The Last Clockwinder (2022)

Pontoco

Meta Quest 2 · Oculus Rift · PlayStation VR2 · SteamVR

4.40 from 15 ratings

90 members have it in their collection · 2 playing now · 46 backlogged · 11 wish listed

How long? · with extras 10h (from 1 logged playthrough)

Create intricate clockwork contraptions out of your own clones and restore life to an ancient tree. Your mission is to repair the Clocktower, an ancient haven for the galaxy’s plants and seeds.
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Details

Developers
Pontoco
Publishers
Cyan Ventures
Genres
Adventure, Indie, Puzzle, Simulator
Themes
Fantasy, Science fiction
Event
Wholesome Direct 2022
Steam
View on Steam

Release dates

  • Jun 02, 2022 (Worldwide) Meta Quest 2, Oculus Rift, SteamVR
  • Feb 22, 2023 (Worldwide) PlayStation VR2

Related

Bundled in

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Rating distribution

5 stars
7
4 stars
7
3 stars
1
2 stars
0
1 star
0
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Community All Reviews Statuses

riversol

Status riversol Aug 14, 2023

A really fun zachtronics with a pinch of portal puzzle style game in a unique 3-d factory space.

Give yourself a lot of room to design your factory floor combos.

Hoping for some DLC / sequel challenges!

killerstar

Status killerstar Mar 11, 2023

This is such a charming and interesting puzzle game. It's got a Zachtronics kind of vibe in that you need to organise a series of steps to combine raw materials to produce stuff, but instead of prescribed machines, you need to perform the actions yourself and then make clones that repeat them over and over.

It's got that satisfactory feel …

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This is such a charming and interesting puzzle game. It's got a Zachtronics kind of vibe in that you need to organise a series of steps to combine raw materials to produce stuff, but instead of prescribed machines, you need to perform the actions yourself and then make clones that repeat them over and over.

It's got that satisfactory feel of looking at all your little clones working perfectly synchronized. Being in VR, there's also a bit more freedom. I've got a solution in which one of the clones would grab things out of the air and connect them directly as other clones threw the rest of the materials to it. It was so efficient.

And since the clones copy your movements, the solutions involve both thought (as you need to think carefully about the various steps) and motor skills (since you actually need to perform them).

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