AER: Memories of Old box art

See more on IGDB

AER: Memories of Old

Remove Ads with Grouvee Gold

AER: Memories of Old

Oct 25, 2017

Main game

3.06 average rating based on 205 ratings

5
16
4
54
3
73
2
51
1
11
Transform into a bird and fly to explore and experience a vibrant world of floating islands in the sky. Venture down into lost ancient ruins where each step leads you closer to the end of the world. AER puts you in the shoes of Auk, a magical shape-shifting girl who can transform between human and bird.
Release Dates
Oct 25, 2017 (Worldwide)
Linux, Mac, PC (Microsoft Windows), PlayStation 4, Xbox One
Oct 25, 2017 (Europe)
PlayStation 4
Oct 25, 2017 (North_America)
PlayStation 4
Aug 28, 2019 (Worldwide)
Nintendo Switch
Remove Ads with Grouvee Gold
User Stats
2025
In Collection
83
Wish Listed
19
Playing
1237
Backlogged
How Long Is AER: Memories of Old?
Main story: 3.5 hours
Main + extras: 4.3 hours
100% completion: 5.4 hours
Total completions: 20
tylerisrandom
tylerisrandom gave Mar 27, 2018
tylerisrandom gave Mar 27, 2018
tylerisrandom's review of AER: Memories of Old

enter image description here

A short story in video game form. More relaxing than challenging. The low-poly models look gorgeous with such artful lighting and atmosphere applied to them. I dig it!

Dr_Brief
Dr_Brief gave Oct 22, 2023
Dr_Brief gave Oct 22, 2023
A game about flight where you can only fly for 1/3 of the game.

AER - Memories of Old is a game about freedom. The game sets you loose in a world of floating islands and mysterious architecture with an astoundingly fun flight mechanic that lets you soar through the sky like you've always dreamed.

I thoroughly enjoyed my first fifteen minutes in this game; and then I reached the first dungeon.

As soon as you enter any of the three "Zelda Style" dungeons in AER you are immediately stripped of your ability to take off into the skies. You are instead forced to walk slowly through cramped and repetitive caves following glowing lights and solving uninspired simple puzzles.

On the surface these dungeons might not have needed to be such downers, serving as an important contrast to the open skies of the overworld and giving weight to the moments you're finally able to let loose. By nature of the design of the game, however, these places take up the significant majority of the player's time. In the four hours I played AER I was in dungeons for nearly three.

The developers of this game were on to a winning formula and they knew it, every step of the way even down to the …

Read More

AER - Memories of Old is a game about freedom. The game sets you loose in a world of floating islands and mysterious architecture with an astoundingly fun flight mechanic that lets you soar through the sky like you've always dreamed.

I thoroughly enjoyed my first fifteen minutes in this game; and then I reached the first dungeon.

As soon as you enter any of the three "Zelda Style" dungeons in AER you are immediately stripped of your ability to take off into the skies. You are instead forced to walk slowly through cramped and repetitive caves following glowing lights and solving uninspired simple puzzles.

On the surface these dungeons might not have needed to be such downers, serving as an important contrast to the open skies of the overworld and giving weight to the moments you're finally able to let loose. By nature of the design of the game, however, these places take up the significant majority of the player's time. In the four hours I played AER I was in dungeons for nearly three.

The developers of this game were on to a winning formula and they knew it, every step of the way even down to the name this title is marketed as being a game about flight and the sky. So why did I come away from this game feeling like I'd spent the evening underground?

Instead of creating interesting worlds and challenges around the central mechanic the developers opted for the lazy approach: copy-pasting the same basic dungeon formula we've seen a hundred times over with no unique twists to set them apart from the rest. The single good mechanic in the game relegated to being nothing but a method of travel between cages.

Read Less
itamar
itamar gave Apr 19, 2022
itamar gave Apr 19, 2022
Memories of Meh
This review is for the PC (Microsoft Windows) version

I don't like AER. While the animation is cool and flying around is neat, I felt the game doesn't do a good job of directing you towards your goals (i.e. I got lost) and an even worse job in motivating you. Had there been a gripping story and/or memorable characters, I'd have made an effort to look for my lost objectives.

As it is, it's all so very airy and lacks thrust, probably the complete opposite of the other gamer I'd recently played: Hellblade.

Terinati
Terinati gave Jan 14, 2019
Terinati gave Jan 14, 2019
Terinati's review of AER: Memories of Old

The game presents a beautiful world to explore, with the kind of imagery and ambiance that is both relaxing, and stimulating to the imagination. It's a relatively short game with a story that invokes something primal, an instinctual sense of mystery in creation myth... that being said, the narrative is vague enough to be challenging to follow and figure out exactly what is going on (or has gone on, as most of what you discover about the game world is things that have happened at some vague point in the past) - especially if, like me, you play the game in little bits with long gaps of time between play sessions. Also challenging is a lack of any kind of journal or log, making it difficult to remember where you're supposed to go next after each such break. Fortunately, the game world (and flight/movement mechanics) are lovely enough to make it a pleasure to just fly around and explore a bit.

xXGothGamerBabeXx
xXGothGamerBabeXx gave Jun 13, 2023
xXGothGamerBabeXx gave Jun 13, 2023
AERRRRRRRRRR
This review is for the PC (Microsoft Windows) version

I am playing an exploration game, it is an exploration game where it's flying is it's MAIN feature. And it removes the one aspect of fun from the game as soon as you enter a cave, the main feature in the game is that you can fly like a bird, you enter the cave, it is gone, and in it's 'stead is a simple puzzle that is just simple enough that you might stuck on it due to lack of immediately getting it. Sometimes you need to remember you can take out the lantern and use it, and sometimes you do not need to take out the lantern at all to interact with things, it is completely selective. This shouldn't be a major complaint but after a while it stops being a nitpick and a major annoying feature of the game, it feels like an extra input for no reason, why not just keep the lantern out at all times? Why make it two button presses to activate something?

For the most part it is just following a shinning light on the map, doing the thing, and then going to the next shinning point followed by an unskippable 10 second …

Read More

I am playing an exploration game, it is an exploration game where it's flying is it's MAIN feature. And it removes the one aspect of fun from the game as soon as you enter a cave, the main feature in the game is that you can fly like a bird, you enter the cave, it is gone, and in it's 'stead is a simple puzzle that is just simple enough that you might stuck on it due to lack of immediately getting it. Sometimes you need to remember you can take out the lantern and use it, and sometimes you do not need to take out the lantern at all to interact with things, it is completely selective. This shouldn't be a major complaint but after a while it stops being a nitpick and a major annoying feature of the game, it feels like an extra input for no reason, why not just keep the lantern out at all times? Why make it two button presses to activate something?

For the most part it is just following a shinning light on the map, doing the thing, and then going to the next shinning point followed by an unskippable 10 second long cutscene, of them probably raising their fist to do something. It really bugs me that the main feature of the game is constantly being taken away from you and given back due to cave sections, I know I am not exactly the demographic of this type of exploration game but really it is the one mechanic the game has to offer and it is really well done, it is just a pity that it forgets that is REALLY why people are playing the game for.

The on foot segments are extremely boring, offer subpar poetry, and worst of all, after activating EACH AND EVERYTHING, it pauses the game completely to show what you have done, in adventure games it is sometimes common to show this to point where you should go next, but you do not need to do it every single time, in fact, most of the time the game doesn't give you much direction at all spare for a piece of dialog you cannot re-read, could you imagine if in Zelda, every time you get an item, it zooms in on the door, rather than the one time it zooms it and plays a jingle once.

There is a complete dissonance in what the game's best feature is, and what it goes on to do half of the time, the game best feature is the fast-paced flying mechanics, the game's worst feature is EVERYTHING ELSE that is extremely slow in comparison. And it is not like these on-foot segments have anything special to show, they're exceptionally shallow (unless you really REALLY like run of the mil apocalyptic logs) and just stop again: THE MAIN FEATURE. It is even worse when the on-foot segments have nothing to offer than just extremely boring platforming with no puzzles at all, just go somewhere, all this does is make the boring segments longer.

And the game is 2 hours long, I bet that HALF of that time is dedicated to taking away the control from the player to zoom in on something or BAD ON-FOOT SEGMENTS.

Read Less
V1CGaming
V1CGaming gave Jul 13, 2021
V1CGaming gave Jul 13, 2021
Peaceful, but not much here..
This review is for the PC (Microsoft Windows) version

It's enjoyable to fly in this game, but that's about it. It's not visually stunning enough to hold attention through graphics alone. Its story isn't singularly gripping, nor are there great characters who could make you turn a blind eye to the other shortcomings. Unnecessary (and long) loading times, glitches, and irritating mountains of boring text. I wouldn’t necessarily call this game special or a must play game.

killerstar
killerstar gave Nov 3, 2019
killerstar gave Nov 3, 2019
killerstar's review of AER: Memories of Old

Nice and short game. Flying through the world is a blast. The only big downside is that the game is pretty bad at letting you know where to go next. If exploring the world weren't so enjoyable it would be a deal-breaker.

BMO
BMO gave Dec 3, 2017
BMO gave Dec 3, 2017
BMO's review of AER: Memories of Old

enter image description here Short and simple, AER is a relaxing game, perfect for when you need something meditative rather than challenging. The game itself is beautiful and traversal by flight is very satisfying. The main story is not very long, nor are the puzzles challenging, but you might just find yourself ignoring all of that in favour of endlessly flying around the landscape. There are a few hidden secrets and curiosities among the floating islands of AER, some of which I imagine I still have to discover. If you are looking for something light and joyful, with a gorgeous low-poly aesthetic, AER might just satisfy. enter image description here

Ivonnempg88
Ivonnempg88 gave Dec 23, 2023
Ivonnempg88 gave Dec 23, 2023
Boring...emptiness...the void (yawn)

Played on the Nintendo Switch

This game takes place in a fragmented world, where the survivors of the event that caused this fragmentation (the Great Divide) now live. You play as Auk, one of the people who can shift into a bird. You explore the floating islands where you find pieces of history to put together the story, while also searching for the Guardians. With their help, you will be able to encounter the sinister force that is taking over the world.

The mechanics are pretty simple, but very solid. The main feature of this game is turning into a bird, which will be your main way to explore the fragmented world. It works beautifully as you fly over small and big floating islands. When you land on any island then you can use your lantern in order to see ghosts of the past and piece together the story. You will also need to use this lamp in order to complete puzzles inside temples. A little bit of platforming will take part in the exploration of temples too.

The art and looks of the game are gorgeous. My favorite part were the baby sheep who follow you with little hearts …

Read More

Played on the Nintendo Switch

This game takes place in a fragmented world, where the survivors of the event that caused this fragmentation (the Great Divide) now live. You play as Auk, one of the people who can shift into a bird. You explore the floating islands where you find pieces of history to put together the story, while also searching for the Guardians. With their help, you will be able to encounter the sinister force that is taking over the world.

The mechanics are pretty simple, but very solid. The main feature of this game is turning into a bird, which will be your main way to explore the fragmented world. It works beautifully as you fly over small and big floating islands. When you land on any island then you can use your lantern in order to see ghosts of the past and piece together the story. You will also need to use this lamp in order to complete puzzles inside temples. A little bit of platforming will take part in the exploration of temples too.

The art and looks of the game are gorgeous. My favorite part were the baby sheep who follow you with little hearts coming from them. That was very sweet. The music compliments the ambiance very well, although maybe it could have done with a bit more sound in some places.

While this game looks, sounds, and performs great, it is just empty. There is not much to do. I would fly by multiple islands with nothing on them....nothing. This got very boring fast. The lack of sound in some places made it even more empty. The characters did not make enough impact to even remember them. I had no connection to this world, and I didn't care for it. All looks, and no substance.

And don't get me started on the ending. Of course, I won't discuss that here, but let me at least tell you that there is no clear ending... more like a cliff hanger. Sigh...If you have insomnia, play this game. It took me forever to finish, because I would fall asleep after 5 minutes of playing.

Read Less
Kilpi
Kilpi gave Jan 19, 2022
Kilpi gave Jan 19, 2022
Skyward ilman Swordia

AER:Memories of Old oli mielenkiintoinen pieni indie-peli, joka otti selvästi vaikutteensa Skyward Swordin taivasmaailmasta. Pelihahmo pystyi muuttumaan linnuksi, jossa muodossa sitten pääasiassa tutkittiin pelin maailmaa. Peli ei ole pitkä, mutta maailma tuntuu aluksi yllättävän isolta. Tutkimisen lisäksi päästään avaamaan kevyttä pientä tarinaa ja pelin muutamissa temppeleissä päästään myös hieman puzzleilemaan. Varsinaista taistelua tai muuta vastaavaa pelistä ei löydy, joka on sinänsä ihan mukavaa vaihtelua.

Peli jaksaa muutaman tunnin kestonsa verran kantaa kohtuullisen hyvin, mutta peli ei sinänsä tarjoa pelaajalle mitään kovin ihmeellistä. Switchillä pelin toimivuus ei ollut täydellinen, muttei liiaksi rikkonutkaan pelin tunnelmaa. Frame dropit olisivat ehkä häirinneet enemmän pitemmässä pelissä. Grafiikat eivät ole mitkään ihmeelliset sinänsä, mutta mukavan pirteät. Budjettiinsa nähden peli näyttää kuitenkin tarpeeksi hyvältä.

Kaiken kaikkiaan ihan kokeilemisen arvoinen peli, jos pelin jostain saa kohtuullisella hinnalla. Jos tykkäsi Skyward Swordin lentelystä, tässä on vähän vastaavaa fiilistä, jota ei oikein muista peleistä ole aiemmin saanut. Kiva peli, mutta ei mitään ihmeellistä.

Hyvä 3/5

mariskaas
mariskaas gave Nov 28, 2020
mariskaas gave Nov 28, 2020
Not really my cup of tea

This game was fine. The landschape is beatiful, and flying through it is fun. It can be relaxing. But I didn't really enjoy much else of it. The story didn't hold my interest, and because of the flying around got it all in the wrong order, so I have no clue what's going on. Puzzles were not challenging. So however lovely, I wanted a bit more out of it I suppose. Especially a more coherent story.

giopep
giopep gave Oct 23, 2017
giopep gave Oct 23, 2017
giopep's review of AER: Memories of Old

Una bella avventura incentrata su atmosfera ed esplorazione, con enigmi intriganti ma molto semplici e narrazione all'acqua di rose. Dura poco, non sporca e lascia un buon ricordo di sé.

Ewynn
Ewynn updated their status Jun 21, 2021
Ewynn updated their status Jun 21, 2021

It's a fine small project that I hardly can call a game. Much more close to a interactive video experience

Nice idea, good visual, fine realisation. The story itself is not my kind, there are no characters and development, thus the experience itself is very limited. Not in a bad way though, if you like exploring forgotten realm of old higher beings you really may like it!

I'd say it's 6.5/7 out of 10, but in a 5-star rating I simply can't put it into 4/5. Some people may like it very much, but for me, there is too little ‘game’ itself unfortunately

Nintendo Switch version is kinda dull by the way. Frame rate drops like it's Korok Forest and with no visible reasons

killerstar
killerstar updated their status Jun 25, 2020
killerstar updated their status Jun 25, 2020

Free at the Epic Store. It's a neat little game with a rather satisfying flying mechanic.

Also free: Stranger Things 3: The Game

http://ow.ly/7Pkb30qQTSg

killerstar
killerstar updated their status Nov 2, 2019
killerstar updated their status Nov 2, 2019

Just played a few minutes. I'm surprised how enjoyable is to fly around and I really thank the developers for giving me the ability right from the start. A lesser game would've made it an unlockable skill in the 5th hour.

Hel105
Hel105 updated their status Aug 4, 2018
Hel105 updated their status Aug 4, 2018

Short and sweet. AER is the perfect game to cleanse your palate between big AAA releases. It has no combat, focusing instead on lite platforming, simple puzzle solving, and some fantastic flight/exploration.

The flight mechanics are what I enjoyed most about AER. It’s relaxing and fun to soar from island to island, checking out the game’s lore and learning about the history of what happened to this mysterious, broken land.

I’m very happy I took a chance on this game. It’s brief (you can easily beat it in a couple of hours) and the platforming controls aren’t the most precise, but overall I recommend AER strongly. Grab it on sale and enjoy this beautiful, unique game.

BMO
BMO updated their status Nov 28, 2017
BMO updated their status Nov 28, 2017

enter image description here

enter image description here

I forgot this was on my most anticipated for 2017 list. Only a few minutes of play and I can already tell I’m going to enjoy this.