Mass Effect 2 (2010)

BioWare, BioWare Edmonton

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

4.54 from 8868 ratings · #12 top rated on Grouvee

16759 members have it in their collection · 348 playing now · 4070 backlogged · 1442 wish listed

How long? Main story 26h · with extras 40h · 100% 54h (from 117 logged playthroughs)

Are you prepared to lose everything to save the galaxy? You'll need to be, Commander Shephard. It's time to bring together your greatest allies and recruit the galaxy's fighting elite to continue the resistance against the invading Reapers. So steel yourself, because this is an astronomical mission where sacrifices must be made. You'll face tougher choices and new, deadlier enemies. … Read more
Are you prepared to lose everything to save the galaxy? You'll need to be, Commander Shephard. It's time to bring together your greatest allies and recruit the galaxy's fighting elite to continue the resistance against the invading Reapers. So steel yourself, because this is an astronomical mission where sacrifices must be made. You'll face tougher choices and new, deadlier enemies. Arm yourself and prepare for an unforgettable intergalactic adventure. Game Features: Shift the fight in your favour. Equip yourself with powerful new weapons almost instantly thanks to a new inventory system. Plus, an improved health regeneration system means you'll spend less time hunting for restorative items. Make every decision matter. Divisive crew members are just the tip of the iceberg, Commander, because you'll also be tasked with issues of intergalactic diplomacy. And time's a wastin' so don't be afraid to use new prompt-based actions that let you interrupt conversations, even if they could alter the fate of your crew...and the galaxy. Forge new alliances, carefully. You'll fight alongside some of your most trustworthy crew members, but you'll also get the opportunity to recruit new talent. Just choose your new partners with care because the fate of the galaxy rests on your shoulders, Commander. Read less
Remove Ads with Grouvee Gold

Release dates

  • Jan 26, 2010 (Worldwide) PC (Microsoft Windows)
  • Jan 26, 2010 (North_America) Xbox 360
  • Jan 28, 2010 (Australia) Xbox 360
  • Jan 29, 2010 (Europe) PC (Microsoft Windows), Xbox 360
  • Jan 18, 2011 (North_America) PlayStation 3
  • Jan 21, 2011 (Europe) PlayStation 3
  • Jan 27, 2011 (Australia) PlayStation 3

Also available on

Related

Bundled in

DLC

+3 more
Show less
Remove Ads with Grouvee Gold

Featured in lists

Rating distribution

5 stars
5775
4 stars
2316
3 stars
618
2 stars
119
1 star
40
Remove Ads with Grouvee Gold

Community All Reviews Statuses

solcenva

Status solcenva Feb 22, 2021

When ever I attempted to start Mass Effect 2, I would contemplate all the choices I had made in the first game. Then go back and play Mass Effect 1 again.

I've now played Mass Effect 2. Completed all available side quests and saved everyone.

Didn't complete all the achievements, so I have an excuse to replay it again. Having …

Read more

When ever I attempted to start Mass Effect 2, I would contemplate all the choices I had made in the first game. Then go back and play Mass Effect 1 again.

I've now played Mass Effect 2. Completed all available side quests and saved everyone.

Didn't complete all the achievements, so I have an excuse to replay it again. Having just bought the new Legendary edition

Read less
killerstar

Status killerstar Jul 10, 2020

I'd be hard pressed to think of any other videogame level as uneven as Mass Effect 2 suicide mission.

It's thrilling and exhilarating and offers you to make decisions based that require you to know your squad well. The music gets my heart pounding.

Then you ge to the lamest of plot-twists and the most generic-ass, uninspired boss-fight.

killerstar

Status killerstar Jul 9, 2020

Playing as Femshep, ME2 doesn't have any romance option that suits me, but I did get to see some of the romance dialogue with Garrus and I have to say... I was not impressed. You hit on him and he literally says something like "Yeah, why not? I respect you.". WTF is this supposed to be? I mean, it can …

Read more

Playing as Femshep, ME2 doesn't have any romance option that suits me, but I did get to see some of the romance dialogue with Garrus and I have to say... I was not impressed. You hit on him and he literally says something like "Yeah, why not? I respect you.". WTF is this supposed to be? I mean, it can be someone's cup of tea, and maybe it was the intent to make it sound more like a one-night stand. But still.

Sheppard won't be getting any action before the collector base attack.

Read less
killerstar

Status killerstar Jul 9, 2020

The ending revelation in Mass Effect 2 is beyond silly, but this moment of the game is sooo good at continuing the lovecraftian horror of the Reapers from the first game.

“Chandana said the ship was dead. We trusted him. He was right. But even a dead god can dream. A god — a real god — is a verb. …

Read more

The ending revelation in Mass Effect 2 is beyond silly, but this moment of the game is sooo good at continuing the lovecraftian horror of the Reapers from the first game.

“Chandana said the ship was dead. We trusted him. He was right. But even a dead god can dream. A god — a real god — is a verb. Not some old man with magic powers. It's a force. It warps reality just by being there. It doesn't have to want to. It doesn't have to think about it. It just does. That's what Chandana didn't get. Not until it was too late. The god's mind is gone but it still dreams. He knows now. He's tuned in on our dreams. If I close my eyes I can feel him. I can feel every one of us.”

Read less
killerstar

Status killerstar Jul 8, 2020

It saddens every time I get to the endpoint of some character's conversation arc.

I think I really need to play some Mass Effect tabletop rpg.

killerstar

Status killerstar Jul 8, 2020

Again, playing the first two games back-to-back invariable invites me to compare and contrast.

Yesterday I realised that one of ME2's innovations was a strange one: humour. For the amount of dialogue and interactions, I cannot remember any piece of intentional humour in the first game. But ME2 is filled with it.

Probably because it focuses much more on character …

Read more

Again, playing the first two games back-to-back invariable invites me to compare and contrast.

Yesterday I realised that one of ME2's innovations was a strange one: humour. For the amount of dialogue and interactions, I cannot remember any piece of intentional humour in the first game. But ME2 is filled with it.

Probably because it focuses much more on character than on any overarching Big Plot, but you can find a lot of funny quips and lighthearted situations. Every store on the citadel receiving its customers with the same exact endorsement speech from Shepard never gets old.

In comparison with ME2, ME1 now feels incredibly grimdark and too serious. Every single conversation involves some deep soul-searching or it otherwise reflects sombrely to the events of the story. The talks with Wrex might be an exception, but not really. Even when Wrex tries to take things lightly, his stories are brutal.

I'm glad that the ME series went this way. Further down the line, Lair of the Shadowbroker nailed the space between funny and tragic. And the final entry of the ME universe - Citadel - will punctuates the ending with an affecting mix of jokes, friendliness and melancholy.

Read less
killerstar

Status killerstar Jul 6, 2020

While I complained before that ME2 missions were all too same-y, Tali's loyalty mission si really good. It's relatively light on combat, but it works by creating the cool mirror image of dialogue - fight - dialogue.

killerstar

Status killerstar Jul 6, 2020

Comming fresh from Mass Effec 1, you can easily notice the marked improvement in combat in Mass Effect 2. But you can also notice the marked decline in complexity in most systems.

The disastrous inventory from the first game is gone, but not because it was replaced by something better, but because there is almost no inventory to speak of. …

Read more

Comming fresh from Mass Effec 1, you can easily notice the marked improvement in combat in Mass Effect 2. But you can also notice the marked decline in complexity in most systems.

The disastrous inventory from the first game is gone, but not because it was replaced by something better, but because there is almost no inventory to speak of. And what little inventory is still there, is still pretty bad. You could chose your weapons but the fact that they don't have visible stats renders that prospect rather pointless. You can change your armour, but only at your cabin, and the bonuses are meagre at best.

Levelling up is also simplify beyond what's reasonable, and your teammates have only 2 powers (plus another bonus one if you go through their loyalty mission).

Mission structure also suffered. For better or worse, thanks to the Mako, levels in Mass Effect 1 had some variety. Mass Effect 2 fully embraces the corridor-based cover-shooter to the point where most missions are almost indistinguishable from each other.

Read less
killerstar

Status killerstar Jul 3, 2020

I hadn't realised how the beginning Mass Effect 2 parallels Mass Effect.

In the first game, you start in a linear tutorial mission in an attacked human colony where the main bad guy is introduced. Then, you go straight to the Citadel, where you'r first impression is the carefully manicured Presidium.

On the second game, you also start in a …

Read more

I hadn't realised how the beginning Mass Effect 2 parallels Mass Effect.

In the first game, you start in a linear tutorial mission in an attacked human colony where the main bad guy is introduced. Then, you go straight to the Citadel, where you'r first impression is the carefully manicured Presidium.

On the second game, you also start in a linear tutorial mission in an attacked human colony where the main bad guys are introduced. And then, you also go straight to a space station, although this time is the filthy, anarchic Omega.

Read less
Predefiance

Status Predefiance Jun 29, 2019

Glad I decided to finally sink some time into it. Finished up most of it in 5 days and what a journey. The Suicide Mission is probably one of the best final missions I have ever played in a game. What a build up. Great game overall, well worth my full five stars. I'd be interested in replaying it in …

Read more

Glad I decided to finally sink some time into it. Finished up most of it in 5 days and what a journey. The Suicide Mission is probably one of the best final missions I have ever played in a game. What a build up. Great game overall, well worth my full five stars. I'd be interested in replaying it in the future.

Read less
Minoumimi_Senpai

Status Minoumimi_Senpai Aug 1, 2018

i had a long review written... stupid website decided to refresh when i added a tag... so fk it... 5 words is all is needed for this game...

BEST FKIN GAME EVER MADE

Period !

Ill Never Forgive them for Ruining this Franchise with Future Releases... Neeeever!