Painkiller: Battle out of Hell (2004)

People Can Fly

Expansion of Painkiller

PC (Microsoft Windows)

3.71 from 84 ratings

172 members have it in their collection · 3 playing now · 39 backlogged · 19 wish listed

How long? · with extras 4h (from 1 logged playthrough)

Daniel Garner is back and must fight his way out of hell, as the forces of Hell are out to enslave his soul for all eternity.
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Details

Developers
People Can Fly
Publishers
Akella, DreamCatcher Interactive
Genres
Shooter
Themes
Action, Horror
Franchises
Painkiller
Series
Painkiller

Release dates

  • Nov 11, 2004 (Full Release) (North_America) PC (Microsoft Windows)
  • Nov 24, 2004 (Full Release) (Europe) PC (Microsoft Windows)
  • Dec 02, 2004 (Full Release) (Europe) PC (Microsoft Windows)
  • Dec 03, 2004 (Full Release) (Europe) PC (Microsoft Windows)
  • Dec 08, 2004 (Full Release) (Europe) PC (Microsoft Windows)
  • Nov 06, 2006 (Full Release) (Europe) PC (Microsoft Windows)

Related

Bundled in

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Featured in lists

Rating distribution

5 stars
23
4 stars
24
3 stars
28
2 stars
8
1 star
1
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Community All Reviews Statuses

Luitenant_Gruber

Review Luitenant_Gruber 5/5 · Jan 6, 2023

*Warning: spoilers* Masterpiece expansion for the main game

Painkiller: Battle Out of Hell is an amazing expansion to the main game. Just when I thought that I seen everything in the main game, this game blew my mind again.

The story picks up after the end of the first game in which you killed Lucifer. Alastor has taken his place as the ruler of Hell and in this …

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Painkiller: Battle Out of Hell is an amazing expansion to the main game. Just when I thought that I seen everything in the main game, this game blew my mind again.

The story picks up after the end of the first game in which you killed Lucifer. Alastor has taken his place as the ruler of Hell and in this new campaign, consisting of ten new levels, two new weapons and some polished graphics, you must go on a killing spree again to murder his ass. In the end, your beloved companion Eve takes the place of Alastor, to your surprise, and offers you a place by her side to rule Hell. You refuse and point your gun in her face, then the screen goes black, and another sequel can be expected. Epic.

The controls and sound design are just as perfect as the previous games. The graphics have improved a little over the first game and gives the impression that you are playing a sequel instead of just an expansion.

Painkiller: Battle Out of Hell offers a new campaign with, once again, ten completely unique levels, enemies and weapons. Although it is still the same principle of the first game, the new levels were amazing.

Right from the start you go to an orphanage and all of a sudden, the game transformed into a creepy horror game with unsettling and disturbing enemies and events. You fight possessed children and exploding kids with a sheet over their heads that whine and whimper when charging toward you. I was shocked and surprised at the same time, what a twist. I literally applauded for this level when I finished it. I doubted that this level of perfection could be matched, but then I visited Loony Park. You fight clowns while one of the best video game soundtracks was playing in the background. After the twisted version of the World War II Leningrad stage and the Lab stage, I knew that this was one of the best expansions of a game that I had ever played.

The biggest plus for this game is the excellent new level design and, once again, the mind-blowing music that is not just metal tracks this time, but all kinds of mixed orchestra, combined with electric guitars. I do not know who came up with this, but this man or woman is a genius.

I loved Painkiller: Battle Out of Hell and I thought it was even better than the main game. It was long ago that I could enjoy a game as much as I did this one. I would surely recommend it to everyone.

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GigaDeathNullGolem

Status GigaDeathNullGolem May 25, 2022

man, i'm surprised i actually made it through the first game. I was asleep by the end of map 3 in this one last night.

you know what would be one real torturous hell of an experience?

to play them all in a row, back to back...

That's not an unofficial grouvee challenge I was shootin' for but it …

Read more

man, i'm surprised i actually made it through the first game. I was asleep by the end of map 3 in this one last night.

you know what would be one real torturous hell of an experience?

to play them all in a row, back to back...

That's not an unofficial grouvee challenge I was shootin' for but it suuuure could be XD

Read less
xXGothGamerBabeXx

Review xXGothGamerBabeXx 3/5 · Dec 1, 2021

Play this one instead, full-stop

So yeah for some odd reason Painkiller Black got them confused, this is the main game and the other game is the expansion [Sarcasm] Yeah like the main game is just a series of what feels would be a last minute tacked on survival mode but this one actually tries to have a campaign with variation and actual cool moments. …

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So yeah for some odd reason Painkiller Black got them confused, this is the main game and the other game is the expansion [Sarcasm] Yeah like the main game is just a series of what feels would be a last minute tacked on survival mode but this one actually tries to have a campaign with variation and actual cool moments. You just don't find only 1 type of enemy in a konga line they are well spread apart, there are enemies in the sky the ground, all sorts.

They could have paced the weapons well, I mean the competition as to what they're based on isn't really that difficult, basically the core game this expansion is based on, (this expansion which feels like a game of it's own and actually goes on to condense everything better than the core game) well in the original game, it would seem like AGES until you got another gun, it would sparse it's guns way farther than the more common FPS game. Feels like you'd only get a new weapon every 4 levels, DooM it was not.

This one? Well you kinda get a lot of them from the start, in the past it felt as if the Shotgun is like supposed to be your pistol and the only viable option for long distance shooting, now you have some sort of upgrade to the stake gun with 5 poles that shoot at once and have a zoom option. More content is given in this expansion in minutes than what is given in hours of the core game.

However, some of the same issues are still prevalent, you can still get permanently stuck if one enemy is out of your reach and doesn't spawn correctly, some of the monotony is still there even with them doing enemy variation, they still spawn a thousand in a room without anything really happening to keep the pace going. Maybe If I had played this one first I wouldn't have been tired immediately due to the time I spent with the original.

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