Vampire: The Masquerade - Redemption box art

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Vampire: The Masquerade - Redemption

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Vampire: The Masquerade - Redemption

Jun 7, 2000

Main game

3.41 average rating based on 184 ratings

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Vampire: The Masquerade – Redemption is a 2000 role-playing video game based on White Wolf's game Vampire: The Masquerade and follows the adventures of Christof Romuald, a 12th-century French crusader who is killed and subsequently revived as a Vampire. The game depicts Christof's centuries-long journey from the Dark Ages of 12th century Prague and Vienna to modern-day London and New York City in search of his humanity and his kidnapped love, the nun Anezka.
Release Dates
Jun 07, 2000 Full Release (Worldwide)
Mac, PC (Microsoft Windows)
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User Stats
531
In Collection
99
Wish Listed
4
Playing
221
Backlogged
How Long Is Vampire: The Masquerade - Redemption?
100% completion: 25.0 hours
Total completions: 1
Raven
Raven gave Nov 12, 2023
Raven gave Nov 12, 2023
Game is not bad but very flawed.
This review is for the PC (Microsoft Windows) version

Played this game because I'm a big fan of the sequel Vampire: The Masquerade - Bloodlines however I'm not sure if I like this game. I have mixed feelings with it. The game has a very decent story at first I thought i wouldn't like the main protagonist christof but he grows on you as you play, voice over is a little cheesy though. I've enjoyed the RPG system however combat for me is a little confusing felt similar to ARPGs like diablo at the same time it felt like an CRPG like baldurs gate or kotor. I've encounter some bugs aswell with pathfinding and the camera going bonkers on you. The game is definitely flawed. Never played the multiplayer but i heard its amazing.

Mazinkaiser
Mazinkaiser gave Apr 12, 2020
Mazinkaiser gave Apr 12, 2020
Vampire: The Masquerade - Redemption: Bleeding Them Dry
This review is for the PC (Microsoft Windows) version

Redemption strives to be the first video game adaptation of the Vampire the Masquerade series and while not the finest RPG or the best in the series, it provides a fun time of taking down grotesque vampires in moody settings with a unique blood management system.

A French Crusader, sworn enemy of the darkness, is turned into a vampire and learns about the myriad and complex forms of the vampire world. As he searches for his kidnapped lost love, you travel throughout the Dark Ages and into 1999 London and New York. The game does not hesitate to thrust the player in a world of benign vampires, tense factions that evolve over the centuries, and all sorts of grimy denizens. The choices are limited and revolve around retaining the main character's humanity, but as a linear story it's a very intriguing one.

The gameplay is very similar to a Diablo game, where the player can click to where the player needs to go as well as attacking enemies and casting spells at the cost of blood. Blood flows differently than health, and the player must feed on other humans or vampires in order to replenish that supply. Getting hurt or …

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Redemption strives to be the first video game adaptation of the Vampire the Masquerade series and while not the finest RPG or the best in the series, it provides a fun time of taking down grotesque vampires in moody settings with a unique blood management system.

A French Crusader, sworn enemy of the darkness, is turned into a vampire and learns about the myriad and complex forms of the vampire world. As he searches for his kidnapped lost love, you travel throughout the Dark Ages and into 1999 London and New York. The game does not hesitate to thrust the player in a world of benign vampires, tense factions that evolve over the centuries, and all sorts of grimy denizens. The choices are limited and revolve around retaining the main character's humanity, but as a linear story it's a very intriguing one.

The gameplay is very similar to a Diablo game, where the player can click to where the player needs to go as well as attacking enemies and casting spells at the cost of blood. Blood flows differently than health, and the player must feed on other humans or vampires in order to replenish that supply. Getting hurt or certain spells will boost a Frenzy meter as well and drive the player insane for a limited amount of time. Gameplay mostly revolves around wielding melee weapons or guns with the combination of helpful spells such as fire storms, stat increases, and immobilizing enemies.

The other big mechanic (which has a fair bit of flaws) is the player's team of vampires (their coterie) which have a variety of settings based on attacking, movement, and spell use. Unfortunately most of the settings tend to aggressively drain a lot of the coterie's blood so the player must be intimately familiar with more defensive stances and control over their AI players' spell use most of the time. Enemies can also be very nasty at points, requiring a few resurrections and careful luring of the enemy with the right spell.

The AI, however, isn't enough to stop a bloody good time, with a story of vampiric intrigue that's as engrossing as it is cool.

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