Hexen: Beyond Heretic (1995)

Presage Software, Raven Software

DOS · Mac · PC (Microsoft Windows)

3.26 from 352 ratings

1376 members have it in their collection · 2 playing now · 675 backlogged · 96 wish listed

How long? Main story 7h · with extras 14h (from 4 logged playthroughs)

While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. Only three humans; a warrior, a mage and … Read more
While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them. Only three humans; a warrior, a mage and a cleric; have escaped the leaders' vicious spell. Now these brave souls have sworn to crush the evil regime that threatens to destroy the world forever. Separated upon entering the mystical portal, the three are forced to attempt on their own what they had hoped to do together: find Korax's stronghold, destroy him and restore order in the physical world. Become one of 3 heroes. Wield superhuman powers and lethal weapons. Walk. Run. Fly. Look all around. Inflict serious pain. Pillage your way through earthquakes, crumbling bridges and fog. Track down powerful artifacts and cast wicked spells. Four sick individuals can wreak havoc via network, two by modem. Read less
Remove Ads with Grouvee Gold

Release dates

  • Oct 30, 1995 (North_America) DOS
  • 1995 (Europe) DOS
  • Jun 1996 (North_America) Mac
  • 1997 (North_America) PC (Microsoft Windows)
  • Aug 03, 2007 (Worldwide) PC (Microsoft Windows)

Also available on

Related

Bundled in

Expansions

Remove Ads with Grouvee Gold

Rating distribution

5 stars
38
4 stars
101
3 stars
139
2 stars
63
1 star
11
Remove Ads with Grouvee Gold

Community All Reviews Statuses

thebigmack

Status thebigmack Dec 21, 2022

What started as a retro romp, slowly became a test of patience. Its cathartic melee momentum was continually stifled into backtracking and uncommunicative design elements.

I played the game with a keyboard only. A charming throwback turned to fiddling panic by the final boss. Fingers clawed into a position I could only describe as occult.

Its safe to say I've …

Read more

What started as a retro romp, slowly became a test of patience. Its cathartic melee momentum was continually stifled into backtracking and uncommunicative design elements.

I played the game with a keyboard only. A charming throwback turned to fiddling panic by the final boss. Fingers clawed into a position I could only describe as occult.

Its safe to say I've banished the mystery of Hexen from my world like some kind of cursed exorcism. I'm left tith a tired, furrowed brow and the guilt of resorting to youtube walkthroughs to complete the adventure.

Read less
thebigmack

Status thebigmack Dec 10, 2022

I can look past dated controls, textures, level design and sparse enemy types. However, I cannot look past a bug, that breaks a door from opening, which in turn, irreparably blocks the single path to progression.

I'm 4/5ths through the game, Hexen. This is bullshit.

thebigmack

Status thebigmack Nov 9, 2022

Hexen's atmosphere is still effective.

I'm curious how much of my suspense relates from the memory of my friends intimidating father not letting us play it vs our rambunctious sneaking around in order to do so.

You can't stop me now, Mr G! lol

Chovus

Status Chovus Dec 4, 2020

Beat as the cleric on 2nd hardest difficulty. I chose to play the vanilla dosbox version and it has the same control problems as Heretic. I went into setup and changed strafing to "A" and "S", using the mouse to look around, but the mouse still controls forwards and backwards movement. Will have to try an emulator next time. The …

Read more

Beat as the cleric on 2nd hardest difficulty. I chose to play the vanilla dosbox version and it has the same control problems as Heretic. I went into setup and changed strafing to "A" and "S", using the mouse to look around, but the mouse still controls forwards and backwards movement. Will have to try an emulator next time. The cleric was a very good class. I used the poison bottles to kill the shield guys, and even finished off the 1st boss with one while he was kind of stuck. I occasionally used them against other enemies. The mace is a garbage weapon but its ability to outrange melee enemies makes it godly compared to Doom's fists and Heretic's staff. I used it to kill most of the ettins, unless there were too many or they were too close, and any basic shield guys that I did not kill with poison. The serpent staff is very good and is kind of like the plasma rifle or the elven wand under a tome of power. I never had need to use the life draining aspect and found it optimal for mid range. Firestorm is even better but I am not sure what weapon to compare it to. It has a faster projectile than the serpent staff, making it good at long range sniping, and the high damage and fire rate make it good for close range too. It is like a sniper rifle and shotgun all in one. Its only weakness is very tight corridors and steep elevation differences where it will likely hit terrain instead. The ultimate wraithverge is clearly the bfg. The fire and forget kill everything weapon. I used it for upgraded shield guys that I could not reach for poison, rooms with a lot of tricky to hit enemies where firestorm would have trouble, and the 3 human bosses. I used it a few other times but because it only does a fixed total damage it is not really the best way to deal with a large group of enemies if you can avoid damage. I did not use many items. It was late game by the time I figured out what repulsor disks did. Pressing "enter" to use items was very awkward with 1 hand on the mouse and the other on WSAD. I did use the repulsor disks in the final boss against the swarm of ettins, knocking them around and making them infight while I conserved mana by killing them with the mace. I used a few healing potions here and there but never used any urns. I use the icon of defense for boss fights, even summoned a maulator once, but overall I found the game not difficult enough to require the majority of items. I was too busy fighting off the swarms of enemies in the final fight to realize the final boss was dead. When the dust settled and everything was quiet I went out looking around for him. Oh he died?

As much as I enjoyed the combat, the level design, puzzles and platforming hold the game back. It was much worse than Heretic. I manged to mostly get through the game without any help. By the 3rd hub I got stuck and checked a walkthrough to find out there was a hidden path under stairs that was revealed by pressing a switch that I had already pressed. The other time I had to check a walkthrough was the 2nd boss, where the scripts malfunctioned and the mages did not attack. I ended up using noclipping to kill them, which revealed the boss. I used noclipping a fair bit after the 1st hub when I got stuck; find places I had not yet been and try to reverse engineer how to get to them. And that is the main problem with this game. It is a classic example of why games need objective markers, guiding paths, quest logs, or at least SOMETHING to let you know what you missed. I prefer a straight forward hack and slash shooter, and as such the game is not as good as Heretic. I do want to play again as the warrior and mage on the hardest difficulty.

7.8/10

Read less