Review JonAaberg 3/5 · Nov 15, 2020
Beautiful and immersive
Beautiful and immersive game. Great gameplay, combat and progression. Totally ok story and characters. Really good for what it is: a video game-ass-videogame
4.34 from 2901 ratings · #82 top rated on Grouvee
6090 members have it in their collection · 590 playing now · 1474 backlogged · 2073 wish listed
How long? Main story 31h · with extras 47h · 100% 62h (from 165 logged playthroughs)
Review JonAaberg 3/5 · Nov 15, 2020
Beautiful and immersive game. Great gameplay, combat and progression. Totally ok story and characters. Really good for what it is: a video game-ass-videogame
Status DanTom14 Aug 31, 2020
About around 30 hours into this game and decided I would try to liberate each area and do the side and mythic tales along with the main story. Now deeply regretting this decision as it has become incredibly stale but if I leave all of the tales unfinished it would be wasted time so I will push through. A game …
Read moreAbout around 30 hours into this game and decided I would try to liberate each area and do the side and mythic tales along with the main story. Now deeply regretting this decision as it has become incredibly stale but if I leave all of the tales unfinished it would be wasted time so I will push through. A game that had originally had a fun and involving gameplay loop that has gone on longer than it can hold attention. Little originality present aside from the visual style. Playing on Kurosawa mode occasionally relieves the monotony at times. But yeah, now just want this experience done with. Another game that saw what the Witcher 3 does but doesn't understand what made it good.
Read lessStatus kasparius Aug 20, 2020
This game is everything currently wrong with AAA gaming: a cinematic experience that completely forgets that gameplay is why people play games in the first place. Incredibly bloated, with side activities about as fun as a root canal. The story and characters are good enough to play through the game, but ultimately not memorable. The whole affair is seriously lacking …
This game is everything currently wrong with AAA gaming: a cinematic experience that completely forgets that gameplay is why people play games in the first place. Incredibly bloated, with side activities about as fun as a root canal. The story and characters are good enough to play through the game, but ultimately not memorable. The whole affair is seriously lacking in charm and personality. Everything is lifted from previous successful AAA games, the detective sections from Witcher 3, the enemy camps from Assassin’s Creed, the climbing sections from Uncharted, etc... and none of these feel like a design decision that really fits the game, rather the logical conclusion of a faceless think tank.
The game is polished and looks great, but in a very homogenous, uncanny valley way. Just like the Infamous series, Sucker Punch delivers a game that looked promising but is ultimately frustrating and uninspired.
And that is without going into the cultural appropriation of a Western team making a game that is about as Japanese as The Last Samurai.
6/10
Status killerstar Aug 13, 2020
Haven't played the game and probably never will, but this review by Mike Suskie is pretty funny.
https://gamecritics.com/mike-suskie/ghost-of-tsushima-review/
My favorite Kurosawa film is the one where Toshiro Mifune kills seven leaders to unlock Wind Stance
Review ezanee 5/5 · Aug 10, 2020
The ubiquity of praise for Ghost of Tsushima is well-earned. I just want to give credit to Sucker Punch for their achievement in authenticity, story and gameplay. The story in particular deserves some praise. More critically well received games had worse or more basic stories than Ghost, yet this is one of the few aspects that critics targeted as a …
The ubiquity of praise for Ghost of Tsushima is well-earned. I just want to give credit to Sucker Punch for their achievement in authenticity, story and gameplay. The story in particular deserves some praise. More critically well received games had worse or more basic stories than Ghost, yet this is one of the few aspects that critics targeted as a negative. This does the story a disservice. It is a hero's journey, yes, but its execution is nearly faultless.
The loading times are also without par on console for a AAA game. I don't normally like to fast-travel due to loading screens, but having both choices of enjoying the scenery or fast traveling being valid is a great boon. I must also praise the environment artists and level designers for creating such a varied and beautiful world.
The PS4/XBO era has seen some truly great games, but I hope Ghost of Tsushima is seen as an exemplary model of how open world games can be captivating, dense and not tiresome to traverse.
Review LCSnoogs 4/5 · Aug 6, 2020
This is very much an Assassin's Creed game before the franchise went Action RPG. What works about this idea is I, like many other people, wanted an Assassin's Creed game set in Japan. This game delivers on the potential of that idea. The game is gorgeous to look at with great use of color. The melee combat is more expansive …
Read moreThis is very much an Assassin's Creed game before the franchise went Action RPG. What works about this idea is I, like many other people, wanted an Assassin's Creed game set in Japan. This game delivers on the potential of that idea. The game is gorgeous to look at with great use of color. The melee combat is more expansive than Assassin's Creed allowing for multiple fighting stances for fighting against different enemy types. The story is decent, and the side quest stories around characters you meet in the main story are better. The downside is the game feels dated. Tailing missions are back along with stealth fail states where missions require you to move through an environment unnoticed or else you will have to restart the mission. The camera bothered me the most. I think third person games have gotten better at moving the camera for you to get you a good view of the action, but this game doesn't do that at all. It even gets stuck behind walls. I still really enjoyed my time with this game though. It's one of the best Assassin's Creed games.
Read lessReview Duskwind 5/5 · Aug 1, 2020
Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty
Story= plot, engagement, characters, world-building
Presentation= graphics, animation, environment/character design, Art direction, Script, music
Gameplay: 4.5/5 Story: 4.5/5 Presentation: 5/5
Great open-world action game. There is a lot to do and explore in this game. There is also a lot of diversity in playstyle whether you want to master sword combat or …
Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty
Story= plot, engagement, characters, world-building
Presentation= graphics, animation, environment/character design, Art direction, Script, music
Gameplay: 4.5/5 Story: 4.5/5 Presentation: 5/5
Great open-world action game. There is a lot to do and explore in this game. There is also a lot of diversity in playstyle whether you want to master sword combat or would rather be stealthy. Or if neither of those interest you archery is an option or direct combat using primarily combat tools instead. The game has one of the most beautiful environments I have seen in a realistic open world game. I took so many screenshots and recordings while playing this game. The pacing of the game is very dynamic. One moment you may be mediating on writing a haiku or honoring Shinto shrines while the next you may be liberating a farmstead through brutal combat. As far as the story goes there is the main plot which has great character development and apparent and impactful themes. There are many side missions also that are very unique and develop all of them main support characters you meet along the journey.
Status Girafro Jul 30, 2020
I've got quite a bit done, liberated the whole southern island, and getting some of t he mythic stuff done. Really digging in on the side quests and moving very slowly through the plot.
Reaching a point with the combat where I am deeply missing a lock on system. I know one of the devs said they wanted people to …
I've got quite a bit done, liberated the whole southern island, and getting some of t he mythic stuff done. Really digging in on the side quests and moving very slowly through the plot.
Reaching a point with the combat where I am deeply missing a lock on system. I know one of the devs said they wanted people to be able to quickly switch targets in combat but I keep finding times where I'm landing a combo, breaking guards, and when the enemy stuns Jin just slides by and starts attacking air behind them. I didn't change the direction I was holding...
Or, there's a cool move that does a bunch of bonus damage to an enemy with a broken guard so I'll do that, break the guard, and when I hit the buttons Jin will attack a guy behind him? I wasn't holding that direction?
Most of this didn't come through on weaker enemies, they die so quickly, but the tougher crowds take a bit more work, and it is beginning to feel like a big chunk of that work is just strange control hitches.
Still mostly enjoying though. The exploration is fun!
Status BMO Jul 29, 2020
Yakuza Director Praises Ghost of Tsushima, Says Japan Should've Made It
Ghost of Tsushima is a worldwide hit, and it has been well received in Japan. In a recent Sega livestream (via Hachima), Nagoshi was asked about his thoughts regarding the game’s success.
“To be honest, we [Japan] were beaten,” he replied with a chuckle. “Yeah, of course, we’re losing. …
Yakuza Director Praises Ghost of Tsushima, Says Japan Should've Made It
Ghost of Tsushima is a worldwide hit, and it has been well received in Japan. In a recent Sega livestream (via Hachima), Nagoshi was asked about his thoughts regarding the game’s success.
“To be honest, we [Japan] were beaten,” he replied with a chuckle. “Yeah, of course, we’re losing. Honestly, I think that’s a game that should be made in Japan.” But, he continued, you can tell that the developers did a massive amount of research.
Review jonaskenazi 5/5 · Jul 26, 2020
Masterpiece! One of the best games ever made! Perfection !
Status Sir_Laguna Jul 22, 2020
I bet Ghost of Tsushima is making a lot of people interested on seeing samurai movies, so I made a list of the best movies of the 'samurai jidaigeki' genre.

Obviously, I filled the list (in spanish, as usual) with Kurosawa movies because of course I would do that.
I bet Ghost of Tsushima is making a lot of people interested on seeing samurai movies, so I made a list of the best movies of the 'samurai jidaigeki' genre.

Obviously, I filled the list (in spanish, as usual) with Kurosawa movies because of course I would do that.
Status Reset_Tears Jul 19, 2020
Well if anything was going to sell me on this game, it's this list
I really don't need to buy another big game right now, but I'll be looking forward to playing this one eventually.
Status mattress_muzza Jul 18, 2020
Is it just me or is this game very Ubisoft-esque? An hour in and it’s so derivative and plain...I can’t say I’m feeling very motivated to continue.
Status Sir_Laguna Jul 17, 2020
They did it! They finally did it!
It's not a perfect solution, but it's something.

Status Girafro Jul 17, 2020
My copy arrived in the post a day early, pretty pleased with that!
So far it's nothing revolutionary or particularly inventive. The exploration is pretty by the numbers, which isn't an issue if you like open world exploration, collectathon type games. Think Assassin's Creed but with a better combat system.
The fighting shines, having combat awareness is key since you …
My copy arrived in the post a day early, pretty pleased with that!
So far it's nothing revolutionary or particularly inventive. The exploration is pretty by the numbers, which isn't an issue if you like open world exploration, collectathon type games. Think Assassin's Creed but with a better combat system.
The fighting shines, having combat awareness is key since you can be overwhelmed and killed pretty quickly. Stealth mechanics are a bit "meh" but not really bad either.
It's competent, but nothing that'll change the world of video games forever. Obviously, have a whole lot more to play, but first impressions are pretty positive for me.
Status ElizabethTheWicked Jul 17, 2020
It's pretty glitchy and shallow at first. It's trying really hard to be a Kurosawa film. The cinematic aspects and the aesthetic are very much the point. The animations, the effects, the world, it's all lovely. The gameplay is a bit shallow and the story is very much of it's inspiration. it's not very entertaining or interesting, it's just an …
It's pretty glitchy and shallow at first. It's trying really hard to be a Kurosawa film. The cinematic aspects and the aesthetic are very much the point. The animations, the effects, the world, it's all lovely. The gameplay is a bit shallow and the story is very much of it's inspiration. it's not very entertaining or interesting, it's just an excuse to make this game. despite all that, it's fun. the combat is repetitive but satisfying. There is much to discover and unlock. wandering this vast world with a lot of empty spaces can be relaxing. there's a lot of eye candy to enjoy, both in the environment and in the costumes you can unlock, the gestures you can make (there's a lot of visual things you can do to get the aesthetic you want that otherwise serve no purpose) lots of neat photo opportunities. If you like that sort of thing, or if you really love old samurai movies, you're going to have a good time cutting down enemies, spouting cliches about the bushido code, blathering about honor, composing haikus, playing your flute, chasing foxes. if you want a very deep or challenging game, go play sekiro.
review to come when i've finished
Status May_Odaigahara Jul 17, 2020
zoinks is that a g-g-g-ghost???
(can report that the first hour of the game is good)