Super Mario Advance 4: Super Mario Bros. 3 (2003)

Nintendo, Nintendo R&D2

Game Boy Advance

4.23 from 537 ratings

1269 members have it in their collection · 36 playing now · 199 backlogged · 116 wish listed

How long? Main story 8h · 100% 25h (from 4 logged playthroughs)

Super Mario Advance 4 is a GBA remake of Super Mario Bros. 3 for the NES. Super Mario Advance is a four-part series for the GBA with Super Mario games of the NES and SNES era. The remakes came with adjusted graphics, sound and additional content. Each game of the series includes additionally the arcade-classic "Mario Bros" which can be played in multiplayer via link cable.
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Details

Developers
Nintendo, Nintendo R&D2
Publishers
Nintendo
Genres
Platform
Themes
Action
Franchises
Mario
Series
Super Mario Advance

Release dates

  • Jul 11, 2003 (Full Release) (Japan) Game Boy Advance
  • Oct 17, 2003 (Full Release) (Europe) Game Boy Advance
  • Oct 21, 2003 (Full Release) (North_America) Game Boy Advance
  • Oct 24, 2003 (Full Release) (Australia) Game Boy Advance

Related

In this bundle

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Featured in lists

Games, Ranked by Cukie · 112 games · 0
Completed by RehRomano · 172 games · 0
NSO Collection - GBA by Roach · 28 games · 0

Rating distribution

5 stars
246
4 stars
193
3 stars
81
2 stars
10
1 star
6
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Community All Reviews Statuses

Witt997

Review Witt997 5/5 · Apr 10, 2021

Mario & Gameboy + e-Reader

Il migliore mario su NES, livelli colorati e belli da giocare. Mondi vasti e variegati, trama semplice ma coinvolgente. Consiglio di giocare la versione SNES o Gameboy, che migliorano i colori, rendendo giustizia al capolavoro che è. Contentissimo di averlo giocato. Voto: 10/10

tylerisrandom

Review tylerisrandom 4/5 · Jul 12, 2019

"I have enclosed a jewel that helps protect you."

After feeling a tad disappointed by Super Mario Bros. 2, I quickly started up the GBA re-release of the true Super Mario Bros. sequel and walked away a lot happier.

Screenshot of World 1's map

It's pretty astounding how many aspects of Super Mario World are present here... the map, the power-up variety, the sense of depth and color and character. I'd even argue …

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After feeling a tad disappointed by Super Mario Bros. 2, I quickly started up the GBA re-release of the true Super Mario Bros. sequel and walked away a lot happier.

Screenshot of World 1's map

It's pretty astounding how many aspects of Super Mario World are present here... the map, the power-up variety, the sense of depth and color and character. I'd even argue that SMB3 feels larger because of how varied its levels and costumes are.

While it's certainly a bigger leap forward for the series than SMW, I'd argue that it's not quite as solid. Not every level's a gem, and some rely on the sorts of design decisions Takashi Tezuka might discourage today (hidden blocks or leaps of faith, for example). And yet, I'd be lying if I said this didn't feel more quintessentially Mario. I'm happy to have finally seen it through to the end.

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