Status SuperFieroStatus Nov 20, 2022
How does Neverwinter Nights 2's included adventure compare to the one in Neverwinter Nights? NWN has a historically terrible pack-in adventure, is the one with NWN2 any good?
Aspyr Media, Obsidian Entertainment
3.65 from 498 ratings
1431 members have it in their collection · 19 playing now · 526 backlogged · 161 wish listed
How long? Main story 66h · with extras 45h (from 5 logged playthroughs)
Status SuperFieroStatus Nov 20, 2022
How does Neverwinter Nights 2's included adventure compare to the one in Neverwinter Nights? NWN has a historically terrible pack-in adventure, is the one with NWN2 any good?
Status LordEnglish May 16, 2020
I appreciate the depth of 3.5e character building and the utterly mind-boggling extremes to which you can take it, but the game fails as a vehicle for its system, primarily through the multitude of minor annoyances that quickly build up. The user interface and AI are both bad, respectively hiding important information in inconvenient places and making counter-productive decisions during …
I appreciate the depth of 3.5e character building and the utterly mind-boggling extremes to which you can take it, but the game fails as a vehicle for its system, primarily through the multitude of minor annoyances that quickly build up. The user interface and AI are both bad, respectively hiding important information in inconvenient places and making counter-productive decisions during combat. Your opponents will get plenty of attacks of opportunity, and it's usually because your party members will move in such a way as to give it to them for free.
But to me the primary issue is the camera, which is incredibly awkward to use. If ever there was a game that would have benefited from a button dedicated to highlighting every object that could be interacted with, this is it. Dragon's Age: Origins did it, and while I have problems with that game's mechanics and I don't like how far it went in simplifying its systems, it's at least more enjoyable to play than this.
I understand why this game never caught on, and why so few people talk about it today. It's too deep for casual players and even some people who like the complexity get bogged down by the minute-to-minute gameplay. I did want to like this game, but everything from the story to the interface are half-baked, and the ultimate tragedy is that D&D's most complex system never got a game that did a good job of contextualizing its capabilities in an interesting way. Sure, Mask of the Betrayer is so far well-written, but in terms of combat and overall playability it's not any better.
EDIT: Pressing Z will highlight the interactable elements in the environment.
Status Nineinchtool Apr 22, 2014
Finally getting back into this game. I rolled a Warlock. Will probably make him a Warlock/Barbarian.