Status DSx Jan 3, 2022
While absolutely gorgeous to look at, and a promising start to the game's story and characters, it suffers from the same problem most ubisoft games have. There's too much world, too much clutter on the map, and in the end the story is stretched between a whole lot of filler side-quests with a final mediocré pay-off. After a while you …
While absolutely gorgeous to look at, and a promising start to the game's story and characters, it suffers from the same problem most ubisoft games have. There's too much world, too much clutter on the map, and in the end the story is stretched between a whole lot of filler side-quests with a final mediocré pay-off. After a while you start seeing the copy pasted scenery assets. Every town starts to feel the same. You dont really care anymore about your choices. The DLC ontop made it even much worse specifically the first one, where all your choices are ripped away and the game shoves it in your face that, it doesn't matter what you do. We, the devs will decide what will happen to your character. It reminded me of the episode from Westworld where the story writer only wants to tell his story, not what the players would choose.
Another big disappointment was the supposed exploration mode for quests. The idea was that you would not be hand-held on the quest location and objective. You would only get a text description of what you're looking for and have to find it somewhere on the world yourself. Which sounded great! It reminded me of older rpg's where you really had to read the quest log to figure out where exactly you had to possibly go and stumble across cool area's you would not have found otherwise whilst exploring for this objective. However how AC implemented it is simply: Your quest is in this region. It's in this subregion. It's a place called this. There are only about 2-3 questionmarks already marked on the map so it's pretty sure you got to go to one of those. And the moment you get within about 500m of your destination your bird is immediatly telling you it found the location already. That's not how exploration is supposed to work in rpg's...
I did enjoy the amount of research they put into bringing the history of greece to life. Some of the great past characters are done pretty well and I wish something more was done with this.
I've played every single assassin's creed with the exception of valhalla, and this one felt like the biggest waste of time for me and the most disrespected by the devs who continuely try to hand-hold you and shove their story down your throat. Considering the way Ubisoft is now heading with the franchise and their direction on NFT's, I doubt it's going to get better anymore.
