Anno 1701: History Edition box art

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Anno 1701: History Edition

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Anno 1701: History Edition

Jun 25, 2020

Remaster of Anno 1701

3.00 average rating based on 9 ratings

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Rediscover the classic gameplay of the first 3D Anno game, 1701 A.D. and its expansion The Sunken Dragon in Anno 1701 History Edition. See the game like never before, updated and optimized to work smoothly on current computers with resolutions of up to 4K, and enjoy all improvements while continuing your existing game, thanks to full save compatibility.
Release Dates
Jun 25, 2020 (Worldwide)
PC (Microsoft Windows)
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User Stats
68
In Collection
4
Wish Listed
0
Playing
32
Backlogged
How Long Is Anno 1701: History Edition?
No playthrough data yet
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anarchistica
anarchistica gave Dec 22, 2021
anarchistica gave Dec 22, 2021
Bad in every way

Intro

The Anno games are city-builders. You start with basic resources and citizens with basic needs and both get more complex over time.

The Good

  • Utterly moronic story. In the second mission a handful of weak soldiers manage to invade a city with thick walls and set everything on fire. After they are easily defeated by the guards who were just chilling in the barracks, you take the surviving citizens on your ship and just dump them on a random island in the caribbean without any supplies. Wait, what? Huh?

The Bad

  • Utterly moronic story.
  • Terrible, unskippable dialogue.
  • Clicking on some buildings plays the same dialogue over and over again.
  • Some really vague mission goals ("ignite the flame in the fire temple").
  • You can't just play a random skirmish or solo game.
  • Lacks the charm, humour and zaniness of the Tropico series.
  • It's boring.
  • Trade routes are needlessly confusing (you indicate how many acquired resources you want your ship to keep rather than drop off).
  • Seemingly random pathfinding.

The Ugly

  • The second mission is one of the worst missions i've ever seen. There's no building, you just control 1-4 units and make them put out fires/easily kill enemies. Easily the …
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Intro

The Anno games are city-builders. You start with basic resources and citizens with basic needs and both get more complex over time.

The Good

  • Utterly moronic story. In the second mission a handful of weak soldiers manage to invade a city with thick walls and set everything on fire. After they are easily defeated by the guards who were just chilling in the barracks, you take the surviving citizens on your ship and just dump them on a random island in the caribbean without any supplies. Wait, what? Huh?

The Bad

  • Utterly moronic story.
  • Terrible, unskippable dialogue.
  • Clicking on some buildings plays the same dialogue over and over again.
  • Some really vague mission goals ("ignite the flame in the fire temple").
  • You can't just play a random skirmish or solo game.
  • Lacks the charm, humour and zaniness of the Tropico series.
  • It's boring.
  • Trade routes are needlessly confusing (you indicate how many acquired resources you want your ship to keep rather than drop off).
  • Seemingly random pathfinding.

The Ugly

  • The second mission is one of the worst missions i've ever seen. There's no building, you just control 1-4 units and make them put out fires/easily kill enemies. Easily the worst non-building mission in a strategy game ever.
  • The third mission starts you out with a fully built city. Seriously, it's called a city-building game, let me build a fucking city.
  • No proper indication of how many resources can sustain how many citizens, which is kinda essential in such a game.
  • There is no depth to anything, no politics, no proper morale, et cetera.

Conclusion

1701 is boring and basic with awful dialogue that they make you sit through during its dreadful missions. It's not really a city-builder, more a sort of island tetris in which you have to optimally use the limited space. Go play Tropico instead.

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V1CGaming
V1CGaming gave Nov 16, 2021 (edited)
V1CGaming gave Nov 16, 2021 (edited)
Great city-building sim.
This review is for the PC (Microsoft Windows) version

It's a great game. The only thing that it's hard to learn but when you learn it inside and out game should feel easier and better. I like it visually but I don't like a game which teaches to potential child players that a civilization needs for to grow alcohol, tobacco and faith? It is very unintelligent. I understand that this game is based on real history, but you still could replace these categories or remove them overall.