OVERVIEW
- Rating: 8/10
- Hours played: 37
- Pros: combat, side missions, story presentation, strong protagonist
- Cons: main quest, progression system, repetitiveness
I played the game once on the PC, doing the entirety of the main plot and a substantial amount of side content. I haven't touched any of the DLC's.
REVIEW
Assassin's Creed Origin's (AC:O) represents a new beginning for a series that was plagued by far too many titles and little inovation between them. In this game, developers looked for new sources of inspiration and ended up with a product that has upset many for its changes, but managed to bring some needed fresh air.
The changes to combat were among the most significant ones, departing from the animation-based style to a proper hitbox-based action system that feels like a middle ground between The Witcher 3 and Dark Souls. Combat now can actually provide some challenge (at least on harder settings), there's a decent variety of weapon types with varied movesets and secondary stats and players are free to switch their weapon sets throughout the playthrough. Despite the importance of stealth to gameplay and lore, AC games have always had a lot of combat - the difference now is that it actually has a fun system.
On the other hand, the RPG progression system that they attempted wasn't well implemented in my opinion. AC:O is heavily based on character and item levels, and though they created an interesting upgrade tree (that was a bit evocative of Witcher 2 for me), they failed to make compromise and give players actual choice. Because of the pace in which the character levels, and the recommended levels for both main story missions and side content, it's far too easy to just obtain all of the useful abilities on each branch. It would have been much more interesting to actually choose between being a combat master, a super stealthy assassin or an artificer with a cool toolset, but I suppose that would defeat the purpose, since an Assassin is supposed to be all of those things. Either way, that was a wasted potential, for me.
One thing they nailed, though, was the side content. AC:O features an array of very good side quests that expanded and developed the setting. They are varied and well written, significantly increasing the value of the game for me. On another note, the main story was a big disappointment: the present timeline is outright boring, and the egyptian timeline was way too long, while feeling like it lacked a proper climax. Most characters felt underdeveloped, with Bayek being the only significant saving grace - he is one of the best ever AC protagonists, his humanity and kindness being well balanced by his grief and desire for vengeance worked really well. Also, his scenes with children were generally really cute.
Egypt was almost like a secondary protagonist, though, as it is expected on a title in this series. They always do a good job depicting the time period, and AC:O is no exception: exploring the vast open world, with varied and astonishing environments was a joy, I loved the cities, the tombs and pyramids and the feeling of exploration when travelling on horse(or camel)back. That, coupled with the music and voice acting makes for a great presentation of the story.
The size of the map, the amount of side quests and the lenght of the main story all contribute to AC:O becoming a very long game. Not to mention the heavy focus on levelling, which compels the player to keep doing optional stuff regardless of how much they are enjoying it. I'm ok with content-heavy products, as they seem to be a better investment of time and money, but the gameplay doesn't feel varied enough to sustain it. After 30 hours, I lost interest on doing side stuff, because even though I was interested on the narrative side of them, it felt too repetitive on a gameplay level and I wanted to be done with the whole thing.
CONCLUSION
AC:O is the most fun and unique AC game since Black Flag. It's not the most original piece you'll ever find, but it does represent an important evolution to the series. A bit more care to the main story would have actually made it into my favourite AC, but I suppose I can be happy with what I got and expect Odyssey to deliver on that front.