Macbat 64: Journey of a Nice Chap (2017)

Siactro

Nintendo Switch · PC (Microsoft Windows)

2.74 from 19 ratings

111 members have it in their collection · 54 backlogged · 4 wish listed

How long? · with extras 1h · 100% 1h (from 4 logged playthroughs)

Macbat 64 is a low poly 3D Platformer and 4:3 loveletter to the late 90s. All the 3D platforming goodness from the late 90s is back! Search, Collect and Jump (multiple times in a row even!) like it's 1998! 3D Platforming is not enough? Well, I got some kart racing, 8-Bit minigames, stunt driving 80s cars, First Person shooting sections, … Read more
Macbat 64 is a low poly 3D Platformer and 4:3 loveletter to the late 90s. All the 3D platforming goodness from the late 90s is back! Search, Collect and Jump (multiple times in a row even!) like it's 1998! 3D Platforming is not enough? Well, I got some kart racing, 8-Bit minigames, stunt driving 80s cars, First Person shooting sections, 2.5D Sections, a bar full of half drunk characters and a temple full of water for you! ...wait, come back here! The waterlevel is not that difficult, I promise! Read less
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Details

Developers
Siactro
Publishers
Diplodocus Games, Siactro
Genres
Adventure, Arcade, Indie, Platform, Puzzle
Themes
Action
Steam
View on Steam

Release dates

  • Mar 17, 2017 (Worldwide) PC (Microsoft Windows)
  • Oct 02, 2020 (North_America) Nintendo Switch

Related

Bundled in

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Rating distribution

5 stars
0
4 stars
4
3 stars
6
2 stars
9
1 star
0
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Community All Reviews Statuses

tylerisrandom

Review tylerisrandom 4/5 · Jul 11, 2022

Siactro's games kind of fascinate me. They're all pretty short, they all have these head-scratching moments unless you've played a few of their games and understand the in-jokes, and they all rely heavily on nostalgia for the 32- and 64-bit era to forgive some simplistic or clunky gameplay. Yet there's also a really earnest joy about them? They feel like …

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Siactro's games kind of fascinate me. They're all pretty short, they all have these head-scratching moments unless you've played a few of their games and understand the in-jokes, and they all rely heavily on nostalgia for the 32- and 64-bit era to forgive some simplistic or clunky gameplay. Yet there's also a really earnest joy about them? They feel like they were fun to make, almost improvisational, and enough of that comes through while playing that I catch myself smiling the whole time.

Macbat 64 is probably my favorite so far, but I'm not sure why. Maybe it's easier than Toree 3-D and 2. Maybe I get more of the in-jokes now. Or maybe the world's stressful enough that I just wanted a short, easy 64-bit adventure to go on.

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