advice about money. Well, I am a Reformed Christian and my review about games care much about my world vision ("cosmovision"), as well as I know the developers and the pop culture has their own vision. ^^'
Anyway, I am not a huge fan of the AC plot, but I am a huge fan of its scenery and beautiful landscapes, recreating amazing historical sites. I started to use Black Flag not only for playing a game, but also to relax my mind admiring God's creation inside the game: beautiful beaches, small isles, colonial sites, wonderful waves, the sounds of the insects at night, etc.
Surely, the world is beautiful, however, we know that we aren't perfect. The Total Depravity of humans could be seen clearly in the game (thankfully not exactly "visually").
Edward Kenway - Gave up a superior treasure for a fleeting one
Kenway preferred to create his fleet to seek fleeting goals.
In short, without spoilers, one could see that life is not about be rich, but that life is about the dear ones. We are responsible for ours acts and we should harvest what we sow today (it is a Biblical rule). Playing this game made me be thankful for having my family, my loved ones and reflect the inverse of the Assassin code: there is a Truth and surely not all things are permitted. =)
I really don't get why the AC code is this and why they think this is wise, for it is not, since it only sounds like a post-modern theory of philosophy (relativism of the truth), and saying something like "moral animals" of any Evolutionist theorist. >.<
The beauty of the morality, the beauty of the own beauty (the art, music, etc.); the meaning of love or justice (not considering them just like chemical processes inside my brain), is something really important in my vision, otherwise,
Finally, I think that I really liked this game for it was able to bring advice, although it did not share a precise doctrine, it tries to bring something good, bringing humanity to the characters, although all their mistakes and sins. In real life, although we are sinners and do a lot of mistakes that we regret, there is a Truth and Hope, whose name is Jesus Christ.
I think AC Black Flag is like a Greek Tragedy, not so sublime, obviously, but creating some kind of "katharsis"; an emotional action-drama of hope for a future after bad choices. =)
Anyway, forgive my English, since it is not my native tongue. About the rest of the game (graphics, music, gameplay, etc.), well, it was nice. My only complain was that I played on PC and my controller could not reach the highest running speed. So, when I needed to pursuit someone, I had to use the keyboard and mouse.
It's not a bad game, but it's just not a very fun game.
Black Flag is much like the other AC series, but with less city activity and more of you awkwardly bumping your sailing ship into small islands to go find a monkey to kill or a little glittering thing to collect.
They have gone overboard with the item collection (manuscripts, sticky notes, animus fragments, musical notes, treasure chests, maps TO treasure chests, hackable computers, mayan keystones, templar keys) whose rewards are very rarely worth it.
The sailing is fun, but quickly gets repititous (mortar the other boat, broadside cannons, board the boat, kill the crew) maybe 40 or 50 times if you want the resources to upgrade your own ship. Your crew does sing your collected shanties though, which is easily the best part of the game.
Also, making me harpoon all those sea animals to craft a pouch to hold 5 more darts is pretty awful.
Least fav. of the AC games so far, what I remembered as an epic pirate adventure turned out to be a muddled, boring mess and I struggle to see why it's held up as one of the franchise's best.
Criticisms:
Least fav. of the AC games so far, what I remembered as an epic pirate adventure turned out to be a muddled, boring mess and I struggle to see why it's held up as one of the franchise's best.
Criticisms:
Anyways, good things!
Take one cup of parkour, half a cup of sword fighting, add a cup filled to the brim with ship combat and add two different teaspoons of horrible plot and you've got the recipe for this game.
Possibly the best AC (I wouldn't know it's only the second or third I'd played), I found sailing around the Caribbean quite fun, the parkouring about in island towns neat if not challenging and the gameplay in the modern-day parts utterly boring and redundant. Same for the hokum story about evil Templars and noble Assassins, although that's par for the course for this series. It's a testament to the quality of the core gameplay loops of running on roofs and fighting sailing ships that I was willing to take in the ridiculous collectibles and silly mini-games...and again, the plot(s).
Arrrgh, it was fun while I could get new and better ways to fire a canon and swing on a rope and I'll skip mentioning how the now-free DLC removed all semblence of balance from the sword fighting.
I don’t understand why this is such a beloved AC game. Running, climbing, and sword fighting are jerky and awkward. Land missions and optionals are boring, especially with so much hiding and waiting. And I picked this off the shelf because I was in the mood for all these activities that are common to AC games!
People say the ship battles make up for it, but those are just as awkward to control and often just a mess of confusion. I guess I’m supposed to enjoy all the sea shanties I’ve collected?
So I gave up on this one partway through when I realized I wasn’t enjoying any part of it.
Though I am a fan of the series this game left me the most disappointed so far. The main character is not very likeable and his connection to the Assassins is rather flimsy. Though later on in the game this does improve it doesn't feel as much of a result of character growth, but rather necessity for the story.
The main character is just so disinterested in what is going on throughout most of the game. Throughout most of the game his only motivation is the money. Had this game not been labelled Assassin's Creed this might not have bothered me as much and it could have just been an entertaining pirating rump, but I feel an Assassin's Creed game should have its focus more on ever ongoing war between the Templar and Assassin.
Due to my disconnect to the main character, this was the first game where I was actually more intrigued by the bits outside of the Animus, where I actually felt like I was sneaking around in the open. Sadly the hacking mini games do become a bit repetitive and there is very little pay-off story-wise in the end.
The ending to both Edward Kenway's story and …
Though I am a fan of the series this game left me the most disappointed so far. The main character is not very likeable and his connection to the Assassins is rather flimsy. Though later on in the game this does improve it doesn't feel as much of a result of character growth, but rather necessity for the story.
The main character is just so disinterested in what is going on throughout most of the game. Throughout most of the game his only motivation is the money. Had this game not been labelled Assassin's Creed this might not have bothered me as much and it could have just been an entertaining pirating rump, but I feel an Assassin's Creed game should have its focus more on ever ongoing war between the Templar and Assassin.
Due to my disconnect to the main character, this was the first game where I was actually more intrigued by the bits outside of the Animus, where I actually felt like I was sneaking around in the open. Sadly the hacking mini games do become a bit repetitive and there is very little pay-off story-wise in the end.
The ending to both Edward Kenway's story and the one outside of the Animus seemed rather rushed and nonsensical.
Maybe in the next games there will be some answers to some of those things that irked me at the about this story, but for now it just comes across as a bit of a jumbled mess, which on top of a game with an unlike-able protagonist, did not leave me enjoying the game all that much.
I spent many, many hours sailing around with the Jackdaw, plundering ships, finding treasure and other side quests. Sadly the role of the Assassins in this game is very limited as Edward never really cares for them in the story, he just happened to steal an Assassin costume. Yes there are some templars, yes there is some mystical orb thingie, but Edward (as a true pirate) doesn't really care for the big picture except when it concerns his wallet. Also the parts at Abstergo were disappointing. At the beginning, snooping around made me nervous, as you don't know what will happen when the boss notices your side activities. Sadly, it all ended in a meh conclusion. As for the gameplay, this game does have its typical yell at the scream moments when Edward jumps in the wrong direction or climbs something you don't want. For some missions this can be frustrating (like the follow the circle of hearing missions), but overall the gameplay is solid enough to be enjoyable. I love the rage/sleep darts and maybe overused them a bit during stealth missions. Having a sniper kill all your enemies for you is very satisfying.
In short, the game is …
I spent many, many hours sailing around with the Jackdaw, plundering ships, finding treasure and other side quests. Sadly the role of the Assassins in this game is very limited as Edward never really cares for them in the story, he just happened to steal an Assassin costume. Yes there are some templars, yes there is some mystical orb thingie, but Edward (as a true pirate) doesn't really care for the big picture except when it concerns his wallet. Also the parts at Abstergo were disappointing. At the beginning, snooping around made me nervous, as you don't know what will happen when the boss notices your side activities. Sadly, it all ended in a meh conclusion. As for the gameplay, this game does have its typical yell at the scream moments when Edward jumps in the wrong direction or climbs something you don't want. For some missions this can be frustrating (like the follow the circle of hearing missions), but overall the gameplay is solid enough to be enjoyable. I love the rage/sleep darts and maybe overused them a bit during stealth missions. Having a sniper kill all your enemies for you is very satisfying.
In short, the game is a lot of fun. Exploring the seas and searching for treasure, hunting and the other side quests will consume a lot of your hours. The main story is a bit disappointing due to lack of Assassins and the lack of security at Abstergo. If you would skip the Abstergo stuff, the game could easily be called Pirate Creed and be a game on its own. Still, a very good addition to your game library even if you are not into the Assassin's Creed back story.
Didn’t really enjoy this the first time through, I’m glad I gave it a second chance. Still not my favorite assassins creed game but it’s no longer my least favorite. This had some great story moments that had me a little emotional. If you’ve played it you’d know exactly what
First off, I was just selecting which version of the game I played and boy do I feel for the developers. Holy hell was this released on everything at the time. I forgot that this was at arguably the height of cross generation shenanigans.
All in all I really enjoyed this entry and I will keep this brief to highlight the positives, because to be honest the only real criticism I could throw at the game is a few missed opportunities. Your 'home base' pirate island didn't feel like something I really had to interact with in any meaningful way and felt somehow like a downgrade from the Homestead in the previous game. Maybe if I could have customized it a bit more of had to defend it or maybe it is because they bounced some of the timer and clicker gameplay out into its area - the fleet campaigns accessed from the captain's room on your ship. Very reminiscent of similar mini-games at the Homestead.
On to the positives...
First off, I was just selecting which version of the game I played and boy do I feel for the developers. Holy hell was this released on everything at the time. I forgot that this was at arguably the height of cross generation shenanigans.
All in all I really enjoyed this entry and I will keep this brief to highlight the positives, because to be honest the only real criticism I could throw at the game is a few missed opportunities. Your 'home base' pirate island didn't feel like something I really had to interact with in any meaningful way and felt somehow like a downgrade from the Homestead in the previous game. Maybe if I could have customized it a bit more of had to defend it or maybe it is because they bounced some of the timer and clicker gameplay out into its area - the fleet campaigns accessed from the captain's room on your ship. Very reminiscent of similar mini-games at the Homestead.
On to the positives...
In re-visiting these notes and typing this up I think I've worked up an appetite to dip into this game again. Always a good sign!
By the third Ezio game I was suffering AssCreed fatigue and I quickly gave up on it. I’d played the two previous games in fairly quick succession but the similarities in Revelations were glaringly obvious by that point and I just couldn’t bring myself to continue. Even the lure of the wonderful architecture and the likeable protagonist couldn’t draw me back to yet another game with repetitive side missions, numerous pointless collectables and stylish but shallow combat.
Also, tailing missions. Fuck tailing missions.
AssCreed III never really appealed to me because of the historical setting and I only played a little of it. That game had a dull protagonist and a dull setting; with the architecture of 18th century America not matching up to what Europe had to offer at the time. This diluted the parkour, the one gameplay mechanic that might have kept me playing for longer.
This is all a big preamble to me saying that Assassin’s Creed IV bought some of the fun back to the franchise for me, by making pirate ships a new core mechanic. The sailing and naval combat are a big part of the game and it’s good, arcadey fun. It also helps …
By the third Ezio game I was suffering AssCreed fatigue and I quickly gave up on it. I’d played the two previous games in fairly quick succession but the similarities in Revelations were glaringly obvious by that point and I just couldn’t bring myself to continue. Even the lure of the wonderful architecture and the likeable protagonist couldn’t draw me back to yet another game with repetitive side missions, numerous pointless collectables and stylish but shallow combat.
Also, tailing missions. Fuck tailing missions.
AssCreed III never really appealed to me because of the historical setting and I only played a little of it. That game had a dull protagonist and a dull setting; with the architecture of 18th century America not matching up to what Europe had to offer at the time. This diluted the parkour, the one gameplay mechanic that might have kept me playing for longer.
This is all a big preamble to me saying that Assassin’s Creed IV bought some of the fun back to the franchise for me, by making pirate ships a new core mechanic. The sailing and naval combat are a big part of the game and it’s good, arcadey fun. It also helps that the protagonist is fairly likeable, in a roguish kind of way (ala Ezio).
Anything outside of the ‘being a pirate’ stuff is the same old Ass Creed (worse in some cases) and it gets boring quickly, but the piracy setting and gameplay additions are enough for a recommendation.
On a final note, Fuck U, play.
7.5/10
This is not Assassin'S Creed but I love that Kenway's story is great. Great atmosphere.
Long game, with a lot of side quests, up to the standard of the previous titles
More excited for the remake than I thought I would be. I remember putting a lot of hours into exploring with the ship but I don't remember completing the story or exploring all the areas. Was always a fan of the action based AC's rather than the RPG versions so I'm relieved they haven't changed the original formula!
Trying to fill my gaming time with more Indies but will probably pick this up after a decent discount.
I’m at a little over a day of play time in and although it feels to be slogging along a bit more than the other games I’m still thoroughly enjoying it. Attacking all these ships to upgrade the Jackdaw just gets old. SPOILER Blackbeard's death was a really sad moment that came out of nowhere. I wasn’t expecting it. Absolutely loved the character and it liking the story so far.
Finally past where I played the first go around. Certainly enjoying it more this time, still not as much as previous titles.
It’s time to finished this game. 5 years later
I have finally achieved 100% synchronization for AC4 Black Flag. Compared to the previous games until AC3, a fair bit of this was busywork, tracking down small collectibles from all corners of the map. A few collectibles were even embedded into the Kenway's Fleet minigame, which was broken initially for me and had to be fixed. The secondary sync objectives in the main missions were a mixed bag, with some integrated fluidly into the mission while others needed careful planning and several retries.

Been dipping in and out of the older assassins creed games for a while now and recently started playing Black Flag again. I can't remember any of the story points and I'm not sure how I feel about the story so far with it not really being about the assassins or templars, just some guy who stole an assassins identity (at least that's the story so far). It's interesting to say the least


For me what's enticing about this game is the world building and the freedom that comes with the ship gameplay. Settlements are nicely built up to allow for some good parkour moments but also sparse enough for you to go "yeah this adds up". Combat is very familiar and comfortable for those who enjoy the formula. Big emphasis on pistols and speed with the double sword and hidden blades.

The ship itself is great to control. Never really been a pirate guy, but the careful balance between simulation and pick up and play mechanics is done really well here. A nice selection of ship attacks to choose from, different sailing speeds, a scope to look ahead, the option to board enemy ships, and the freedom to completely …
Been dipping in and out of the older assassins creed games for a while now and recently started playing Black Flag again. I can't remember any of the story points and I'm not sure how I feel about the story so far with it not really being about the assassins or templars, just some guy who stole an assassins identity (at least that's the story so far). It's interesting to say the least


For me what's enticing about this game is the world building and the freedom that comes with the ship gameplay. Settlements are nicely built up to allow for some good parkour moments but also sparse enough for you to go "yeah this adds up". Combat is very familiar and comfortable for those who enjoy the formula. Big emphasis on pistols and speed with the double sword and hidden blades.

The ship itself is great to control. Never really been a pirate guy, but the careful balance between simulation and pick up and play mechanics is done really well here. A nice selection of ship attacks to choose from, different sailing speeds, a scope to look ahead, the option to board enemy ships, and the freedom to completely let go of the wheel whenever you want and walk about the ship. All of these things are done with one or two button presses too.


Also a big fan of the music you come across in the world too. Sea shanties are great when you're on long journeys but also small bands near taverns offer some nice entertainment. There was a women singing at one point near the tavern, when I ran off and came back another band member had stepped up and started singing in her place, definitely made that area feel more alive

For anyone who uses Playstation and enjoys AC, Assassin's Creed 4 Black Flag - arguably one of the most unique and best games in the franchise is on sale right now.
Thought I'd just point out though that Sonys listings are less than ideal, they currently list 2 versions of the game with one being more expensive than the other. The cover art for the most expensive version looks a bit more premium than the red playstation hits banner on the other, however some googling has shown that the cheaper playstation hits 'Standard Edition' does actually include the DLC so seems like the obvious choice to buy. PlayStation do not explain what is included in each version or any differences between them for that matter, I had to look it up myself. Thought I'd just let people know as I thought standard edition meant no dlc!

Whatever game reviewer said Black Flag is better than Oddessey is simply wrong! I could argue to the death about how wrong they were! Is Black Flag a great Assassin's Creed game - yes! Is it the best - no! The mechanics are clunky, there isn't much to do, a lot of the settings feel repeated, and the story starts off great but like ends very meh. Also, I forgot how much my fear of heights gets activated during these games! Like one would think that a fear of heights wouldn't translate through to playing games, but for me it definitely does! Every time I had to climb a thing to "synchronize" my heart was in my throat! But obviously, sneak-killing people throughout the Caribbean is totally worth whatever terror one has to go through! In the end I liked it, but I didn't love it. Oddessey will forever have my heart!
Have now played both the Xbox 360 & Xbox One editions of this game.
Xbox One edition has some broken achievements (3 of mine haven't popped for finishing some chapters and one was for opening the secret door in Tulum - I've 100% the progress tracker AND I've been yeeting about the ocean in the Mayan armor for quite some time now. I hope Ubisoft have some kind of fix.
Also.... can we NOT with multiplayer achievements? Urgh.
Completion Status:
Completed every mission and got full completion.
Best and last good Assassins Creed game and i will die on this hill.
I wish AC4 didn't contain so many sea battles lmao 😂 Currently stuck at sequence 8. Idk why I'm even playing this game, I got nothing with pirates.