Ratchet & Clank: Rift Apart (2021)

Insomniac Games

PC (Microsoft Windows) · PlayStation 5

4.16 from 1126 ratings

2441 members have it in their collection · 133 playing now · 571 backlogged · 664 wish listed

How long? Main story 11h · with extras 15h · 100% 19h (from 83 logged playthroughs)

Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds and beyond at mind-blowing speeds, complete with dazzling visuals and an insane arsenal.
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Release dates

  • Jun 11, 2021 (Full Release) (Worldwide) PlayStation 5
  • Jul 26, 2023 (Full Release) (Worldwide) PC (Microsoft Windows)

Also available on

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Featured in lists

Rating distribution

5 stars
394
4 stars
550
3 stars
159
2 stars
16
1 star
7
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Community All Reviews Statuses

mpbarlow

Review mpbarlow 4/5 · Jul 5, 2026

This game was a lot of fun. I was a huge fan of the original—which I still think had a certain vibe none of the sequels matched—as a kid, played the other PS2 and PSP instalments, but then dropped off in the PS3 era. I did play the PS4 reboot/remake which was pretty good but didn’t displace the original for …

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This game was a lot of fun. I was a huge fan of the original—which I still think had a certain vibe none of the sequels matched—as a kid, played the other PS2 and PSP instalments, but then dropped off in the PS3 era. I did play the PS4 reboot/remake which was pretty good but didn’t displace the original for me.

It’s quite nice to see they haven’t really changed the formula after all these years, because it works, it’s fun, and there’s a lot fewer of this type of game today than there was back in 2002. There’s a wide range of entertaining weapons that are rewarding to upgrade, frenetic combat that has you constantly swapping between those weapons to avoid being overwhelmed, and lots of collectibles to seek out. (The original RYNO will forever be the coolest though.)

The technical showcase aspect of Rift Apart is very impressive. It’s visually gorgeous and, while the loading-screen-less presentation doesn’t really add much to the game, it keeps things fast-paced and allows for some particularly bombastic set pieces.

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nickporemba

Review nickporemba 4/5 · Feb 8, 2023

I was slightly disappointed by this game, it was a little short. Overall a fun ratchet and clank game and great graphics to show off ps5

BruuRodd

Review BruuRodd 4/5 · Feb 1, 2023

100% Achieved.

I have not completed the "New Game +" but i have completed this in Platinum for the PS5. It was easy, direct and fun to play. Highly recommend for new players and brand new PS5 owners. The story is classic Ratchet and Clank for the most part, however some of the humor and lighthearted surreal fun has been lost but …

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I have not completed the "New Game +" but i have completed this in Platinum for the PS5. It was easy, direct and fun to play. Highly recommend for new players and brand new PS5 owners. The story is classic Ratchet and Clank for the most part, however some of the humor and lighthearted surreal fun has been lost but that's ok. People's minds have changed. the Nostalgia Factor is THERE, but new players are more than welcome to the show. Go for it. It's worth it.

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theshutterbat

Review theshutterbat 3/5 · Sep 20, 2022

Spectacle to a Fault

There's a lot to love about how this game looks, but I sure didn't find a lot to love elsewhere. It's alright but I feel like I'll forget the story pretty fast, and I definitely won't come back for the gameplay.

DynamoGK

Review DynamoGK 5/5 · Jul 8, 2022

Great Entry in a Great Series

I've been waiting for this to go on sale enough to purchase it as I know it was a little short and didn't want to spend full price. I ended up getting a gamefly 3-month discount and used that to play the game. That likely added a star to my final review since I didn't pay for the game.

First …

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I've been waiting for this to go on sale enough to purchase it as I know it was a little short and didn't want to spend full price. I ended up getting a gamefly 3-month discount and used that to play the game. That likely added a star to my final review since I didn't pay for the game.

First of all, the graphics in-game are amazing. Everything looks vibrant.

The game runs amazingly well on the PS5. Loading is almost non-existent and the rate of moving between some scenes is incredible.

Gameplay is tight and fun. The different guns are a blast and I used a majority of them swapping back and forth as the situation demanded.

The story is fun and wraps up well.

All in all another great game from Insomniac for Playstation.

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EugThinks

Review EugThinks 4/5 · Jan 3, 2022

I had a good time with this game! It was engaging and fun, and Rivet is the best. I did have some gripes:

  • The double jump is finicky. Like in most games, you hold the jump button for a higher/longer jump. But if you hold it too long, it starts the slow fall state, which apparently means you can't do …
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I had a good time with this game! It was engaging and fun, and Rivet is the best. I did have some gripes:

  • The double jump is finicky. Like in most games, you hold the jump button for a higher/longer jump. But if you hold it too long, it starts the slow fall state, which apparently means you can't do your second jump anymore (if you don't hold the jump button long enough to start slow fall state, you can still do your second jump all the way until you hit the ground). So there's this unintuitive problem where you have to hold the button for a higher/longer jump, but you can't hold it TOO long--and if you hold it just a split second too long the animation for the slow fall state might not even start yet, which is why it took me a lot of frustration to figure out what was even going on. At one point I was screaming at the TV: "WHY WON'T YOU JUMP?!!?!" My cat did not appreciate that.
  • Some use of arbitrary invisible walls.
  • I had a third one but I don't remember what it was.

Anyway good game, would recommend!

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GordonBombay

Review GordonBombay 5/5 · Aug 21, 2021

Ratchet & Clank: Rift Apart

Being the first true PS5 exclusive to test out the next gen features of the console, I couldn't wait to get my hands on this game. After getting the platinum trophy (although an easier one) I'm greatly satisfied with the game and am itching for more. This is the new standard I'll be holding AAA games at going forward, the …

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Being the first true PS5 exclusive to test out the next gen features of the console, I couldn't wait to get my hands on this game. After getting the platinum trophy (although an easier one) I'm greatly satisfied with the game and am itching for more. This is the new standard I'll be holding AAA games at going forward, the game just plays and looks amazing. Will be revisiting this game in the future for sure.

Imgur Screenshot Dump

Gameplay: 9

  • Great use of the Dualsense controller, really immersive features like rumble and trigger feedback
  • Large variety of weapons/gadgets to experiment with, along with decent skill trees to upgrade and improve on.
  • The game is rather short although there's a challenge mode after completion that allows you to further upgrade weapons to new tiers and face stronger enemies.
  • Awesome blend of action and story that is just straight up fun

Story: 10

  • Graphics in cutscenes are borderline movie quality, with a good T.V. it's true jaw dropping
  • Seamless transitions from cutscenes to gameplay truly does add to the immersion and flow of the game
  • Definitely one of the most thought-out stories put together in gaming as the world is completely fleshed out and everything feels like it exists, a true interactive movie.

Graphics: 10

  • The quality is truly next gen, viewing this on a good 4K T.V. is something to behold
  • Shadows and Lighting are top notch, with neon lights everywhere and npc creatures walking around.
  • Highly recommend playing the 60FPS PERF mode, keeping the steady frame with the added benefits of ray tracing.

Soundtrack: 8

  • Overall a great soundtrack, well put together and produced
  • Reminds me of a movie score soundtrack, maybe not comparable to the greats but still
  • Every track fit the aesthetic and vibe of the location and mission you were on and added to the hype

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gedrickdelfuego

Review gedrickdelfuego 4/5 · Jul 19, 2021

Another fun installment in the series

Just finished it yesterday with 99%. It's a fun game and I've been playing Ratchet since the original, and most of the games in the series.

I liked the gunplay a lot but it definitely got a little bit repetitive at a certain point. The game itself looks beautiful but eventually your eyes get used to it, and then it's …

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Just finished it yesterday with 99%. It's a fun game and I've been playing Ratchet since the original, and most of the games in the series.

I liked the gunplay a lot but it definitely got a little bit repetitive at a certain point. The game itself looks beautiful but eventually your eyes get used to it, and then it's a question of "am I still having fun?"

Overall I really enjoyed the experience, although the zooming in of the camera can make it very tricky, especially in the Battleplex where enemies spawn behind you and then wreck you. I still can't beat the low-gravity challenge as there are just too many darn enemies shooting things at you, from behind where you can't even see the projectiles incoming. I just said "screw it" and went and beat the final boss with the difficulty turned down a tad.

One of the higher points of the game was zipping around the level that's out in the desert - that was a ton of fun. Anything in Ratchet where you get to move fast is extremely satisfying to play, and the controls lend themselves to very fast gameplay, which I enjoy.

Same thing can be said about riding around on the snails, but there were a lot of times where I just wanted to get back to the ship and for the life of me I couldn't figure out how to do so. Ultimately I would grab a snail (which depending on the respawn point was a huge pain in the ass) and try to find a ramp around the ship so that I could get out of the water. Of course, by crashing the snail into the side of a floating island, I'd fall into the darn water and thus get location-reset across the map all over again. That was actually extremely annoying.

Why didn't they just add a shortcut to jump back to your ship?

I really enjoyed Clank's little puzzle sections, although they never really got too challenging. The strategy was always "do whatever it takes to get all the balls", then "put them in the right spot". I love this style of Lemmings-type gameplay, I just thought they could have done a bit more with it.

The section where you kill all the viruses with the little robot shooter were... fine at best, boring at worst. You just hold down the right trigger to fire, find the pads, and press left trigger once the virus is vulnerable, requiring zero skill or strategy. Felt a lot like padding.

I recently played Ratchet 2016 and had an equal amount of fun. Did I like Rift Apart more than Ratchet 2016? Hard to say. I think Rift Apart is a great game, but the word "brilliant" gets thrown around far too often these days. I ran into quite a few technical glitches of falling through floors, getting stuck in the environment, enemies falling into no-man's-land which then I could not defeat, meaning the cutscene triggers didn't get tripped, so I had to do it all over again, and of course the aforementioned "how in god's name do I get back to the ship?" that sort of thing. Bugs don't really bother me though, so this is more me saying that I didn't find it "brilliant", just an enjoyable way to spend some time.

The integration with the DualSense was really nice. Again, you do forget about it after a while, which is actually kinda proof that they did a great job implementing the feature in my opinion. It's not SUPPOSED to be this super obnoxious thing that constantly reminds you of it's existence - it's an enhancement to the gameplay, and it did just that. The small footsteps that would change depending on the surface you were walking on, the ultra-satisfying SMACK feeling when you launch electrical blasts or fire your machine gun or rocket launcher, the gentle movements to go along with the pitter-patter of raindrops, all really, really cool.

Overall, I'm really happy with this purchase and I do want to go back and try this "challenge mode" new game+ thing. I do plan on getting a platinum (I never cared about this before, I'm not one of those gamers) because I like the collecting in this game and it's just fun minute-to-minute. Frustrations aside, this was a solid experience that I recommend to long-time players of the franchise, but especially to the Ratchet & Clank uninitiated.

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Duskwind

Review Duskwind 4/5 · Jul 17, 2021

General Review

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 4.5/5

Story: 3.5/5

Presentation: 5/5

Pail23

Review Pail23 4/5 · Jul 11, 2021

Ratchet and clank rift apart review

Beautiful, fun but not very inventive. As someone who has played all the ratchet and clank games, I was hoping this one would do some more interesting things. The dimension hopping still wasn’t done enough to make it anything special. But I still enjoyed my time with thoroughly. Highly recommended to those with a ps5.

donnyblot

Review donnyblot 4/5 · Jul 6, 2021

Pixar Presents...

I've played every Ratchet and Clank game and I've 100% every single one as well. This definitely stand the tallest out of all the games. Which is great thing, but the bad thing is that it's Ratchet and Clank there's nothing really anything that changes the game for me. Yes, the rift thing is pretty cool, but I feel like …

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I've played every Ratchet and Clank game and I've 100% every single one as well. This definitely stand the tallest out of all the games. Which is great thing, but the bad thing is that it's Ratchet and Clank there's nothing really anything that changes the game for me. Yes, the rift thing is pretty cool, but I feel like it's not nearly as cool as Titan Fall 2 campaign where did the same thing.

The graphics and sound design is really amazing and truly feels next gen in that sense. The graphics make it feels like something out a Pixar movie and the animation is phenomenal that rivals just that. The sound is amazing as well, I use my 3D audio, but not sure if I'm getting the 3D audio effect on it.

Overall, Ratchet and Clank is great emotion adventure. Is it truly next gen? Yes and no. Yes in the aspect of graphics and SOME gameplay. No, because it's Ratchet and Clank and nothing is really different about. Not to say it's a bad thing but people will point that out.

Definitely the play the game.

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kasparius

Review kasparius 3/5 · Jul 6, 2021

Best Looking PS2 Game

It’s a fun game, but besides the amazing graphics and effects, the level design is straight out of the PS2 era. By the end I was ready for it to end, honestly, it’s quite repetitive. Very impressive tech demo for the PS5.

snowknicks

Review snowknicks 3/5 · Jun 19, 2021

Rift Apart

3/5

Pure fun. Like playing a disney adventure movie, complete with lovable chaaracters. The graphics and animation are stupidly top tier here. Gameplay is surprisingly engaging on a harder difficulty, requiring lots of gun switching and bullet dodging to stay on top. Short game, but satisfying all the way.

ElectronicJourneys

Review ElectronicJourneys 4/5 · Jun 18, 2021

Bullet Point Review

PROS

  • Magnificent audiovisual presentation
  • Huge variety of weaponry makes combat consistently fun and exciting
  • Diverse level design gives every planet a strong identity
  • The hoverboots rule

CONS

  • The basic R&C structure is starting to feel slightly dated
  • Doesn't lean into the dimension-hopping gimmick nearly enough
  • Chaotic cinematics make some of the story beats hard to follow, but maybe I'm just …
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PROS

  • Magnificent audiovisual presentation
  • Huge variety of weaponry makes combat consistently fun and exciting
  • Diverse level design gives every planet a strong identity
  • The hoverboots rule

CONS

  • The basic R&C structure is starting to feel slightly dated
  • Doesn't lean into the dimension-hopping gimmick nearly enough
  • Chaotic cinematics make some of the story beats hard to follow, but maybe I'm just old and stupid
Read less