Status RileyMan03 Jan 4, 2026
The gameplay feels a little strange at first. The last modern ac game I played was Valhalla but before I started this I was playing Brotherhood and 4. After a few hours it starts to feel pretty good tho.
PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S · iOS
3.44 from 347 ratings
954 members have it in their collection · 64 playing now · 310 backlogged · 532 wish listed
How long? Main story 20h · with extras 23h · 100% 30h (from 48 logged playthroughs)
Status RileyMan03 Jan 4, 2026
The gameplay feels a little strange at first. The last modern ac game I played was Valhalla but before I started this I was playing Brotherhood and 4. After a few hours it starts to feel pretty good tho.
Status CM9PT Aug 20, 2025
Wasn't feeling this game at first but got more into it. Finally, a back to the original style game from Ubisoft where it's not a massive world filled with bloat, was definitely an enjoyable game overall despite my disinterest at the start. Would probably be a 4/5 if I didn't have assassin's creed fatigue, it's my 13th played in the …
Read moreWasn't feeling this game at first but got more into it. Finally, a back to the original style game from Ubisoft where it's not a massive world filled with bloat, was definitely an enjoyable game overall despite my disinterest at the start. Would probably be a 4/5 if I didn't have assassin's creed fatigue, it's my 13th played in the series xDD
Read lessStatus Sadaharu_TR Sep 29, 2024
Even though I don't understand why this game exist, I actually enjoyed it more than I thought.
But Ubisoft... Please get your shut together. You can't keep doing average at best games. You had rights for Star Wars and Avatar. Two big francises. Average games.
Assassin's Creed Mirage. You own IP. Again. Average. Meeh. Not baddish.
I'm gonna play Prince …
Even though I don't understand why this game exist, I actually enjoyed it more than I thought.
But Ubisoft... Please get your shut together. You can't keep doing average at best games. You had rights for Star Wars and Avatar. Two big francises. Average games.
Assassin's Creed Mirage. You own IP. Again. Average. Meeh. Not baddish.
I'm gonna play Prince of Persia The Lost Crown next. My hopes are high this time.
Status BMO Sep 13, 2024
I don’t know if this game gets better but it makes a very bad first impression. Stealth feels awful, combat feels awful, climbing and free running feels awful and the wanted system feels unnecessarily punitive because it’s next to impossible to actually locate posters you need to remove to reduce the heat on Basim. Everything also feels very unintuitive, something …
I don’t know if this game gets better but it makes a very bad first impression. Stealth feels awful, combat feels awful, climbing and free running feels awful and the wanted system feels unnecessarily punitive because it’s next to impossible to actually locate posters you need to remove to reduce the heat on Basim. Everything also feels very unintuitive, something I think is the opposite I felt with games like AC: Odyssey. I really wanted to enjoy this because it’s supposedly only 16-20 hours long, but its initial impression has really soured me on continuing through with it. Disappointing.
And I say that having found something to enjoy in every AC entry.
Status BMO Sep 13, 2024
This game is making me realize why it is I haven’t really ever revisited old AC games. I think the single motivator I have to play this game, free access to Ubisoft+, isn’t enough reason. I really don’t feel like Ubisoft’s formula holds up, and this game is flooding me with memories of all the things I generally disliked, rather …
Read moreThis game is making me realize why it is I haven’t really ever revisited old AC games. I think the single motivator I have to play this game, free access to Ubisoft+, isn’t enough reason. I really don’t feel like Ubisoft’s formula holds up, and this game is flooding me with memories of all the things I generally disliked, rather than the things I liked.
Read lessStatus BMO Sep 13, 2024
So they kept the investigation aspect of entries like Odyssey and Valhalla, returned to the weapon upgrade system of Origins and Odyssey but brought back clunkier parkour and having to rip wanted posters off walls to decrease wanted levels. Seems like what everyone wanted in a classic feeling AC game 🙄
Status BMO Sep 13, 2024
Another game that drops the frame rate to 30fps during cutscenes. This is not inherently a problem in and of itself, because 30fps is fine for a cutscene where the player has no input. But it’s the way they handle the transition that’s the problem. Because the game is running at a higher frame rate than that, the cutscene starts …
Another game that drops the frame rate to 30fps during cutscenes. This is not inherently a problem in and of itself, because 30fps is fine for a cutscene where the player has no input. But it’s the way they handle the transition that’s the problem. Because the game is running at a higher frame rate than that, the cutscene starts at 60fps. The game then forces the cutscene to drop to 30fps. During that transition the cutscene is running at a whole host of frame rates between 60 and 30 (or 120 and 30, etc.) .
When doing so the perceived effect is severe slowdown and video stuttering. Once it hits 30fps it smooths out, but the points in the video when it’s rather slowing down or speeding up cause a ramping that is very noticeable and annoying. Star Wars Outlaws solved this with a menu option to unlock cutscene framerate, preventing that transition and maintaining a smooth framerate throughout. Mirage would benefit from such a setting.
It seems console players experience the same, noting visual stutter during cutscenes, but since they don’t have the tools to test what’s happening they seems to be left not fully understanding why a game that runs very smoothly at 60fps suddenly tanks this way (based on forum posts I’ve found).
Status BMO Sep 13, 2024
I'm genuinely surprised that, when changing all the systems to replicate the general feel of older AC games, Ubi decided to leave attacks mapped to the shoulder buttons. I think that’s the right choice, but I have no doubt that it likely bothered some classic AC purists.
Status BMO Sep 13, 2024
People were nostalgic for this climbing and parkour system? People missed not being able to climb any surface, and your protagonist constantly jumping or climbing in the wrong direction? People are fascinating.
I've lost count of the number of times Basim has jumped left or right instead of forward, the direction I'm pointing. Or the number of times he randomly …
People were nostalgic for this climbing and parkour system? People missed not being able to climb any surface, and your protagonist constantly jumping or climbing in the wrong direction? People are fascinating.
I've lost count of the number of times Basim has jumped left or right instead of forward, the direction I'm pointing. Or the number of times he randomly climbs a wall instead of climbing or leaping from objects in front of him. I really didn't miss this kind of climbing jank with Origins, Odyssey and Valhalla, and I'm amazed people wanted this back. I used to put up with it because it was all we had in AC games, and much of the rest of the games were compelling. But going backwards like this after the progress in the last three games feels awful.
Status Statical Jun 27, 2024
As i didn't play AC Valhalla and AC ODYSSEY the story didn't make any sense at all...the mechanics were clunky and the game was very short, i can't even remember if this had any side quests in it as i remember playing just the main campaign but we all know no one plays those. When Ubisoft said they were going …
Read moreAs i didn't play AC Valhalla and AC ODYSSEY the story didn't make any sense at all...the mechanics were clunky and the game was very short, i can't even remember if this had any side quests in it as i remember playing just the main campaign but we all know no one plays those. When Ubisoft said they were going back to the roots with this game i thought they talked about the open world thing...not about the parkour that felt like every time i tried to get off a houses roof my character would feel very inaproprietly attracted to a wall.
Read lessStatus Danny91 Apr 12, 2024
I would have given it 3.5 stars if I could, but I don't think its deserving of 4 stars.
I enjoyed it as a brief distraction, and it is still Assassin's Creed, a franchise I really like. But I think I'm one of the few people who likes the spooky alien tech stuff in the narrative and there was little …
I would have given it 3.5 stars if I could, but I don't think its deserving of 4 stars.
I enjoyed it as a brief distraction, and it is still Assassin's Creed, a franchise I really like. But I think I'm one of the few people who likes the spooky alien tech stuff in the narrative and there was little of it here worth commenting on. The overall narrative was not especially memorable, and both the villains and Basim the protagonist were a bit bland. Basim is much more interesting in Valhalla than here, and I would have liked to see more of how he got there, rather than just an abrupt summary at the end. He feels like a very generically good guy until right near the end.
Gameplay-wise, I think its serviceable but not amazing. It's a good utilization of the stealth mechanics in the AC series, but I don't think it iterates much on what's come before, more just polishes and consolidates.
Ultimately its fine and I had fun, but I don't think I would ever replay it.
Status Sir_Laguna Feb 23, 2024