Review Cloudrim 4/5 · Nov 2, 2025
I'm glad that this exists, because it's really, really good - but simultaneously maintain the belief that it shouldn't exist, purely because of how brilliant the ending to the first game was and is.
It also suffers from several of the problems that plagued Uncharted 4 - overly drawn-out sequences, some questionable writing in places, and the ludonarrative dissonance regarding …
I'm glad that this exists, because it's really, really good - but simultaneously maintain the belief that it shouldn't exist, purely because of how brilliant the ending to the first game was and is.
It also suffers from several of the problems that plagued Uncharted 4 - overly drawn-out sequences, some questionable writing in places, and the ludonarrative dissonance regarding the wanton murder of what must be hundreds of people by the end - but it also never felt anywhere near as exhausting as that game did, despite the near-relentless bleakness of its world.
That said, the writing and gameplay are a marked step up from the first game, particularly the latter which feels incredibly fluid and rewarding once you get to grips with the combat/stealth encounters. There's so much I could discuss with the writing and characterisation, almost all of it glowingly positive, but I'd rather not without going into spoilers. Just give it a go if you haven't already. I held off for a long time due to Naughty Dog/cinematic Sony fatigue, and in a way I'm glad I did given the poisonous discourse surrounding it on initial release. All told, it's excellent.


