When Redfall was released on May 2 I caught a glimpse of the leaked gameplay that came out before the masses could get their hands on it. It was a short clip of someone fighting some vampires. Later in the afternoon, my friends installed the game, played for literally 20 minutes and uninstalled the game saying you should not play Redfall. We all know how the reviews came in, but I still wanted to give it a try.
Incase you didn't know, Redfall is a play on Farcry, and a looter/shooter with supernatural vampires. Open world, get quests from people in hubs, go fight vampires, get better loot, level up, and keep going. Initial criticism of the game included it was boring. The gameplay loop sucks. The loot sucks. The open world is dead etc. It had me thinking, did anyone actually expect a re-invented wheel here? Ubisoft has been pumping out the same shit for years and people eat it up. This format is not so far removed from Fallout or Skyrim, beloved series by millions of people. I couldn't wrap my head around it.
So I play Redfall. In fact, I put in close to 7 hours. At first it was the obvious defects that got me. Textures didn't render properly, the capped 30 FPS, and the absolutely fucking horrendous human AI, like oh my god, its so damn bad. But I didn't see what everyone else hated at first. The vampire AI isn't great either, but it's not as simplistic as everyone makes it out to be. Especially fighting two at once, you start to get a challenge on your hands.
There was also a lot of complaints about the open world, and the game looking poor. The map is small. It doesn't need to be, nor should it be chalked full of stuff in every, single, nook and cranny. And the art style? I feel like people are confusing graphical content and actual art style. The game looks pretty great, WHEN THE TEXTURES ACTUALLY LOAD and render properly. The gunplay was fine and honestly the gameplay loop isn't horrible either. Its a bunch of strung together fetch quests, and gathering loot, but that doesn't make it bad. Like I said, Redfall didn't re-invent the wheel, but no one should of expected it to.
So with this all sounding pretty good, even in my own head, I couldn't understand the hate. Was it the best game? Did it revolutionize anything? No, but it was still fine. And that's the problem, it was fine. Look, Redfall was sold (maybe?) as a AAA game title, but it was never supposed to be GOTY material. I looked at a lot of reviews, lots of negative commentary, and just could not mentally understand why people hate it. But then you roll it all up. Set aside the generic gameplay, I can get past that. But the deeper I got into the reviews, I couldn't justify playing any more.
- The 30 FPS
- The bad texture loading, sometimes taking minutes to come into focus
- The horrible human AI
- The loot is neutered by enemy scaling. A generic weapon found later in the game might be stronger then an epic earlier on. Fine, not a huge deal. But all enemies scale to your level. The incentive is just more DPS, but with whatever tier of weapon. There is no good thought put in to it.
- I have been told no matchmaking. That's right, 4 player co-op, but bring your friends because you can't match with people. I played solo.
- Weak gameplay loop. And I mean this as there is four characters to play as. You beat the game and there is a new game +, but really I can't see a reason you would ever do it. Nothing about Redfall grabs you and says "now do it again!"
- $90 price tag (in CAD). I played it on Gamepass, so it was fine. Full price, no damn way.
Maybe the most important point, if you take this all in context, but the sad realization that there is no way to fix this game. Sure, it might get patched and updated, but without rebuilding the entire thing, there is no NMS or Cyberpunk success story here. The game was released unfinished, and honestly poorly thought out. Even if it was finished with performance, AI and textures 100% sorted, the game would leave you feeling like "is that it?"
I don't give up on games very easily, and also don't rely on others to form opinions for me. I couldn't carry on with Redfall though. Not knowing that I was just doing it for the sake of saying I did. Don't buy it, don't play it. This game isn't going to get saved. It's going to quietly die on the vine.
Played on Xbox Series X.