Marvel vs. Capcom: Clash of Super Heroes (1998)

Capcom

Arcade · Dreamcast · PlayStation 3 · Xbox 360

3.79 from 442 ratings

862 members have it in their collection · 3 playing now · 66 backlogged · 87 wish listed

How long? Main story 1h (from 1 logged playthrough)

Marvel vs. Capcom: Clash of Super Heroes is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. … Read more
Marvel vs. Capcom: Clash of Super Heroes is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss. Read less
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Release dates

  • Jan 12, 1998 (Japan) Arcade
  • Jan 23, 1998 (North_America) Arcade
  • Mar 25, 1999 (Japan) Dreamcast
  • Sep 30, 1999 (North_America) Dreamcast
  • Jun 23, 2000 (Europe) Dreamcast
  • Sep 25, 2012 (North_America) PlayStation 3
  • Sep 25, 2012 (Worldwide) Xbox 360
  • Oct 10, 2012 (Europe) PlayStation 3

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Featured in lists

Childhood by tylerisrandom · 92 games · 0
ARCADE by DarkLolo · 38 games · 0

Rating distribution

5 stars
89
4 stars
195
3 stars
135
2 stars
21
1 star
2
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Community All Reviews Statuses

RossBonaime

Review RossBonaime 5/5 · Jun 14, 2025

After four different fighting game collaborations between Marvel and Capcom, it feels like both companies finally trust each other with their brands in Marvel vs. Capcom. Capcom isn't afraid to get a bit weird, putting back from just using Street Fighter characters in these collaborations, and diving a bit deeper into their catalogue. Meanwhile, Marvel is opening themselves up with …

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After four different fighting game collaborations between Marvel and Capcom, it feels like both companies finally trust each other with their brands in Marvel vs. Capcom. Capcom isn't afraid to get a bit weird, putting back from just using Street Fighter characters in these collaborations, and diving a bit deeper into their catalogue. Meanwhile, Marvel is opening themselves up with their roster, giving us a lot of old favorites, but also Venom and the closest thing we've seen to Iron Man in this series so far, War Machine. But even looking at the assist characters in this title, and there's a deep bench of wild inclusions that I can't imagine either of these companies exploring only a game or two prior.

One of the things I really love about these collabs, and especially when this shifts directly into Marvel vs. Capcom, is the overall ease of play. This is a game where you can pick up and play more based on your interest in the individual character, rather than just who you know. Yet most of these characters plays how you'd expect a Capcom fighting game character to play, so it's relatively easy to get into any character's rhythm and style. But also, if you want to master these characters, that's also not too difficult, and finding the right combination to be your primaries is part of the fun.

I've really enjoyed playing my way through the various incarnations of Marvel/Capcom fighting games, but Marvel vs. Capcom is where it all clicks for me, and it's the precursor to maybe the best fighting game ever made? We're getting closer, but Marvel vs. Capcom is a great step in this process.

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