Status SIGINT Apr 13, 2024
Don't really care for this after quickly trying it out. Its format as a rhythm game is basically call and response, and you don't know how long the sequence of instructions to repeat is going to be beforehand, so it feels very sudden at points and seems to require memorizing the levels to some extent. It can also be unclear …
Read moreDon't really care for this after quickly trying it out. Its format as a rhythm game is basically call and response, and you don't know how long the sequence of instructions to repeat is going to be beforehand, so it feels very sudden at points and seems to require memorizing the levels to some extent. It can also be unclear at points when you're supposed to start exactly, like I tried a few sequences several times and just never got the starting timing correct. I prefer a rhythm game that you can "sight read" after learning a set of core fundamentals, and one that flows as a complete song instead of interrupting itself to give new commands every few seconds. I like the design of the main character and some of the other ideas that are going on, but in execution it doesn't feel fun.
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