Mass Effect 2 is the game that kick-started my modern gaming experience. While I've always played videogames, I never finished one or was hooked by a game in any meaningful way. Games were toy-like; something to fool around but nothing to think deeply about, and certainly not something to react emotionally to.
But that changed about 10 years ago when, by chance, I encounter a list of "the top games of the decade" which included Mass Effect 2 on some now-defunct forum. So clueless was I about videogames that my thought was not to play the first one, because "if it's more recent, it must be better".
I'm fuzzy on the exact details, but I had a few false starts. First, as usual I started the game playing as female, but I scrubbed that playthrough when I realised that I couldn't romance Tali. I loved that character from the beginning and I took the hard choice of not only restarting the game, but doing it with a male Sheppard.
But that didn't go far either. I'm not sure when, but it must've been when Sheppard was talking about how Tali had helped him taking down Saren during her loyalty mission, that I realised that I was missing something important by not playing the first game. So, again, I decided to cut that playthrough short and start from the proper beginning (you can read my thoughts on that game, if you'd like).
At 1 in the morning on the 18th of November, 2010 (exactness courtesy of me tweeting about it at the time) I had finally played through both games and was absolutely blown away. I had never in my life been so engrossed by a videogame. Suddenly I understood how games could make me laugh, cry and feel things beyond the mere mechanics of gameplay.
So with that in mind, it is utterly impossible for me to give an account of these games that even approaches a semblance of objectivity.
By some standards, Mass Effect 2 is a let-down from its predecessor. Most of its systems are streamlined to bare-bone levels, the overarching story does peanuts to advance the main threat, and I let's not talk about the last-minute revelation --not to avoid spoilers, but because it's so ridiculous and lame. But it's also undeniable that from a technical perspective, it is a step forward. The combat, in particular, is much more enjoyable and less awkward.
Forget about shooting and ripping enemies apart with biotics. Where Mass Effect 2 shines bright is the quiet moments spent with your crew. Almost every single one of the 10+ members of your team is an interesting, fleshed-out, memorable character. Getting to know them and their stories in between missions is, by far, the best part of the game. Each one of them has a distinct personality, a take on the mission, and not only they fit perfectly within the galaxy, but they help with the world building tremendously.
Yes, I imprinted heavily on Tali due to her good-natured personality and the fact that she's super capable but not a seasoned killer like most of the rest of the squad. But almost all of the crew is interesting in their own way and will appeal to players with different personalities from mine.
Another welcomed addition to the Mass Effect world is humour. It took me 4 playthroughs to realised how humourless the first game feels and thankfully the second game solves that particular issue. Even though the plot is still serious and you can't lift a rock without finding some high stakes assignment, both Sheppard and your crew regularly make jokes, laugh and make comments that are not super relevant to what's going on. Lair of the Shadowbroker dials that to eleven, bringing stellar in-fight patter and hilarious callbacks.
Before signing off, let me leave you with some advice. If you're planing to dive into this game, at least consider installing the "No minigames" mod. Not only it removes the annoying minigames, but it bypasses the need of planet scanning, which is by far, the most tedious part of the whole game.
So, forget all about the forgettable overarching plot and an atrocious final reveal, which doesn't even make up for more than 10% of the content, and revel on the small-scale character moments that bring life to the galaxy.