The Elder Scrolls III: Morrowind (2002)

Bethesda Game Studios

PC (Microsoft Windows) · Xbox

4.16 from 2330 ratings · #236 top rated on Grouvee

6859 members have it in their collection · 220 playing now · 2763 backlogged · 713 wish listed

How long? Main story 60h · with extras 97h · 100% 715h (from 16 logged playthroughs)

The Elder Scrolls III: Morrowind is an open-world first-person role-playing game and the third main entry in The Elder Scrolls series. Set on the island of Vvardenfell in the province of Morrowind, the player arrives as a released prisoner and becomes involved in the political and religious conflicts of the Dunmer people. Gameplay combines freeform exploration, real-time combat, and character … Read more
The Elder Scrolls III: Morrowind is an open-world first-person role-playing game and the third main entry in The Elder Scrolls series. Set on the island of Vvardenfell in the province of Morrowind, the player arrives as a released prisoner and becomes involved in the political and religious conflicts of the Dunmer people. Gameplay combines freeform exploration, real-time combat, and character customization across a vast landscape of ashlands, swamps, and volcanic terrain, with a main quest centered on an ancient prophecy. Read less
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Release dates

  • May 01, 2002 (North_America) PC (Microsoft Windows)
  • May 02, 2002 (Europe) PC (Microsoft Windows)
  • Jun 06, 2002 (North_America) Xbox
  • Nov 22, 2002 (Europe) Xbox

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Rating distribution

5 stars
1084
4 stars
705
3 stars
397
2 stars
112
1 star
31
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Community All Reviews Statuses

PangEr97

Status PangEr97 Apr 20, 2026

After 2 years of on-and-off play, finally completed the main quest after around 70-ish hours of playing. Can't wait to start the DLC!

Malfar

Status Malfar Sep 5, 2024

Big love. Have been playing it for about 10 years. Moved on because fell in love with another genre, but Morrowind is always in my heart. With hundreds of mods, of course, and Russian voices that I can still quote many years since. Those were the times.

PangEr97

Status PangEr97 Jul 24, 2024

Haven't updated this, but put about 18 hours in! Absolutely loving just going around the world.

SuperFieroStatus

Status SuperFieroStatus Jan 16, 2024

I think I have to grind out the main quest and then put this game down. There is so much to do and I don't think I can dedicate the time to do it all. I poked my head into the Tribunal expansion and there's so much to do again and I just need to crank this out so I …

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I think I have to grind out the main quest and then put this game down. There is so much to do and I don't think I can dedicate the time to do it all. I poked my head into the Tribunal expansion and there's so much to do again and I just need to crank this out so I can get back to doing things with my time. It was a nice diversion, though, and maybe one day I can come back to it and really explore it all.

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SuperFieroStatus

Status SuperFieroStatus Dec 26, 2023

"How do I want to experience this game?" Ever since I started playing Morrowind I have had that question in my mind. The game is so janky, and so conducive to exploiting its mechanics that I have to think how I want to use that. Because the game basically comes with cheat codes enabled. For example, one of my skills …

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"How do I want to experience this game?" Ever since I started playing Morrowind I have had that question in my mind. The game is so janky, and so conducive to exploiting its mechanics that I have to think how I want to use that. Because the game basically comes with cheat codes enabled. For example, one of my skills is Speechcraft, and I found an NPC that I can just spam "Admire" on infinitely with no penalty. 2 of them, in fact. I could just sit there and do that to level up as long as it will let me. But I haven't exploited it. And yet I will save scum. I heard in one of the first rooms in the game there is a way to pick up an item worth a lot of money. It involves using a minor exploit, but I didn't do it. Why? Because it's not my story - if I had found that item on my own it would be in my pocket right now. But I don't want to read a guide and have that be my story. So some of my actions are contradictory - I have no illusions of playing some kind of "perfect" or "pure" game. But I guess, to answer my own question, is that I want to bask in the jankiness of a Bethesda game, exploit where it seems fun and not entirely gamebreaking, and craft the story of me the player and not so much the character I'm controlling.

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SuperFieroStatus

Status SuperFieroStatus Dec 17, 2023

It's finally happening. I made a character in Morrowind. Played for a couple hours and it's really just to get my bearings. Things I've learned:

  1. Holy frijoles you walk so slow.
  2. Running is slow, but slightly less slow.
  3. One rat will grievously wound you.
  4. Two rats will demolish you.

Despite all this, I'm loving being back in a Bethesda game. …

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It's finally happening. I made a character in Morrowind. Played for a couple hours and it's really just to get my bearings. Things I've learned:

  1. Holy frijoles you walk so slow.
  2. Running is slow, but slightly less slow.
  3. One rat will grievously wound you.
  4. Two rats will demolish you.

Despite all this, I'm loving being back in a Bethesda game. I already cheesed my way to a couple nice magic weapons, and finding ways to cheese these games is my favorite part.

I look forward to learning more about the mechanics, because a lot of it isn't so clear. Maybe I should RTFM. (I'm avoiding guides where I can because I don't want to be told where the best stuff is. I don't have the willpower to not make a dash for it and possibly ruin my adventuring and exploration.)

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Augustus97

Status Augustus97 Feb 21, 2023

Best game ever made, nothing more to say. Give it time, be patient and you will experience its greatness!

SIGINT

Status SIGINT Feb 9, 2023

Decided recently to give this another shot after first trying it a few years ago and not liking it. Playing a magic-focused character, focusing on some different quests, and sticking almost entirely to the info given by the game, I do like it more this time.

While a lot of the objectives early on are really straightforward (fetch quests and …

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Decided recently to give this another shot after first trying it a few years ago and not liking it. Playing a magic-focused character, focusing on some different quests, and sticking almost entirely to the info given by the game, I do like it more this time.

While a lot of the objectives early on are really straightforward (fetch quests and things... I'd hope they get more interesting later on), actually accomplishing them tends to require some interesting navigation around the world at least. All that running around gets tiring quickly though with how sluggish the movement feels for an early-game character. Combat feels kinda bleh as well, lacking impact and relying on dice rolls that feel at odds with first-person action gameplay. Even avoiding combat you will run into things like the persuasion system which is a bit silly and just makes me want to save before talking to anyone and reload until things work out. The quest journal is a neat idea but too unorganized to be practical.

It's an interesting world, and I really like how they just let you loose in it to figure things out and make mistakes, but I need it to be more fun to physically play the game. If it was remade with a similar design philosophy and art direction, but rethinking some of the actual core mechanics and taking advantage of modern technology, maybe I could actually get into it enough to stick with it.

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Ovinnik

Status Ovinnik Nov 9, 2022

I am really enjoying my time with this one, the atmosphere really does a lot for me. Its weird coming to this one from Oblivion, especially in that I prefer many of this game's design choices over Oblivion's.

grok

Status grok Jan 25, 2021

My Morrowind playthrough continues, I am level 25, and have 25k gold. I have avoided stealing everything in sight, despite being a thief, except when it makes sense, so when I get missions to rob X person, I then take EVERYTHING.

I am really enjoying the game. At this point not a lot has felt threatening for a while, but …

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My Morrowind playthrough continues, I am level 25, and have 25k gold. I have avoided stealing everything in sight, despite being a thief, except when it makes sense, so when I get missions to rob X person, I then take EVERYTHING.

I am really enjoying the game. At this point not a lot has felt threatening for a while, but I am getting deeper in faction questlines and haven't even started the main quest, so I am guessing I should be hitting NPCs soon that will challenge me.

I started the quest to build my stronghold, which is exciting, and now have the resources to play around with item enchanting and spell creation which is exciting.

Despite enjoying the game, as I get with most open world games, I am growing a little bored with some of the wider, more time consuming stuff. For example, I have been doing alchemy, but im tired of hoarding supplies, so I just began selling them and buying premade potions, because its just quicker lol.

My plan is to finish House Hlaalu's storyline and then dive into and complete the main quest, with the idea that by that point i'll have experienced a good chunk of the game. I know there is a TON to offer, but I'm starting to be ready to move on soon-ish, which means its time to get to the "meat" of the game, namely the quest at its core.

Final thought, not being able to poison arrows and weapons really sucks and I miss it.

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grok

Status grok Jan 13, 2021

"Wake up, I've heard them say we have reached Morrowind," and thus began my jaunt down memory lane into one of the RPGs I remembered fondest, but hadn't played in over a decade!

20 hours later, this game is still as good as a remembered it. The combat system is dated, however, if you use trainers and stick to skills …

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"Wake up, I've heard them say we have reached Morrowind," and thus began my jaunt down memory lane into one of the RPGs I remembered fondest, but hadn't played in over a decade!

20 hours later, this game is still as good as a remembered it. The combat system is dated, however, if you use trainers and stick to skills you are good at, you quickly stop missing. I really enjoy the leveling system in this game, as it rewards both organic play, but also some careful training in town.

Marcus the Merchant, a rogueish type, who uses his charms and fast wits when ever possible has been a lot of fun to play. I have maxed personality, and high speechcraft and mercantile, letting me smooth talk my way through a LOT of quests.

I am still in the earliest stages of the main quest, though I have done a decent amount for the thieves guild, mages guild, and house Hlaalu.

Overall, the real draw of this game is the world, which is alien and enthralling. It is so fun exploring the ash wastes and swamps, reading the books, and learning the lore of this place. Compared to the relatively standard fantasy settings of Skyrim and Oblivion, Morrowind feels alien and different.

The soundtrack is spectacular, though I wish it was longer.

Overall, really enjoying my jaunt so far into Morrowind

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