Status scoopings Apr 25, 2022
Why did Infocom pride itself on how many ways to die their games had? Heh. I suppose that was a big part of diversifying text adventures at the time... Gotta love these advanced parsers though. Oh, and ironic that the ending is so loathed.... that was the best part imo. Especially with how unlikable the character is... It was fun …
Why did Infocom pride itself on how many ways to die their games had? Heh. I suppose that was a big part of diversifying text adventures at the time... Gotta love these advanced parsers though. Oh, and ironic that the ending is so loathed.... that was the best part imo. Especially with how unlikable the character is... It was fun for a bit, but after getting lost in one of the pyramid puzzles, I got frustrated and wasn't driven to try again.
Completion: 155/146 Score Playtime: ~25 mins