Main game
3.03 average rating based on 29 ratings
I love to see games like this and I can appreciate what they've accomplished. I enjoyed a the minor story elements and characters. A few levels were more fun than others.
Having completed the game on PS4 there is way too much loading going on, adding hours to your playthrough. The loading screen itself is an asset-hungry beast, it should've been only a black screen with a corner symbol for this edition of the game. Restarting a level is also hellish, as it spends a long time loading, unfairly so because when you die, it out you back at the start of a the level immediately. What is that a problem? The level timer doesn't restart when you die, and you need it to if you are trying for the speed trophies. Every timer+level restart is more and more time added on to your playthrough. I actually wanted to compete this game even with its flaws and this issue was the main gripe I had.
The other issue was the game overall being rough around the edges, especially Beebz movement overall. It's actually sort of okay, I'll forgive the dev team and just enjoy what they put out. But combined …
I love to see games like this and I can appreciate what they've accomplished. I enjoyed a the minor story elements and characters. A few levels were more fun than others.
Having completed the game on PS4 there is way too much loading going on, adding hours to your playthrough. The loading screen itself is an asset-hungry beast, it should've been only a black screen with a corner symbol for this edition of the game. Restarting a level is also hellish, as it spends a long time loading, unfairly so because when you die, it out you back at the start of a the level immediately. What is that a problem? The level timer doesn't restart when you die, and you need it to if you are trying for the speed trophies. Every timer+level restart is more and more time added on to your playthrough. I actually wanted to compete this game even with its flaws and this issue was the main gripe I had.
The other issue was the game overall being rough around the edges, especially Beebz movement overall. It's actually sort of okay, I'll forgive the dev team and just enjoy what they put out. But combined with lots of levels being underbaked having awful collision and I was truly suffering at times. Beebz would constantly fall while on the ground occasionally. Nevermind the repeatable glitches I would find that would tank the framerste permanently unless you killed yourself because the menu wouldn't open.
I hope they Fabraz developes games more carefully in the future. I wanted to enjoy this game but I should've just stopped at the main adventure.
Just started this game. Love the music, love the art, love the character designs. The platforming took me a little too long to get acclimated to, and even then it feels quite slippery most of the time. This game clearly has passion and a lot of personality poured into it so I'm inclined to keep playing. I beat the first boss already so I'll come back to this to keep at it.